
A time-trial platformer inspired by platform fighters. Wavedash into the psychedelic realms of the elements and help Poly fight chaos to restore balance.
Modeled estimate, not a reported figure. How we estimate →
About
Wavedash into the psychedelic realms of the elements and help Poly fight chaos to restore balance.
Tight controls inspired by platform fighters
85 challenging levels
Hubs worlds to freely explore
Freestyle side-levels to flex your techskill
Secrets to find
Level editor to craft your own levels
Native Gamecube Controller support
In depth controller remapping
Local multiplayer volleyball mode + tag battle mode
Easy to pickup, hard to master. Intricate mechanics giving you full control of the character with layers of depth and secret techniques to discover.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
dude like fr half my hours are from just the last bit of the game it's tough but fair
celeste x SSBMelee target smash. very fun game.
Movement is crispy
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Languages: English
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
スマブラDXのテクニックが活かせる場を作ってくれたことに感謝します。ありがとう。
very fun. would recommend.
Melee + Celeste
as a person who has experience in platform fighters AND precision platformers, id say this game sadly disappointed me. for a fast precision platformer, it falls flat on two of those three words, its neither fast because of its really slow attacks and walk speed nor precision from its floaty jumps and impossible platforms to actually fall through sometimes. I feel it'd be better maybe if cooldowns for attacks wouldn't be both so harsh and slow to actually recover from, a better wall jumping system since both options given are really bad (maybe a wall slide can fix this so its easier to detect if you are on the wall or even touching it), and please some easier times on earlier levels! starting out on the game felt really punishing and demotivating since i was getting c rank over and over again without ever reaching a b rank, making me feel like i was learning nothing, and no progress was being made. genuinely hope this game can eventually improve but right now its a serious mess that needs to actually look into some good platformers since all it feels like, is just a alright rivals/smash copied move-set trying to fit in a home its not made for
tremendo videojuego, junta mecanicas de celeste con melee para crear un plataformas de precision orgásmico, muy bien diseñado y con un estilo visual encantador. lo recomiendo mucho mucho.
Si Celeste et Smash Bros avait un enfant, ça donne ça
Il faut plus de wavedash dans les jeux de plateformes
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1K | 10 | 100% | $4.99 | |
| $2.3K | 11 | 100% | $9.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $5.99 | |
| $316.5K | 873 | 93% | $19.99 | |
| $185K | 664 | 98% | $14.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $53.9K | 625 | 89% | $3.99 | |
| $53.9K | 115 | 76% | $29.99 | |
| $53.9K | 505 | 59% | $4.99 | |
| $53.9K | 80 | 72% | $19.99 | |
| $53.8K | 269 | 76% | $9.99 | |
| $53.8K | 116 | 97% | $19.99 |