
Escape from Duckov is a PVE indie survival RPG — in a duck's world!. Scavenge for resources, build your hideout, and upgrade your gear in the world of Duckov. Start from nothing and rise to the top. Outwit hostile ducks, survive, or make it out alive.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #93, worst JP #98 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.57/day in the week to Aug 26 → 20/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You wake from a strange dream to find yourself in the world of Duckov.
Beyond the safety of your base, enemies lurk in every corner. In this seemingly peaceful yet perilous world, you must tread carefully, exploring and scavenging for supplies.
Start your journey as an Average Duck—ordinary stats, one basic gun. Gather all sorts of curious items, build your hideout, upgrade your gear, and struggle to survive in the world of Duckov—until you make it out alive.
Across five unique maps, ever-changing loot, elusive enemies, and shifting weather ensure no two expeditions are the same. Every raid is a surprise, offering a unique experience each time.
But don't forget to extract in time, or you might lose everything...
Scour the maps for valuables—meds, gear, rare collectibles. You never know what you'll uncover! Bring them back, sell for profit, and use your earnings to upgrade your Base and grow stronger.
Think it's all junk at first glance? With the right touch at your workbench, scrap can become treasure.
Choose from over 50 weapons, ranging from top-tier firearms to a common wooden stick. Go loud in close combat, pick off enemies from a distance, challenge them head-on, or set up an ambush. And with an extensive mod system, you can build your ultimate weapon.
Dominate the battlefield your way. Go quackers!
Start with nothing? No worries. Collect blueprints scattered across the maps to craft stronger weapons and gear. Diversify your abilities through expansive skill trees, upgrading your ranged, melee, and character attributes, and unlocking your true potential.
Each day makes you stronger than the last!
With 50+ hours of content for a single playthrough, you'll chat with various NPCs and complete quests to gather clues. Piece them together to unravel the truth of Duckov. To be or not to be? Perhaps a third answer awaits.
Whatever path you choose, proceed with caution. Good luck, and watch your tail.
With the Steam Workshop, you can shape Duckov in countless new ways. Add weapons, craft custom maps, design fresh quests, and more. Mods keep Duckov fresh, surprising, and full of life.
But there's even more waiting for you in Duckov!
Dive deep into the game to discover all sorts of hidden easter eggs!
(Alright, no more spoilers! We'll let you discover the rest!)
So gear up, venture into the last refuge for ducks, and uncover the truth of Duckov!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 104.5Kreviews | 84% | — | $29.2M |
| $17.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1767 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
还行
游戏本体其实挺无聊的(全是各种任务堆起来的),但是创意工坊非常厉害。 游戏主线流程不长,喜欢做任务的玩家可以买。 在这游戏里付费跑刀做任务还不如去搜打撤游戏里当打手跑单子。
真好玩,瑕不掩瑜
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.2M | 27.3K | 84% | $29.99 | |
| $29.3M | 26.9K | 66% | $39.99 | |
| $29.3M | 71.6K | 95% | $19.99 | |
| $29.3M | 30.6K | 73% | $49.99 | |
| $29.3M | 44.5K | 83% | $24.99 | |
| $29M | 30.7K | 84% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $12.3K | 20 | 40% | $15.99 | |
| $365 | 4 | 100% | $3.99 | |
| $170 | 6 | 100% | $0.99 | |
| — | 0 | — | — | |
| — | 3 | 33% | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, Japanese, German, Russian, Spanish - Latin America, Korean, French, Portuguese - Brazil
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
hhh
グア!!!!!!!!!!!!!!!!!
