
Eschalon: Book I is an old-school role-playing game that will take you across massive outdoor environments and deep into dozens of sprawling dungeons as you seek to uncover the mystery of who you are. It features a tile-built, turn-based game world where the result of absolutely every action is rolled, calculated or statistically...
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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The United States storefront in every case, so this compares stores and not countries.
About
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Stats
Languages: English
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 418reviews | 86% | — | $0 |
| Free | 407ratings | 76% | — | not modelled |
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This was a great game! I'd give it 4.75 stars. It was everything you would want in an indie top-down RPG. It wasn't difficult, but it was quite fun and entertaining. The mechanics of the different abilities was good. The mixing between different archetypes was very fluid. Also, it didn't railroad you. It let you complete many different parts of the game in whatever order you like. I especially liked the options at the end. The only things I didn't like were that it wouldn't let you switch weapon sets between a 2H weapon and a weapon + shield/torch. This was very minor because it didn't affect your turn order except for equipping a torch. More annoying was travel time. It did take an awfully long time to get around different areas. Overall, I really enjoyed the game, and look forward to playing the sequels.
Eschalon: Book I — это классическая ролевая игра в стиле старых RPG, где игроки исследуют огромный мир, полный приключений и опасностей. Плюсы: Глубокая ролевая система — возможность создания уникального персонажа с множеством навыков и умений. Нелинейный сюжет — свобода выбора в исследовании мира и выполнении заданий. Атмосферная атмосфера — погружение в детализированный мир с интересными квестами. Минусы: Устаревшая графика — двумерная пиксельная графика может отпугнуть современных игроков. Высокие системные требования — несмотря на простоту графики, игра требовательна к ресурсам. Медленный старт — некоторые игроки могут посчитать начало игры затянутым и скучным. Итог: Eschalon: Book I предлагает уникальный опыт для поклонников классических RPG, несмотря на устаревшую графику и некоторые технические требования.
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
WHEN YOU CHOOSE A HERO AND START OUT CLUELESS ON HOW TO USE A WEAPON AND WHEN IT SPAWNS A WEAPON THAT IS USELESS TO THE MADE CHARACTER SKILL SET SHOWS THT THE PROGRAMMING AI MAP SPAWN IS POORLY PROGRAMMED AND EVEN WHEN IT WORKS THE GAME HAS OTHER ISSUE, like the character as a archer using a bow cannot hold the torch in the caller the is dark and can to even do the side mission as this set character a the main quest or maybe i missing something but i found many issue not really thought out in making the characters skill sets. I noting like the older games like fall out that work flawlessly and had everything balanced. THE REAL ISSUE IS THEY HAVE 2 OR MORE OTHER GAME THAT ARE NOT FREE LIKE THIS ONE, makes you wonder if they will be issue too. Sorry i would not consider buying the other same game style if this free one works like this one, with situations of ending game due to a skill set will end the progression of a game. Update it seems now the game is crashing and will not exit.
Eschalon Book 1 is a classic fun game with old school graphics, music, and gameplay. The worldbuilding is detailed and interesting, and fed to you through conversations with vivid characters, fascinating letters and charming books. The non playable characters are believable and interesting, and I enjoyed chatting with them. I liked talking with them just to learn about the game's world and history, and different religious beliefs. Even the cities and towns feel unique, as they each have their own history and culture. Eschalon makes you feel like you entered another world from a bygone era. The gameplay is challenging and creative, and I enjoyed how you can create your own character with their own job, religious beliefs, cultural background, strengths and weaknesses. Watching my own character develop their skills in combat and magic was rewarding too. I liked how you can choose to use hand to hand combat or far range spells to combat opponents. There's plenty of quests and missions, which is a plus. Some of the missions can be cancelled or left incomplete if you do them incorrectly (I think one quest was cancelled when I made my character sell a book. But that's my fault, not the game's). The beautiful, soothing music also adds to Eschalon's charm. Plus the old style graphics don't bother me at all. I find them endearing in a way.
I don't know: it's got a lot of problems. I've tried to get though this game probably half a dozen times and I just can't figure out how to make this game fun. Melee is auto attack spam for the entire game. Magic is powerful, but requires resting after every two or three encounters. And I wouldn't try and do both at once. If you somehow find a way to make the combat fun, you still fight lizards, wasps, oozes, bandits and goblins for 90% of the fights. There are some interesting story beats and the skill system is unique, but it's not enough to see you through the game.
かなり完成度の高い古き良き洋モノRPGなのに無料。ありがたすぎる 日本語対応はないもののそこまで長文も多くなく比較的に日本人にも遊びやすい ただ好みが分かれる点がいくつかある。 ①レベルが非常に上がりにくい クエストこなすと経験値が多く貰えて雑魚はそんなに。強い敵からは勿論貰えるが ②ステふりなおしないので最初のステ振りがかなり重要 レベルUP時に貰えるステ上昇率が3。で、かなりレベル上がりにくいのも相まって最初からビルド決めて貫きたいところ ③チェストがランダム。店売りもランダム(どっちも固定枠はあるけど) 洋ゲーRPGではもはや珍しくないけど。固定も勿論あるけど大半がランダム セーブロードで厳選必須(主に序盤) ④魔法の仕組みが初見でわかりにくい 特に最初に設定するキャラクリ時の上の項目が大事。どれ上げたらMP増えるんだよ!どれ強化したら火力上がるんだよ!ってなるので説明文熟読するしかない。 ⑤小刻みキャンプ必須 どこでもスペースあればキャンプで自由に回復できる。ただ敵に襲撃もされる なのでちょっと休む、起きる、セーブ、ちょっと休む、起きる、セーブ これが面倒臭い。街戻ればいいんだけど面倒。とはいえこの仕様のおかげで敵が無限に出せる。リスポンはしないものの有限ではないのが救い 無論サバイバルスキルを高めればいいのだけどそんなものにふる余裕はない ⑥クエストアイテムの扱いが雑、インベントリが狭い チェストにも入れられるし何なら売れる。でインベントリは狭い。倉庫もない。そこいらのチェストは8枠しかはいらない。かなりアイテム整理に難儀する ⑦敵からの酸・呪いが強すぎる 酸食らうと装備溶けてロストします。これ気づかず最強のヘルムがロストしてました。芋虫に注意 呪いは1000Gも解除にかかるのおかしい 以上。どこにでもいけるオープンワールドなのが素晴らしい。クリアしたけどかなり大満足 以下は攻略のアドバイス的なもの。ネタバレ見たくない人はスルー推奨 ギミックや隠し要素なども多く攻略サイト必見 ステふりはEnd、Intともに早めに高くしたい(LV UP時にEND参照してHP上昇、INT参照してMP上昇するため)。特にHPは低いときつい。LV17位で終わるゲーム 魔法使わないならINTいらないけど魔法が便利・万能過ぎてこれなしでやるのはかなりきつい 場所記録させてそこに自由にテレポートできる魔法、照明、鍵開け、範囲魔法、回復他何でもできるから。一方で近接、弓は特定のスキルがないのが寂しい 矢は弾数消費の為買う必要ある上、重量もきつい。ただ魔法だけだとMP枯渇するから魔法戦士に自分はした。ハイブリッドおすすめ
It is good.
Отличная игрушка! Великолепная музыка!
Great game. Love the classic style and gameplay.
Played it! Enjoyed it!
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