
Epigraph is a short, challenging, language decipherment puzzle game.
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Languages: English
Engagement
Reviews
Themes across 67 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really interesting game, it's a bit difficult but there is no need to be easier because you can solve the game without finding all of the caracters. Nice game for those who like searching during hours similitaries
언어를 추리하는 게임. 재미가 없지는 않은데 일반적으로 추천할 만한 게임은 아님 1. 언어 게임인데 확대를 제대로 지원 안 해서 글자 못 알아보겠는 병신 같은 경우을 도대체 왜 만드는지 모르겠음 2. 추리 자체도 정교하게 잘 디자인 되었다기보다는 굉장히 주먹구구식이라 좀 별로임
i found this game tedious, kind of fiddly, and not very engaging. it often made me wish i could be done already, rather than enjoying the process of puzzling things out. also not very intuitive design with having to use the mousewheel to zoom in - i only found out by accident. could at least put a short instruction about controls somewhere in settings...
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Hours played at review time, across 67 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
mom im scared chants of sennaar didnt prepare me for this
I love puzzle games, but this was more of an exercise in frustration than a puzzle. There is no indication of where to start or end, and even when you are 50% through, you can still be left confused about where to start. This game seems less of logic puzzles and more of leaps of faith mixed with random luck.
A challenging puzzle well worth the low price. I bought the game because I really liked Chants of Senaar and this game looked like more of that. I appreciate that it is more difficult and doesn't hold your hand. For a niche audience which likes these types of puzzle games I think it definitely hits the spot. The game could use some QoL features (this part is more for the dev): - There is no way to zoom on the introductory letter and the cursive can be hard to read. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3168219464] Community Transcription [/url] - I wanted to search for words or symbols on the artefacts or a table I could fill out so I did not have to scan every artefact looking for a word I think I have translated. - Some more indications to remove the need for brute forcing: - [about some symbols] [spoiler] afaik there isn't a way to distinguish between 2 and 3 other than getting the achievement for deciphering all symbols [/spoiler] - [about the artifact] [spoiler] I did not see any indication of whether to enter answers outside in or inside out so I had to try both. In case you are in the same position its [i]ni edistuo[/i] [/spoiler]
开局一堆鬼画符突脸,琪露诺降临巴别塔。到后面发现不是象形文字红了。 最大的挑战就是看懂邮件那堆花体字鬼画符,谷歌比我有灵性。漏看关键词还能推出读音还是太运了。 作为题库糊脸的游戏它好歹比隔壁那个密码学解谜好多了。 希腊奶。可能只有我一个神人急头白脸看词频推了一刻钟才打开邮件。做题一定要注意不要题压抑宝贝儿们。
Difficult with no handholding, but VERY satisfying when you figure something out! You'll definitely want to take notes somewhere else.
Fantastic experience - though not without some rough edges.
I was a little disappointed by how simple Chants of Sennaar was, and bought this game to see if I really meant it. It was a fun brain-teaser, although surprisingly linear, and the conlang is rather unambitious, being eerily close to English and also being complete 100% consistent in all its rules, unlike real languages. A more realistic take would probably not be very fun though, and what we got is compelling enough on its own
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