
Esoteric Ebb is a single-player CRPG inspired by the freedom of tabletop adventures. Unravel a political conspiracy with your goblin sidekick. Roll dice in tense encounters. Become a cleric of legends or completely ruin the campaign.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20.86/day in the week to Aug 11 → 25.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Esoteric Ebb is an isometric, Disco-like, TTRPG-turned-CRPG set in a bizarre post-Arcanepunk fantasy setting. You are The Cleric, an expert in esoteric events, and a glorified government goon. Inspired by classic CRPG games, Esoteric Ebb features deep and branching dialogs with a staggering amount of choices.
Create the world’s worst cleric. Take on the city through tense TTRPG dice rolls. Struggle to maintain control with your Stats chiming in at every moment. Let the voices guide you into insane encounters and hit that natural 20 right when you need it. Become the most interesting player at the table and completely ruin your DM’s day.
Five days until the first-ever election, a tea shop explodes in the heart of the city. They send you to deal with the mess.
You wake up in a morgue with half the river in your boots, surrounded by ten thousand rotting apples, several corpses, and one zombie. Out of your depth and with no official backup, you delve into your beloved city to investigate the impossible mystery no one wants you to solve. Juggle factions and play them against each other. Explore the streets and tunnels of a fantasy metropolis. Debate devils, drunk sphinxes, and all manner of fantastical fools in a world where mythological creatures sell newspapers at corner shops and ideologies overtake the ramblings of dead gods.

Don’t forget the most important question: What are you voting in the election?
MAKE CHOICES THAT WILL COME BACK TO BITE YOU. Shifting alliances! Risky dungeoneering! Complete open-ended quests, low and high-stakes alike, set in the streets, towers, and dark tunnels of Norvik. Become the city’s savior, its demise, or bumble your way into absolute power.
TRUST THE DICE. Let chance guide you! Roll to wrestle dwarves, steal anything in sight, or to keep yourself from looking like a complete fool. But remember, in true TTRPG fashion, failure can often be way more interesting.

IT'S ALL IN YOUR HEAD. Debate yourself! Each Ability Stat has a conflicting viewpoint and loves to interrupt important conversations. No matter whose side you fall on, you'll complete quests in wonderfully ridiculous ways.

WIELD REALITY-SHAPING MAGIC. Use The Cleric’s power for unique narrative choices. Control minds for fun and profit. Detect secrets in the tunnels below or in the thoughts of your enemies. Speak with anyone, living or dead, just to see how they insult you.

TURN-BASED ENCOUNTERS. Clerics in Norvik are taught to use violence as a last resort. When the need does arise, a roll of the dice determines life or death. But you always have a bizarre solution to any problem, don’t you?

THE QUESTING TREE. Your quest log, skill tree, and mind map all at once. Each Quest Branch can take root in your mind and alter The Cleric’s playstyle through game-changing feats.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1547 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not bad, sound amazing. Can't wait dlc. Try this game if u like same games.
For an Indie game, it is very well made. It must be due to an esoteric event that i came upon it. But i am happy with my purchase. For future maybe they can improve the music a bit and also some dialogue here and there would have made the game perfect. If you like story driven games this one is for you. Very nicely made.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Overall I enjoyed my time with this but it tries really, really hard to shoehorn in things from Disco Elysium without any confidence behind it. The writing for anything involving your Political Alignment is just noticeably worse than the rest. It only really touches on the most surface level ideas behind things. One of your Stats also has an issue with being the objectively correct one mechanically and, except in one specific case that comes to mind, morally as well. Despite enjoying it overall I do almost want to give it a thumbs down because of one part at the end which is handled in the most bafflingly stupid way imaginable, but I'll err on the side of favor here. It's genuinely really good when it's handling the logistics of a D&D world because there is actual confidence behind everything, a confidence lacking in the politics stuff. If you like goofy D&D settings and can look past the fairly frequent stumbling over itself that the writing does, I think the game is good. I hope, if the developer makes anything else, it can be done in a more confident way. Say what you want to say! Don't hold back or second guess yourself! Let your work stand for itself!!!
Very close, but enjoyed more then disco
Dexterity so high you can call me grabby gabby
Отличный клон Disco Elysium, скрещённый с системой DnD. Игра, так же как и DE, детективная РПГ, которая сильно уходит в разговоры о политике и философии. Несмотря на это, вторичной я её не ощущал. Текста очень много, как и в прародителе, порой даже чересчур , прямо полотна текста, но это для меня не было большой проблемой: написан он неплохо. Учитывая, что это не только дебют для студии, но и вообще сделано в основном одним человеком, то очень удачный результат. Мне понравилось. 8.5/10
As good, if not better - in some respects - than disco elysium. Need a sequel. Now pls.
极乐迪斯科枯枝下的新芽
One memorable experience. Amazing storytelling, worldbuilding, immersive as can be. Great music, great characters, funny at times, serious at others.
10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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