
Escape from Duckov is a PVE indie survival RPG — in a duck's world!. Scavenge for resources, build your hideout, and upgrade your gear in the world of Duckov. Start from nothing and rise to the top. Outwit hostile ducks, survive, or make it out alive.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #93, worst JP #98 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.57/day in the week to Aug 26 → 20/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You wake from a strange dream to find yourself in the world of Duckov.
Beyond the safety of your base, enemies lurk in every corner. In this seemingly peaceful yet perilous world, you must tread carefully, exploring and scavenging for supplies.
Start your journey as an Average Duck—ordinary stats, one basic gun. Gather all sorts of curious items, build your hideout, upgrade your gear, and struggle to survive in the world of Duckov—until you make it out alive.
Across five unique maps, ever-changing loot, elusive enemies, and shifting weather ensure no two expeditions are the same. Every raid is a surprise, offering a unique experience each time.
But don't forget to extract in time, or you might lose everything...
Scour the maps for valuables—meds, gear, rare collectibles. You never know what you'll uncover! Bring them back, sell for profit, and use your earnings to upgrade your Base and grow stronger.
Think it's all junk at first glance? With the right touch at your workbench, scrap can become treasure.
Choose from over 50 weapons, ranging from top-tier firearms to a common wooden stick. Go loud in close combat, pick off enemies from a distance, challenge them head-on, or set up an ambush. And with an extensive mod system, you can build your ultimate weapon.
Dominate the battlefield your way. Go quackers!
Start with nothing? No worries. Collect blueprints scattered across the maps to craft stronger weapons and gear. Diversify your abilities through expansive skill trees, upgrading your ranged, melee, and character attributes, and unlocking your true potential.
Each day makes you stronger than the last!
With 50+ hours of content for a single playthrough, you'll chat with various NPCs and complete quests to gather clues. Piece them together to unravel the truth of Duckov. To be or not to be? Perhaps a third answer awaits.
Whatever path you choose, proceed with caution. Good luck, and watch your tail.
With the Steam Workshop, you can shape Duckov in countless new ways. Add weapons, craft custom maps, design fresh quests, and more. Mods keep Duckov fresh, surprising, and full of life.
But there's even more waiting for you in Duckov!
Dive deep into the game to discover all sorts of hidden easter eggs!
(Alright, no more spoilers! We'll let you discover the rest!)
So gear up, venture into the last refuge for ducks, and uncover the truth of Duckov!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 104.4Kreviews | 84% | — | $29.1M |
| $17.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1717 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
( 0 < 0)b ___ d(0 > 0 )
mildly Infuriating (skill issue T-T) and very engaging extraction shooter!! must try<3 one of the best games for mac.
This game has some bad mechanics combined with some really cool gunplay. Let's get the good parts first: - Shooting guns feels good. This is rare in games and I really appreciate how many guns there are how good each guns feels to shoot in their own way and that you can also mod them Bad parts though: - Enemies can snipe you from off screen. Especially in the second map, wharehouse, that is really annoying - Upgrade system of buildings is very annoying. You might sell level 2 upgrade requirements because there is limited storage space. So then you'll have to farm those materials again. You also don't know where you have to search for items so ... you'll become stuck with 3 things needing to be upgraded but not knowing exactly where to search for them - A lot of places on the maps are locked and require a certain key. Game does not tell you if you have that key in your inventory at home base. When you're back at home base, keys don't have tooltips for where they're needed. Am I supposed to take all the keys with me each time? - You have like a special event (violent poison storm) where you take poison damage and die. The game notifies you before teleporting to a map when it's nighttime ... not when that violet storm is on. I just teleported while this event was active and died. I got to my bed and slept, waited for the event to be over then teleported back to that map to retrieve my items but it teleported me to another location. Very annoying. The game seems designed specifically to make you painstakingly redo each map to farm for items that you don't even know where they are. It gets boring really fast. Especially since this is also combined with limited inventory space in your base. items don't even stack so much so again ... it seems like a system made specifically to make you sell stuff that you're not sure that you might need for future upgrades then go again to farm it. Bad experience and sad because there are some good mechanics in the game.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, Japanese, German, Russian, Spanish - Latin America, Korean, French, Portuguese - Brazil
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun little extraction shooter with multiple difficulty settings based on your mood. Solid progression system and gameplay loop, the only real con I have is a lack of controller support for what is essentially a twin-stick shooter. There are mods and Steam Input workarounds, but they make the menus and inventory system a pain to work with.
