
Apocalypse is Not the End, It's Your Beginning. Become the supreme leader of a civilization in an apocalyptic world. Every collapse fuels the rise of a new era—your choices will forge a legacy across four monumental epochs.
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Apocalypse is Not the End—It's Your Beginning. Become the supreme leader of a civilization in an apocalyptic world ravaged by extreme weather. Guide your people through an eternal cycle of destruction and rebirth, fighting to preserve the ember of survival. Every collapse fuels the rise of a new era—your choices will forge a legacy across four monumental epochs.
DEFY A MERCILESS WORLD
Face lethal, unpredictable climates: today’s calm may birth tomorrow’s cataclysm. Balance razor-thin resources between exploration, expansion, and survival. Make critical decisions to endure nature’s fury.
EVOLVE THROUGH THE CYCLE
Rise from ashes: every fall becomes a stepping stone to rebirth. Lead your civilization across four distinct eras—from primal struggle to cosmic ambition. Rewrite history with each rebirth; your choices shape civilization’s path.
BUILD YOUR LAST BASTION
Gather resources, expand population, advance technological development. As your civilization progresses, you will continuously expand city scale, meticulously plan urban layouts, adapt to extreme environments, and select capable administrators, pushing boundaries from scorched earth to the planet's core and even orbital colonies. Your cities stand as the final bastions safeguarding the survival of civilization.
SHAPE YOUR SOCIETY’S FATE
Enact vital policies, choosing between desperate survival and audacious progress. In moments of crisis, make the unthinkable choice—and bear its weight. Whether prioritizing rations or research—your decree is final, etched into civilization’s memory.
UNCOVER LOST LEGACIES
Explore ruins of fallen societies; salvage their wisdom and warnings. Establish outposts in hostile zones to harness scarce resources. Reach beyond your ravaged world—discover secrets and salvage across the star system.
YOUR CHOICE HOLDS THE KEY
Will your civilization embrace extinction’s shadow or clutch at rebirth’s hope? Will you cling to the ashes—or grasp the stars? Each cycle, every defining decision, writes your civilization’s ultimate destiny. Find your answer—against all odds.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
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Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
如果这是一款19的游戏,那么我会说它好评如潮。 如果是29,我会说特别好评。 如果39,我会说多半好评。 但现在是49,那我只能给一个差评。因为不值这个价。
《寅体纪元》是一款以文明求生为主题的像素很平面模拟经营游戏。游戏里地表的气候温度已经无法让文明正常延续,而我们作为领导者,只能带领残余族群躲入地底重新发展,让文明延续下去。 游戏里有着农业、工业、科技、军事等七类建筑供我们安排建造,在资源允许的情况下,均衡的发展才能让基地发展得更好。游戏按旧时代、蒸汽时代、太空时代和恒星时代等四个时代来划分科技纪元,在科技进步进入新纪元后,旧时代的建筑效率会下降或者直接失效,然后又得重新进行刚更新迭代的布局。反正一切的操作都是为了食物、物资、抗温材料和人口等四个资源服务。 毕竟是末日题材,游戏里的极端天气气温变化还会对建筑造成持续损耗,严重的时候直接整片设施直接报废的都不是什么稀奇事。人口方面即时生产力的根底,又是末日生存最大的负担,人口太少了,建筑运转效率太低,人口太多又会消耗太多资源,而且游戏里的人口还分工作、枯眠、幼崽、伤残等状态,一个把控不好,劳动力出现断层的话,直接整个生产线卡死,直接就崩盘了! 好在《寅体纪元》还有局外成长,在每次文明毁灭后,都能结算得到基因点,可以用来解锁强化生产和科研效率,让下一次开局更顺畅,完成各种成就还能解锁遗物来获得各种开局增益。每一次文明的覆灭都在为下一次尝试铺路,让我们的每次重开都有新的动力。 整体而言,《寅体纪元》就是一款创意相当不错的小体量资源管理模拟经营游戏,目前完成度虽然还略有欠缺,操作上也有那么些许瑕疵,但喜欢模拟经营的小伙伴还是可以一试的。 [quote]欢迎关注我们的鉴赏家:[url= https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url= https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
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Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩了几天感觉有些上头,撇开bug,我觉得这个游戏最需要添加的是一些牛逼爆炸的bgm作为玩家游玩混乱模式的游玩奖励,就像文明系列,P社的群星的那些背景音乐,而且需要做到像东方夜雀食堂那种三首音乐并轨随着游戏进程进行无缝切换播放的,比如在第一个时代是平静带点凄凉的感觉,第二个时代开始平静带点欢快开始有些田园牧歌,第三个时代开始渐渐激昂,第四个时代就像明日方舟的总辖之愿火箭升空后的音乐开始不断向上辉煌。最好是每个·时代都有三首随着科技不断进步进行切换,然后是每个特殊终结事件也有特殊的处刑曲。。。那就牛逼到不行了。。。可惜现在只能做下梦。。。不说了,再开一把混乱
三体粉丝向游戏,作为一个大学毕业生作品尚可,但在当前售价下,考虑到当前完成度确实不值
Absolutely cannot recommend a game that doesnt even run.. People have asked for fixes, devs do not do fixes and doesnt respond to steam community. Shame on you.
