
Arena combat meets mercenary club management. Recruit from a dynamic market, build your squad, and compete season after season in leagues and cups.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #78, worst FR #79 · 2 markets collected
About
Control one fighter in fast-paced arena battles. Aim abilities, move, and react in real time to outplay your opponents through positioning and timing. Or step back, set tactics, and watch your team fight.
Win fights to earn gold, buy and sell mercenaries, and strengthen your roster. Discover classes with unique abilities, shape your team, and upgrade it across seasons.
Put your team to the test in structured leagues and tournaments. Face powerful clubs and unique leaders, recruit rare champions, and climb your way to the top.
Every run forces new decisions. Randomized stats, evolving rosters, and dynamic opponents keep each season different, while the market gives you new ways to adapt and improve.
A medieval world where war has been replaced by arena combat. Clubs of mercenaries compete in structured leagues for power, gold, and prestige. Enter the arena. Climb to the top.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 935 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Masterclass le jeu, seul inconvénient beaucoup trop addictif !
What early access on steam SHOULD be dude is constantly updating, fixing bugs and making improvements. not only that but the game is actually a really fun management sim.
super
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English*, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Korean, French, German, Italian, Turkish*languages with full audio support
Hours played at review time, across 936 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
시간 퍼먹는 하마
Great mix of fantasy arena fighting and a sports-style franchise mode. Already tons of content with a very active dev.
Really fun club/roster management game. The combat is entertaining enough, though the major focus is on the club administration side. It has TONS of classes and skills, so you have a vast variety of combinations for your roster. Franz updates the game almost on a daily basis, which is amazing. Going from balance/fixes to adding new stuff. Plus, he really hears the community requests. The only negative thing I can think of is regarding the combat. I wish there was a more reliable way to avoid damage. You only have one type of dodge move, that usually has a CD of 2, 3 or 4 seconds. So, no matter how good you get, you will always have to tank damage. If your healer dies, you're pretty much done for. I wish the CD for dodge/parry moves were much shorter. For the players and opponents. Other than that, really cool and unique game. If PVP is eventually added and polished, this game will make bank
nice
Haven't had this much fun in a management game since Bloodbowl. This dev had a vision, and they brought it to ♥♥♥♥♥♥' life. 10/10
Dev loves his game, I do too
its funny
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $682.4K | 4.7K | 80% | $6.99 | |
| $682.9K | 1K | 84% | $24.99 | |
| $682.2K | 2.5K | 84% | $9.99 | |
| $683.1K | 3K | 93% | $9.99 | |
| $683.4K | 1.9K | 97% | $6.79 | |
| $683.5K | 4.1K | 92% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $56.9K | 67 | 69% | $19.99 | |
| $10.1K | 59 | 75% | $5.99 | |
| $749 | 4 | 100% | $6.99 | |
| $143 | 2 | 0% | $2.29 | |
| — | 3 | 67% | — | |
| — | 0 | — | — |