
Enotria: The Last Song is a soulslike set in a beautiful sun-lit world inspired by Italian folklore where the brightest sun casts the darkest shadow. Wear unique role-altering masks, face formidable foes and alter reality with the power of Ardore to unravel the secrets of Enotria.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
"Enotria: The Last Song" is a thrilling Soulsike set in a sun-lit land inspired by Italian folklore and filled with danger.
The world has been gripped by the Canovaccio - a twisted eternal play that keeps everything in an unnatural stasis. You, Maskless One, are the only one without a given role and master of your destiny. Defeat the fearsome Authors that created it and free the world from stagnation, by harnessing the power of Ardore.
Become the Mask of Change.
Summer Souls
3 Main Regions, 40+ hours, more than 100 different enemies
Enotria is a beautiful sun-lit land inspired by Italian nature, that hides dark secrets behind its bright facades, and it is up to you to unravel the mysteries of this stunning world.
Many Masks, One Face
30+ Masks
Don your fallen foes’ Masks to take on their roles, enabling new ways to play, each with its own strengths and weaknesses. Swap between up to 3 customisable Loadouts at any time.
Path of Innovators
68 Skills (Unlockable PERKS), with 150+ milions different build combinations
Expand your playstyle options through a unique pool of talents in the Path of Innovators.
Slot talents into Masks to create custom builds on a single screen, experience a unique system that makes theorycrafting and altering playstyle for each situation easier than ever.
Unparalleled Flexibility
30+ aspects to alter your main statistics dynamically
Choose strategically which Mask will face the dangers of Enotria and swap between up to three custom loadouts at any time. Each loadout allows you to try out a new playstyle, without the burden of a respec.
Alter Reality
3 different type of Rifts
Channel the power of Ardore to dynamically alter reality. Swap strategically between environmental states to solve puzzles, reveal secrets, traverse a decaying world and gain a strategic edge in battles.
Awaken your Potential
100+ weapons, 7 different weapon classes, 45 spells, 8 parry modifiers
Break an enemies posture to enable a devastating riposte attack, which grants you the mighty Awakened buff. Chain kills and swap between Masks to alter the boons you receive to best match the opponent.
Key Features:
♦ Wield Ardore to alter the world around you
♦ Stay on the offensive with quicksteps and chainable parries
♦ Strike foes to charge powerful magical Lines
♦ Strategically swap between up to three Loadouts at any time
♦ Break an enemies posture for a devastating attack, granting you a mighty Awakened buff
♦ Reveal the secrets of Enotria to gain Inspiration & unlock new perks in the Path of Innovators
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−50% | 2.8Kreviews | 69% | — | $2.2M |
| $39.99 | 8Kratings | 67% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 145 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
全成就全收集达成,来好评~ 首先说在前面,这游戏实际上手玩起来远远比传的要好没那么烂,尤其是b站某些个吐槽区up主讲的,除去首发优化以及拿脚填的数值(现在数值也玩得难受但不至于玩不下去)之外,发的视频喷的属于是太过于情绪化了。不过这游戏问题也是实实在在的,后面争取都说说。 先说优点,地图设计非常有魂1那个感觉,峰回路转开门回篝火,并且地图的路既不至于让人完全看不出来也很有探索的乐趣,可以说地图和美术设计即便和别的3A大作比也是非常出色。除此之外音乐也是可圈可点,那个很魔性的“啦啦啦”也算是本游戏的梗之一了,但认真的说三次打莫雷塔的音乐都很好听还都不一样的。基本上就冲着两点也还是很值得一玩的,尤其是冲这游戏的地图设计。支线任务以及NPC的剧情其实也还都不错,是将塔罗牌里每张牌赋予故事以及支线,还挺有特色和新意的。不过关于支线何时提交/对话NPC的提示太少,还是打完每个大型boss后回剧院(传火祭祀场)找每个NPC对话一遍以防遗漏比较好。 OK现在说说缺点,最蛋疼的就是小兵大部分,真的是绝大部分强霸体没法打断的,更不用说boss,这个非常影响战斗体验,虽然中后期拿到的法术确实比较轮椅,但是主角的性能可以说是拉中之拉,法术前摇巨长很容易被打断。高情商讲法:伤害虽然高但得找好时机释放技能,战斗充满与boss的博弈与交互。低情商讲法:这tm打nm/这nnd玩个p。。。反正玩这游戏战斗方面确实很难不破防的,只能想办法猴戏完秒boss,不然就等着跟强霸体boss尬弹吧,超绝快慢刀/零帧起手霸体连击,挨两下直接重打。然后就是收集,咱就说战斗部分已经这么蛋疼了,还涉及打完小兵收集掉落的面具碎片,就那个玻璃工匠要tm200碎片,巨像要tm300碎片,然后经常是打完掉1个,这谁看了不红温的我就请问??制作组到底出于什么心态放这么个成就的,自己刷过试试么??以及不同类型小兵要打够多少多少的,有50的有80的,咱就说要是有这种数量要求的能不能大纲里给个计数让人看到啊??而且小兵的辨识度说实在的真不高,你要我打A但是ABCDE长得真差不多(参考第一章城镇里那一路的小兵,找不同吧您就),就非得绕场一圈圈的刷呗??真的就这几个收集的成就刷起来要多蛋疼有多蛋疼。 不管怎么说,我是都刷完了,巧克力味的屎,又香又丑还都非常鲜明了属于是,冲地图美术以及部分非常不错的音乐还是值得一个好评的,战斗部分就算是调了数值的现在也还是蛋疼。是否值得推荐我个人意见是艰难给出是,不过强烈建议想体验这游戏的玩家认真考虑下加入风灵月影宗,咱没必要跟自己过不去,抵消游戏恶意的部分享受其优点也还是可以的。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian*, Japanese*, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Polish, Portuguese - Brazil, Russian +1 more
Hours played at review time, across 146 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nowhere near as bad as people say, but not a great game either. It's a perfectly good 7, good enough to scratch that soulslike itch you get every once in a while but not much else. The story/characters are okay, graphics are okay, and performance is good. Combat is mostly parry-oriented with some dodging; no blocking, though, which sucks. Due to how generous the parry windows are, the game is quite easy. Aside from a couple of bosses (Giangurgolo...), this is a pretty easy game overall, a nice intro into the world of soulslikes. SCORE: 7/10.
