
After discovering an ancient portal, you suddenly find yourself among the remnants of an ancient alien civilization. Technological relics, sprawling ruins, and cryptic puzzles are all that remain. If you are to learn their secrets, you must unearth the fate of the race that called this world home.
Modeled estimate, not a reported figure. How we estimate →



Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 160reviews | 73% | — | $46.4K |
| $14.99 | 18ratings | 70% | — | not modelled | |
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The first time I tried playing this, I had to stop before even getting properly started because of motion sickness. Now I saw this in my library and didn't remember what this was, so I decided to take a look. As I started the game, I remembered why I never played this, but decided to have another go. With the same result. For some reason this is giving me motion sickness almost immediately. Not a bad case, but persistent slight nausea that makes the playing unpleasant.
Задумка хорошая, но как обычно исполнение подвело. Пойдём по порядку. Минималистичная графика не вызывает вопросов. Но блюр и многочисленные источники света могут слегка просадить фпс. Хорошее решение включить автобег. Хотя даже с автобегом вы плетётесь как черепаха, а это весьма неприятно при таких больших игровых пространствах. Не спорю, инопланетные пейзажи красивые, но погулять вам всё равно не дадут невидимые стены. Кроме камней и редкой растительности вы ничего не увидите. Геймплейная часть на уровне обучающих игр для детского сада: у вас есть дверь, дверь открывается большой нажимной плитой, рядом с плитой лежит кубик, догадались что нужно делать? Направлять лучи в правильное место тоже не составляет труда. Про "дронов убийц" вообще молчу, зачем их ввели не ясно, они не создают никакой угрозы от слова совсем. Сюжет закончился так и не начавшись. Нам обещали какое-то раскрытие тайны древней цивилизации, но никакого повествования нет. Точка. Зачем нас привели в этот мир? Что случилось с этой цивилизацией? Откуда на Земле появился тот портал? Вы пробежите все уровни за 3 часа так и не получив ответов. Отдельный привет музыке из бесплатных библиотек, которая только сбивала меня с погружения. Говорите что хотите, но по мне техно-дискотека тут не уместна. Могли бы просто оставить немного эмбиента. Мой вердикт: если всё же хотите её, то берите со скидкой не меньше 80%
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| $14.99 |
| 14ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm always loath to not-recommend an indie game, especially one that clearly has a lot of effort and soul put into it. But there just isn't really ... anything here? The puzzles are barely worth calling puzzles - the only time I ever remotely got stuck was because I didn't understand the controls, rather than difficulty because of the mechanics, The levels are pretty but too big and empty, so they just feel like a chore to traverse. The story is very minimal, and even that small amount is only there if you are willing to manually put in the effort to decipher the alien language.While I think this can be a great way to add depth to a story, without that here there's effectively no story at all. There's also an achievement that's apparently bugged, and the vertical mouse sensitivity is independent of the horizontal one and can't be changed which is just really annoying. There's clearly something really cool here with potential. But sadly, it just doesn't really know how to reach the player.
I wanted to like it. It's pretty and I like it when games don't hold your hand. Unfortunately the reason it doesn't hold your hand is there isn't much to the game at all. Just a lot of place boxes on pressure pad puzzles that aren't very fun or challenging.
Gameplay-wise it's not so great. While puzzles are diversified enough you don't get bored in the 2/3 hours runtime, it's honestly not challenging or innovative. Puzzles are all mostly bound to the gimmick "move blocks on button to activate lasers" and are not well designed (more ofter than not I've cleared an area without using half the blocks I had). It's also clearly derivative of The Talos Principle in its design (portals that move you from one area to another, the main hub, puzzles often contained in small, ruin-like enclosures in wilderness, etc.). This is slightly annoying and make me think they should have dropped the act completely and stick to purely exploration. Apart from that, the art style and world design is really great. I mean, look at the screen, it's like this during all of the game and it manages to be diversified enough you don't lose interest. The soundtrack is awesome (I love Funk Fiction), it's the reason I bought this in the first place.
Мне игра понравилась. В ней действительно нет никаких тайн и ничего не раскрывается, но можно додумать самому, если воображение позволяет. Тут разработчики преукрасили действительность как многие любят делать. Конечно, лучше писать правду об игре. Музыка отличная, никаких разговоров. Очень отдалённо напоминает Portal, но гораздо проще. Конечно, хотелось бы такую игру подлиннее, но за эти деньги вполне нормально. Прекрасно то, что можно сохранять свой прогресс в любом месте. По игровому процессу вообще нет никаких замечаний - всё отлично. Я думаю, что те, кто написал отрицательные отзывы просто ожидали от этой игры много большего - отсюда разочарование. Неспешных, спокойных игр сейчас выпускается мало, так что эта вполне заслуживает Вашего внимания.
I enjoyed this game for what it was...a mindless puzzle game with a nice soundtrack and well-built world. The puzzle portion is simple and easy to figure out. Put block on pad to activate laser. The worlds within worlds, without much distinction, got VERY confusing. At least make them all look a little different or have circles all over one and squares all over another, etc. I was so turned around most of the time. I'd have enjoyed some direction in that regard. I also found it annoying how much walking around aimlessly was involved... I have seen that in a few open world games like this, but there was really no direction on where things MIGHT be located, so you find yourself literally drifting off to sea sometimes. There wasn't much of a point to two of the puzzles [spoiler] (big computer thingy and cube with cubes in it..) which was annoying. But thank goodness, because if you didn't pick up all the random cubes, you'd have had to, very impossibly, retrace your steps to find the ones (or one in my case) you were missing.) I'd have given up. [/spoiler] Like I started this out with, I enjoyed it for what it was. I am really glad I got it on sale.
[h1] Симулятор ходьбы и головоломки уровня обезьяны [/h1] Нужно таскать кубики, что бы поставить на платформу, находящуюся на другом конце уровня. Еще можно тыркать тумблеры. Они в свою очередь включают/направляют лучи. Еще силовые поля есть. На этом разнообразие механик заканчивается. Не удивительно что от этой "цивилизации" остались только руины. А еще воткнув палку не туда (не в том порядке. вытащить нельзя), я заруинил все прохождение, потому что слот сохранения только один. Ну или может я чет пропустил. Учитывая громадные размеры локации, отсутствие карты и навигации это неудивительно. Это на локации шестиугольник из хаба (почти прошел игру, ушло 2,4 часа) Вообщем не тратьте деньги на это УГ. Например The Witness или Memorrha в разы разнообразнее и сложнее, и графа с музыкой интереснее.
Its somehow similiar like "Talos Principle", but in a very casual way and puzzles are mostly very easy. With much more landscape exploration and finding new mechanics on a foreign planet. Athmosphere is breath taking dense, colorful and beautiful. Maybe best played in one 4 hour session. I liked it very much.
What the wonderful puzzle journey!
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Players by region
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