敵を倒しながら物資を回収し、その物資でまた敵を倒して物資を回収する。死ねばその場に落とし、もう一度死ねばロスト。ポップで可愛いアヒルたちはNPCながら物騒な銃を手にこちらを●しに来る。タルコフのオマージュだけあって空腹や喉の渇き、ケガ、バッグの重量容量も気にしながら探索を進めなくてはならず、銃器は射程や反動が細かく設定されていて、(難易度調整可能だが)しっかりシビアな●し合い、奪い合いのゲーム。それでもこの手のゲームではかなりカジュアルでとっつきやすい。ルートシューター系ゲーム入門にとてもおすすめ。
Лудка
cant stop playing it. 50 hours in and still loving it
高质量单机搜打撤,好游戏无疑,推荐 一群类人玩意儿在那因为MOD问题给差评?刷一条给那么多吗?
모드 쓰면 갓겜, 모드 없으면 망겜 모드 없이 10시간 했을땐 부정적었는데 모드를 여러가지 추가하니 할만해졌다, 전투와 파밍은 굉장히 재밌는데, 전투에 출발해 물자를 모아 복귀해 장비를 보강하고 기지를 강화하는 방식이다 그치만 진행에 있어서 너무 불편한점이 많다. 가방도 좁고 돈도 없는데 어떤 템이 등급이 높은지, 어떤게 필요한건지 팔아도 되는지 직관적이질 않고, 열쇠같은 콜렉션 템도 이미 얻은건지 표시도 없고, 미니맵도 없어서 위치가 맞는지 수시로 맵을 켜야되고, 보스를 잡으래서 온맵을 다 뒤졌는데 없어서 알아보니 안나올수도 있는 확률젠이더라( 전투를 다섯번이나 재입장해도 보스가 없기도 했다 ) 그리고 퀘스트로 이미 잡고 온 몹을 무기 바꿔서, 정해진 맵에서, 헤드샷으로, 정해진 시간에 계속 또 잡고오라하는데 재입장 안하면 몹이 리젠 되지도 않는다, 그리고 퀘스트 진행도를 화면에 표시해주지도 않아 퀘스트창을 계속 열어봐야하고, 심지어 갑자기 엉뚱한 곳에 강한몹이 있는 억까도 있다, 이것 말고도 문제가 많다 전투는 좋고 장비나 기술을 강화하고 가방과 창고를 늘릴수록 편해지고 점점 더 재밌어지지만 나머지가 극혐인데, 모든걸 대부분 모드로 해결할 수 있으니 꼭!! 모드를 처음부터 활용하길 추천한다 솔직히 아이템 등급, 퀘스트 진행도, 수집된 콜렉션 아이템 표시 같은건 모드가 없어도 그냥 기본으로 넣어야되는거 아닌가 이게 타르코프 감성인건가... 막 추천하긴 애매하다 가볍고 느긋하게 할사람은 할만할듯
THIS GAME FUN IF U NOT GREEDY HAHAHAHA
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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| $170 | 6 | 100% | $0.99 | |
| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.1M | 27.3K | 84% | $29.99 | |
| $29.3M | 30.6K | 73% | $49.99 | |
| $29.3M | 71.5K | 95% | $19.99 | |
| $29M | 35K | 92% | $29.99 | |
| $29M | 19.6K | 86% | $39.99 | |
| $28.9M | 30.7K | 84% | $49.99 |