No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $208 — a different platform, not this one.
Welcome. I've been waiting for you. You visit your kind neighbor Yeon to return a food container. After eating the curry she made, you fall asleep. When you wake up, you are trapped inside Yeon's locked house. You want to go home? Examine suspicious objects, uncover hidden clues, and solve the puzzles in each room. Collect and combine items to make useful tools, pick locks, deduce passcodes, and unlock a digital door. But escaping is only part of the story. What you investigate and the choices you make will decide how things end for you and Yeon. Features • A cute yet unsettling yandere mystery in retro pixel art • Point-and-click escape-room gameplay focused on observation and item combinations • Varied puzzles, including lock picking, passcode deduction, and a digital door lock • Multiple endings shaped by your discoveries and choices • Game Center achievements • iCloud save syncing • Korean, English, and Japanese language support • The complete game with no ads or in-app purchases This game contains references to stalking, trespassing, confinement, and drugging, as well as brief non-realistic violence. Some endings depict threats with a blunt object, restraint, or injury through pixel art or text. There is no graphic blood or gore, nudity, or sexual content.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
Welcome. I've been waiting for you. You visit your kind neighbor Yeon to return a food container. After eating the curry she made, you fall asleep. When you wake up, you are trapped inside Yeon's locked house. You want to go home? Examine suspicious objects, uncover hidden clues, and solve the puzzles in each room. Collect and combine items to make useful tools, pick locks, deduce passcodes, and unlock a digital door. But escaping is only part of the story. What you investigate and the choices you make will decide how things end for you and Yeon. Features • A cute yet unsettling yandere mystery in retro pixel art • Point-and-click escape-room gameplay focused on observation and item combinations • Varied puzzles, including lock picking, passcode deduction, and a digital door lock • Multiple endings shaped by your discoveries and choices • Game Center achievements • iCloud save syncing • Korean, English, and Japanese language support • The complete game with no ads or in-app purchases This game contains references to stalking, trespassing, confinement, and drugging, as well as brief non-realistic violence. Some endings depict threats with a blunt object, restraint, or injury through pixel art or text. There is no graphic blood or gore, nudity, or sexual content.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $344.7M | 373.5K | 90% | $59.99 | |
| $97.1M | 270.4K | 96% | $19.99 | |
| $83.7M | 466.8K | 99% | $9.99 | |
| $83.5M | 156.2K | 94% | $29.99 | |
| $68.9M | 178.4K | 97% | $29.99 | |
| $62.6M | 146.3K | 96% | $29.99 |