
Escape from Duckov is a PVE indie survival RPG — in a duck's world!. Scavenge for resources, build your hideout, and upgrade your gear in the world of Duckov. Start from nothing and rise to the top. Outwit hostile ducks, survive, or make it out alive.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #93, worst JP #98 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.57/day in the week to Aug 26 → 20/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You wake from a strange dream to find yourself in the world of Duckov.
Beyond the safety of your base, enemies lurk in every corner. In this seemingly peaceful yet perilous world, you must tread carefully, exploring and scavenging for supplies.
Start your journey as an Average Duck—ordinary stats, one basic gun. Gather all sorts of curious items, build your hideout, upgrade your gear, and struggle to survive in the world of Duckov—until you make it out alive.
Across five unique maps, ever-changing loot, elusive enemies, and shifting weather ensure no two expeditions are the same. Every raid is a surprise, offering a unique experience each time.
But don't forget to extract in time, or you might lose everything...
Scour the maps for valuables—meds, gear, rare collectibles. You never know what you'll uncover! Bring them back, sell for profit, and use your earnings to upgrade your Base and grow stronger.
Think it's all junk at first glance? With the right touch at your workbench, scrap can become treasure.
Choose from over 50 weapons, ranging from top-tier firearms to a common wooden stick. Go loud in close combat, pick off enemies from a distance, challenge them head-on, or set up an ambush. And with an extensive mod system, you can build your ultimate weapon.
Dominate the battlefield your way. Go quackers!
Start with nothing? No worries. Collect blueprints scattered across the maps to craft stronger weapons and gear. Diversify your abilities through expansive skill trees, upgrading your ranged, melee, and character attributes, and unlocking your true potential.
Each day makes you stronger than the last!
With 50+ hours of content for a single playthrough, you'll chat with various NPCs and complete quests to gather clues. Piece them together to unravel the truth of Duckov. To be or not to be? Perhaps a third answer awaits.
Whatever path you choose, proceed with caution. Good luck, and watch your tail.
With the Steam Workshop, you can shape Duckov in countless new ways. Add weapons, craft custom maps, design fresh quests, and more. Mods keep Duckov fresh, surprising, and full of life.
But there's even more waiting for you in Duckov!
Dive deep into the game to discover all sorts of hidden easter eggs!
(Alright, no more spoilers! We'll let you discover the rest!)
So gear up, venture into the last refuge for ducks, and uncover the truth of Duckov!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 104.5Kreviews | 84% | — | $29.2M |
| $17.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1767 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
왜 인지는 모르겠으나, 사무실만 들어가면 50% 확률로 프리징에 걸림. 그러고서 한참후에 지멋대로 풀림.
MODを入れてからがこのゲームの真骨頂だと思います! シングルプレイヤーとしての満足度はかなり高く、周回/やりこみ要素に富んだ作品だと思います!
This is an easy recommend for me. There are issues with the game but I am just under 50 hrs in and I still have more to unlock and maps to play. For a game that was just over a tenner to buy, the amount of enjoyment I have had from this is amazing. It's a PvE game (Unless you mod) and the gameplay will have you coming back for more. This old man is very happy.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.2M | 27.3K | 84% | $29.99 | |
| $29.3M | 26.9K | 66% | $39.99 | |
| $29.3M | 71.6K | 95% | $19.99 | |
| $29.3M | 30.6K | 73% | $49.99 | |
| $29.3M | 44.5K | 83% | $24.99 | |
| $29M | 30.7K | 84% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $12.3K | 20 | 40% | $15.99 | |
| $365 | 4 | 100% | $3.99 | |
| $170 | 6 | 100% | $0.99 | |
| — | 0 | — | — | |
| — | 3 | 33% | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, Japanese, German, Russian, Spanish - Latin America, Korean, French, Portuguese - Brazil
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
对手残太友好了!不用怕被真人蹲点阴,跟着教程慢慢摸地图,攒装备升级基地的正反馈特别足,哪怕是第一次玩射击游戏也能轻松上头,有加mods就更加丰富
游戏质量非常不错,还是一个单机,可以慢慢游玩,非常低压!,本体的话略微带点枯燥,搭配一些mod以后游戏体验更佳。 主要有以下几个模组: ------------------------------------------------- 1.一键搜索散落物 2.按重量/价值/价重比排序 3.更好的蓝图和钥匙显示 4.显示物品可用次数 5.boss地图实时标记 6.show inventory count“显示物品库存数量” 7.boss实时地图标记“ps:强烈简易到新地图时别开小怪显示位置,保留刺激感,后期开启加快枯燥进程。 8.任务显示mod 9.显示物品价值。9.item value ”物品稀有度显示“ 10。战地风格动态击杀提示 11.显示任务需求道具 12.显示撤离时长与收益 13.环行菜单RadialMenu ------------------------------------------------- 上面的都是优化显示和体验类别的mod,不影响游戏内容,让游戏变得更丝滑流畅。下面两个略微修改可以酌情加入: -------------------------------------------------- 1.无线扎针与buff时间延长”个人喜欢用2倍buff时间,加上可叠加时间“ 2.维修恢复全耐久”让屯屯薯🍟彻底放心随便用装备和武器!“ -------------------------------------------------- 整体全成就加装备制造和任务完成,自己探索大致流程时间在100h左右。
为什么引导差仍然未修改?: 1. 万圣节糖果枪提示不明显 2. 37号实验区(多穿点): 反直觉的喝酒 反直觉的老钢盔 新航线解锁更慢 3D打印机5显卡 (热血针、抽暖石) 3. T5背包 获取随机
слишком хороша
игра очень интересная , багов нет ! Но очень долго и трудно , а так рекомендую . Советы новичкам: У вашей собачки тоже есть место в рюкзаке , туда можете класть деньги или что-то другое , до ночи возвращайтесь , вы узнаете об этом и в игре ( про ночь )
虽然风评不太好但是对于我这种喜欢单机的玩家来说还是很不错的
pc 사양도 덜 타고 아기자기한 재미와 가벼운 게임 진행방법 등 단순하면서도 약간의 퍼즐을 통해 진행하는 재미가 쏠쏠합니다.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.