居然让我玩到ETO做的游戏了(狗头)游戏挺好,就是玩法有点单调,还有一些小毛病。还算有潜力吧
我觉得潜力很大,希望可以逐步扩展,成为可以留在历史的游戏
Epoch Cycle presents an ambitious blend of city-building, survival, and grand strategy, placing players in the role of a leader tasked with rebuilding humanity after civilization has been shattered by recurring global catastrophes. Instead of focusing solely on constructing buildings or expanding territory, the game revolves around the responsibility of guiding an entire society through repeated eras of destruction and renewal. Every civilization exists under the constant threat of collapse, making resilience and long-term planning more valuable than rapid expansion. This cyclical approach gives the game a distinctive identity, encouraging players to view every failure as another chapter in humanity's ongoing struggle to endure. The heart of the experience lies in its leadership mechanics. Players are responsible for establishing laws, shaping policies, allocating limited resources, and making difficult political choices that affect every aspect of their growing settlement. Decisions rarely offer a perfect outcome, forcing careful consideration between public welfare, technological progress, economic stability, and military preparedness. The consequences of these choices extend well beyond the immediate future, creating a management experience where strategic thinking consistently outweighs short-term gains. This emphasis on governance gives the simulation a greater sense of realism, as every success or failure stems directly from the player's judgment. Resource management is closely tied to an unpredictable environment that refuses to remain stable. Dangerous weather patterns, environmental disasters, and diminishing supplies constantly challenge the settlement's survival, preventing players from relying on repetitive strategies. Each crisis demands adaptation, whether through infrastructure improvements, emergency planning, or technological innovation. The game rewards those who can anticipate future disasters while remaining flexible enough to respond when circumstances suddenly change. This balance between preparation and improvisation keeps the gameplay engaging throughout multiple civilization cycles. Exploration expands the scope beyond city management by allowing players to investigate the remnants of previous civilizations, recover forgotten technologies, and establish outposts in hostile regions. These expeditions provide valuable resources while gradually revealing more about the world's history and humanity's repeated attempts to overcome extinction. As progress continues, the journey eventually extends beyond the planet itself, opening opportunities for interstellar expansion and reinforcing the game's overarching theme of rebuilding civilization on an increasingly larger scale. This progression gives players a satisfying sense of advancement that evolves naturally from survival into exploration and scientific achievement. The presentation complements the gameplay with a clean visual style that prioritizes readability without sacrificing atmosphere. Cities gradually transform from fragile settlements into thriving centers of civilization, while the surrounding landscapes effectively communicate the harsh realities of a world scarred by repeated disasters. The interface provides access to numerous management systems without becoming excessively cluttered, making it easier to oversee production, population growth, policies, and research. Ambient sound design and music further strengthen the feeling of leading humanity through uncertain times, adding weight to both moments of prosperity and looming catastrophe. One of the more interesting aspects of Epoch Cycle is its willingness to integrate modern development techniques while maintaining transparency. The developers openly acknowledge the use of AI-assisted artwork that has been further refined during production. Combined with support for Steam achievements, cloud saves, Workshop integration, multiple endings, and replayable campaign paths, the game offers several incentives for players to revisit different strategies and leadership styles across successive playthroughs. Although the concept is compelling, Epoch Cycle is designed for players who enjoy thoughtful planning rather than constant action. Its interconnected systems, extensive decision-making, and gradual pace create a noticeable learning curve, particularly during the opening hours. However, those willing to invest the time will discover a rewarding strategy experience built around meaningful choices and evolving challenges instead of repetitive expansion. The recurring civilization cycle gives every campaign a sense of purpose, ensuring that each attempt contributes to a larger narrative about humanity's perseverance against overwhelming odds. Overall, Epoch Cycle successfully combines political simulation, city management, exploration, and survival into a cohesive strategy title that encourages careful decision-making and long-term vision. Its unique approach to civilization building, where destruction is an expected part of progress rather than a simple failure state, helps distinguish it from many other games in the genre. While its measured pacing and strategic complexity may not appeal to every player, those who appreciate deep management systems and challenging leadership simulations will likely find it to be a rewarding and memorable experience. Rating: 6/10
第一眼“我去,三体模拟器!” 本以为是想接着《三体》蹭热度的作品,但实际游玩下来发现本作倒确实有不少可圈可点的地方。 这是一款主打文明重生与生存的城市营造游戏,它以横版2D像素美术为载体,让玩家化身末日文明的最高领袖,带领子民们从地穴中的时代起步,在极端气候与资源匮乏的威胁之下,历经无数次毁灭与重生,向星际时代蹒跚前行。游戏的核心就是资源管理+建筑构筑,玩家在游戏中可以建造七大类型建筑,管理四种资源(食物、物资、抗温材料、人口),同时还要解锁科研、基因、法令等等其他功能,逐步拓展深层地下、星球表面的空间,最终拯救自己的文明——就像《三体》里的“三体文明”一样。 游戏的成长体系分为局内与局外。在局内,文明毁灭后可继承部分科技与基因点数,基因点数可兑换科研、生产加成,助力新生文明更快起步;在局外,完成成就可解锁强力遗物,开局选取后全程生效。 本作有不少细节贴合设定,氛围营造也相当到位。像素风美术虽然简陋,但玩法很好地弥补了这一点;混乱模式的极端气候的设计,也相当程度上还原了《三体》书里三体文明的残酷;局内外成长体系的联动,让文明的每一次毁灭都不是终点,而是为下一次崛起埋下伏笔。 总得来说《寅体纪元》算是一款小众佳作,对于偏爱资源管理与经营建造的玩家而言,具备一定的可玩性,当然如果是《三体》的粉丝就更好了。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
卡死了,是真三体,一天情况变化300次
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