nb
单机磨时间好评
你超级鸭鸭app给搞的什么破题目,央管这些人叫没有文化,我管这两批人叫不明生物,或是那边说的一种星界犹虫,题为关于模组的本质,以下哪种理解是正确的:结果说,模组是第三方代码,运行时拥有与游戏相同的系统权限,你们说这个是正确的,那么我宣布,这个世界上所有认为正确的人,没有玩游戏的权利,所有认为可以这样玩游戏的参与游戏的人,没有任何资格在宇宙中存在。当然我认为现代计算机拥有巨大问题,人们对操作系统过于独立而分锅,从而给针对软件方积累了巨大的封建科技地主,这批人也不是文化传承,是他们本身就建在草台班子建设在危楼上的科技和理解,当然星际犹虫的角度是,世界只有纯粹机械才会最终存在着。终验理论拥有校验方和基数方,你要让第三方运行和终验理论等同的最终权限,就等同于没有这第一方和第二方,所有所谓第三方的参与都必须在终验方和基数方两种选择下进行,如果你要求这个建设不属于终焉理论,那么请无论中美欧俄等等势力,请在遇到相关问题时,记住相关内容制作绝对不允许含有任何地球或其他星球中出现过的生物,不允许含有任何星球这个级别或名词相关的沾边划水碰瓷制作。对还有这批不明生物中还有什么是纪和不是记的,这就是星际犹虫,我希望那些同志还记得不数三是什么意思。最后以最简单的方式来举例,这两拨邪恶金融势力掐架,其实都是在说,啊第三方代码啊,啊要所谓的中式流民自由,然后甩锅皇帝和丞相甚至甩锅人才制度,就是欠流放,流放太轻了。就是任何一个简单的软件,如果每个要求都对分责之前的内容安排进行突破,这就是反塔,就是印度,就是屎山代码,你说只计算机,那么那手机里,安卓苹果都是这个样子,都是这个问题,人的问题,积攒起来的大问题。你软件要求八G内存十八G存储,结果你这批人过来,多要八G十八G,那批人过来多要八G十八G,还说什么软件要求能有八G十八G,这就是野蛮殖民奴隶扩张,你可以有长久的设计,这个最终会有二三G长上去最后会长到一个完整值,我不想对资本主义制度和社会主义制度什么的有什么过高的期望,软件就是软件,不是最终的操作系统。我知道发出声音有问题,我不能描述对这个世界错误的事情,也不能描述正确的事情,我是说说出来,所以只能是尽可能扣字给你们描述,并指望对默念和否定管理的控制还算好,管理这个的神兽,叫做生物类别里的海洋飞鸭,那些人借边界灾厄的排斥说一直描述_,_必定=加在一种自我的情况下这种灾厄,嘲讽和拉踩,最终本质是电炸人贩子。第三方状态,只有,用了/没用且被第一方/第二方进行认可/不认可,这一描述方式描述多次。我知道除了金融,法律也有巨大问题,我是说正确的东西没有正确的人正确的用,但那个是因变量且变的快。所有的相关方六七波势力我可是都骂到地方了,我希望他们战场上见,哦战场大部分当然算更好的人,我希望他们在战场上对阵对面的是这些我骂过的人。当然,模组不应对系统造成任何影响。计算机所谓安全模式,其实还是差太多了。很多人追着神之眼的肯定和否定搞事,当然是因为神之眼也都有很多势力,当然也都是反帝王愿力的邪恶势力,他们最终会效力于机械独存。原神给了五个圣遗物部位是它那里只暂时这五个而已,不要对已经面向入机落后的环境再有所行为。最后,我要求惩治微软商店允许超级鸭鸭app存在一事,另外那里面全都是坏人,都不用再上什么标记了,一个不留,另外要警示大毛二毛三毛,这些连标记都不用的当然并非男权而是极端无赖组织,不要被这些蛊惑或渗透,他们连幽默老中都不如,他们比什么其他势力渗透要可憎的多,我也必将一直站在讨伐他们的立场上。还有一片坏人,是异环那种。其实对于一种定律,所有在起始当然也必定资本化或金融化等环境渗透下,起始糟糕与恶心多,而糟糕与恶心极少的,它们往往后续对正确一往无前,就像纯粹的设计和钓鱼,而反之定律依然有这对应的那生效率不错,我知道在一定环境时期是很多人不喜欢某些人,就像我不喜欢一种日本。就像这些定律只要一到了和日本沾边就一定会糟中糟乱中乱恶心中恶心,我希望那些不被欢迎的人,能真的知道这些是什么,有传闻说,有那些仍像石器时代一样的,只得用这些恶心还得极力才勉强有一条命的人存在,我的态度当然是我不喜欢,我绝不接受。
好玩
Приятный фанфик по Таркову, с отсылками, квестиками и прогрессией.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.