
Sequel to the best-selling escape room game, brings a fresh take on first-person puzzles with a variety of new rooms to explore solo or with friends. Solve intricate puzzles, uncover hidden secrets, or craft your own escape rooms with Room Editor 2.0.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Escape Simulator 2 is the sequel to the best-selling escape room game. With immersive new environments, deeper puzzles, and innovative builder tools, it’s the ultimate first person escape room experience.

Explore new locations crafted with the help of escape room experts and legendary community builders. Each room pack contains four rooms filled with intricate puzzles and hidden mysteries:
Dracula’s Castle: Step into the shadowy fortress, uncover its secrets, and free the town from a dark curse.
Starship EOS: An exploration vessel is stranded after a collision, forcing you to retrieve an energy source from a mysterious dark sphere.
The Cursed Treasure: Follow a cryptic map to a pirate island, overcome treacherous trials, and claim the ancient treasure.
With more content coming soon after the release!

The game is designed for both solo play and multiplayer with friends. Up to 8 players can join together online, with built-in voice and text chat for easy puzzle-solving communication.

When you step into Escape Simulator 2, we want it to feel like you’re walking into a real-life escape room. Every detail is designed for interactivity—you can pick up and examine objects, wipe away dirt, drive vehicles, take a seat wherever you like, and move anything that’s not bolted down.

Create your dream escape rooms with the updated Room Editor 2.0! After seeing over 4,000 rooms built in the first game, we’ve made the tools even more powerful and intuitive. The new lighting engine makes your rooms look more like the official rooms, the Building Editor lets you design rooms (with working stairs!), and you can bring everything to life with Sequence animations.

Why a sequel?
A sequel gives us a fresh start and lets us push the limits of the genre further. We were inspired to explore darker escape room themes and experiment with new gameplay and puzzle ideas. Splitting from the original game let us focus on improving key features like rendering, networking, physics, and animations.
Will Escape Simulator still get updates?
Yes! With the recent Mayan DLC and more content on the way, we’ll continue supporting the original game while expanding its reach to new platforms.
Is it scary?
While Escape Simulator 2 is darker and has a more mysterious vibe, it’s not a horror game. The game also doesn’t feature any jump scares or gore.

We’d love to hear your thoughts and ideas for Escape Simulator 2! We ❤️ our amazing community of escapers, puzzle solvers, and builders, so feel free to share your ideas on Discord or email us at: community@pinestudio.com!
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 939 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nothing but love for this game. The graphics are gorgeous. I played Dracula's castle with a friend and the whole time we were talking about how amazing it was. The feast was especially fun. Looking forward to figuring out the meta puzzles in the lobby and how its all linked together :)
очень мало уровней
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Jul 31 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Polish, Russian +3 more
Hours played at review time, across 943 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
有些解密开发者你自己看了不会笑吗???
clever puzzle game with some real nice environment design
拉完了
1부터 모든 dlc 구매하고 2 출시하자마자 구매했습니다. 이번에도 솔직히 나쁘지는 않았습니다. 근데 한 챕터가 여태까지 방탈출 시뮬레이터가 추구했던 방향과 다르더라고요. 선술집이라는 챕터에서 테이블 위에 음식이 있습니다. 근데 이걸 한 두개 건드리는 순간 퍼즐을 풀 수 없습니다. 제가 여태 방탈출 시뮬레이터를 하면서 이런 상황이 없었는데 힌트인줄 알고 접시를 두어개 어지럽히는 순간 아예 깰수없는 게임이 되는겁니다. 저는 그걸 모르고 몇 시간동안이나 헤맸지만 도저히 해결이 안돼서 공략을 보는순간 너무 허탈했습니다. 그리고 제작자의 의도도 이해가 안갔습니다. 무슨 생각으로 이렇게 만들었는지 제가 제일 애정하던 게임이라 실망도 크네요 처음이자 마지막으로 작성하는 게임 평가가 될거같습니다.
Ótimo jogo, aguardando mais mapas! recomendo.. PS: Tenha ensino médio completo para jogar.
Keşke biraz daha zor olsaydı. oynaması çok zevkli ama çabuk bitiyor.
для коопа огонь!
Completely different compared to the 1st escape room sim but tbh thats fine. I love how the rooms are set up in this one, i was quite worried about how many rooms there were but the rooms themselves are quite long. For each full room they can take quite a while so thats nice but I think a part i really like in this game is that the lobby itself is like an escape room, after completing all levels with all the hidden tokens and other secrets the last escape room in the lobby really felt like an end game escape room (google is definitely needed for that one)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
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