really tried liking this game because the story seems good but the gameplay is straight up trash.
The game has a great potential, but it has too many technical problems. Even running everything at medium settings it continues crashing, freezing my pc ad enforcing to hard rebooting. I did not even finished the game, it became too frustrating towards the end
UN MANCATO ORGOGLIO ITALIANO! ATMOSFERA E AMBIENTAZIONE CHE MI HANNO FATTO SENTIRE NEL MIO PAESE NATALE. MA AHIMÈ QUESTO NON BASTA AD ELIMINARE TUTTO LO SCONFORTO PROVATO NEL GIOCARE QUESTO GIOCO DIMENTICATO DA DIO. LE BOSSFIGHT NON HANNO ALCUN SENSO, DALLE MEDIOCRI ALLE VERE E PROPRIE VIA CRUCIS (MOVESET CASUALI, SENZA SENSO, SPAM DI ATTACCHI, AUDIO CHE SI ROMPE). I NEMICI CHE ALBERGANO LE VARIE AMBIENTAZIONI SONO DEI PLURILAUREATI OPPURE DEI SENZATETTO ANALFABETI. SPASSOSI MOMENTI MI HANNO REGALATO. L'IDEA DIETRO AI CORREDI È INTELLIGENTE, MA HO TROVATO POCHE OCCASIONI PER CAMBIARE IL MIO PRINCIPALE. COME NON MENZIONARE IL LOCK... PRESSOCHÉ INUTILE, SOFFRE DI ALZHEIMER! I NEMICI CHE SI TELETRASPORTANO LO ROMPONO DEL TUTTO. TORNANDO AI BOSS, SPAVENTA ANCORA MI TORMENTA. UNA DELLE FIGHT PEGGIORI CHE IO ABBIA MAI FATTO. SONO AMAREGGIATO DA TUTTO QUESTO. IN SUPERFICIE È MERAVIGLIOSO, MA ANDANDO IN PROFONDITÀ C'È SOLO DEL MARCIUME. MI AUGURO CHE DIVINA COMMEDIA NON SIA COSÌ. GIUBILO E FOLLIA
I absolutely loved Enotria: The Last Song! The graphics are mesmerizingly beautiful, and I especially loved the enemy designs, the masks, the weapons and all the little details in the world. Everything feels so intricate and unique. Also you can get more lore through grinding, something I really liked, because it took away the from the sheer repetivness grinding has for me personally. I also really enjoyed the lore. There is so much depth to it, and I liked that the game gives you the feeling that there is always more to discover if you actually take your time with the story and the world. Something I personally really appreciated are the two difficulty options. One is much more approachable and, for me, was perfect for being able to focus on the story and the lore. The other is a proper Souls-like difficulty, and it is really challenging. So I think both people who mainly want to experience the story and people who want a hard game can find something here. I only have a few small criticisms. I don't really understand why the graphics settings cannot be changed in the game menu. Everything starts on Ultra, and you have to change the settings in the .ini file instead. I can imagine that this might scare some people away, especially if they don't know how to edit an .ini file or ain't able to look for it. And there are a few things that made me feel like something is missing. You can see the huge volcano island throughout the game, but you never actually get there. And Columbina is introduced in the beginning, but I never encountered her during the game. I don't know if these were planned for something that didn't make it into the final game, but I would absolutely love to see more of them in a DLC or a second part. Because honestly, I would love a DLC or a sequel. This world is just too beautiful and interesting to end here!
Colourful and vibrant experience of a souls-like! Italian folklore with amazing art style! Of course, voice is set to Italian. Game is on the easier side but has interesting mechanics. Jumping from Lies of P Pulcinella to this game's Pulcinella, is such an amazing experience!
半成品游戏,战斗压根就没研究和打磨过,而且最重要的是我现在游戏都登不上去了,一打开游戏就显示ue崩溃然后自动结束运行,气都要气死了
全世界最好玩的类魂
якщо думаєш купувати чи ні, то не варто
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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