
Become Mia, a paranormal detective searching for her missing father inside the Perimeter - a place that doesn't exist. Investigate clues like a real detective and unravel the mysteries behind the Enigma of Fear, defeating the terrible monsters who'll try to stop you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


In a place that doesn’t exist, young detective Mia and her little dog Lupi investigate the disappearance of her father, one of the most skilled agents in the world and the leader of Ordo Realitas, an organization of paranormal detectives.
Enigma of Fear is a game of investigation and mystery in Pixel Art/3D where your deduction is your guide. Play and enjoy this story in the way that you want to: analyze thoroughly every detail in an engaging narrative, ask partner agents for help, face enemies or try to go through them stealthily.

Unravel a deep secret entangled in the Perimeter with the mystery of the “Cult of Fear” - a group responsible for the disappearance of countless agents from Ordo Realitas.
What is a place that doesn’t exist? Why did your father come here? Where are the missing agents? Explore the Perimeter any way you want: an open-world and non linear, where you can let your own curiosity and deduction guide your next steps and experiences.
Use an immersive inspection and investigation system that will allow you to feel like a true detective analyzing dozens of clues that hide the secrets of the story. Examine documents and evidence, solve enigmas, make use of your equipment, review your discoveries in Mia’s mental map and much more.

Defeat terrifying paranormal creatures and unique bosses. Follow your instincts, face the paranormal threats and try to stay alive in front of Fear.
Reinstate your connection to Reality with your loyal dog Lupi to regain sanity after dangerous paranormal encounters. Talk to partners from Ordo Realitas, like the hacker Samuel and the occultist Agatha, to uncover clues and valuable information if you’re lost or need to remind yourself of some detail.

Dazzle a remarkable and outstanding art direction that blends the charisma of Pixel Art with the immersion of 3D environments with dynamic lighting.
Embark on the mysterious atmosphere with a dynamic and contextual soundtrack that adapts to the events in the game.


Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Meu primeiro jogo de puzzle e investigação, tava querendo mt jogar, mas fiquei com medo de não ser um tipo de jogo que curto e como da pra ver não gostei muito, só me entreguei tanto a anotar todas as informações que levei 44h. [spoiler] infelizmente não consegui fazer todos os puzzles do Samuel, alguns iam muito longe do meu conhecimento[/spoiler]. apesar disso, pra resumir, virou um dos melhores jogos que joguei na minha vida, parabéns ao celbo e toda a equipe por criarem essa obra de arte.
Puzzle inteligentes, jogo desafiador, zerar sem procurar dicas requer tempo e pesquisa dentro do jogo, história bem fechada e narrativa intrigante, nota 10/10 pra esse tipo de jogo, recomendaria de olhos fechados
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 6.2K | 93% | $24.99 | |
| $4.7M | 3.7K | 79% | $59.99 | |
| $4.7M | 8.5K | 86% | $24.99 | |
| $4.7M | 5.2K | 79% | $39.99 | |
| $4.7M | 8.7K | 89% | $14.99 | |
| $4.7M | 10.5K | 88% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| $74.4K | 299 | 91% | $15.99 | |
| $6.5K | 31 | 100% | $9.99 | |
| $746 | 6 | 100% | $5.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Portuguese - Brazil*, English*, Spanish - Latin America**languages with full audio support
Hours played at review time, across 872 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Enigma do Medo foi um dos melhores jogos que eu já joguei. Os enigmas são muito bem pensados, a história maravilhosamente contada através das pistas da investigação, a dublagem impecável, além do universo de Ordem Paranormal que me trouxe que dispensa comentários de tão bom. Queria parabenizar as pessoas envolvidas no desenvolvimento do jogo, porque está incrível! Destaco como atenção a alguns bugs que não tenho certeza se foi meu computador ou problema no jogo, mas que não custa checar: muitas vezes o jogo travava e fechava sozinho, principalmente na transição de um mapa para outro (não chegou a me incomodar); a interação dos personagens com algum icone "!" tipo portas, documentos, itens, etc, estava bugando em alguns angulos do personagem fazendo com que o icone ou não aparecesse ou eu precisasse procurar a posição certa para ativar: como o lupin entrar em uma passagem, por exemplo, ou para a mia pegar um documento (isso fez eu morrer varias vezes do inicio ao fim do jogo kkkkk porque eu fico nervoso com o som e quando o icone aparecei eu apertava o E e ele sumia se eu mudasse a direção); sempre que eu morria, a tela mudava de configurações de luz e quando voltava o mapa ficava meio bugado, daí precisava abria as opções e aplicar as mudanças mesmo sem ter mexido em nada e dai sim voltava ao normal (não me incomodou, mas achei bom reportar). Fora essas três coisas, o jogo tem uma jogabilidade bem fluida e tranquila até pra quem não tem muita experiencia em videogame. Quase morri de susto no final? Várias vezes! Jogaria de novo mesmo assim? CERTAMENTE. É isso! Parabéns de novo e espero que o jogo continue com o sucesso que ja é!
I wish I had read the magative reviews that said most of the 'Overwhemingly Positive' status from from Cellbit's streaming fanbase, and I would never have looked twice at this game, It's not fun in the slightest. The locations are vast and there is no mini-map or any kind of orientation aid. The controls on keyboard are very laggy. The writing can also be all over the place, and the walking is soo slow. There is no horror here, honeslty feels like it is bits of other games, all of which I have played before. Cursed objects? That distort reality? Really?? Heh. That took me out of the story and instantly made me roll my eyes. The story didn't feel like an original story after that. It was an Xmas gift so I will endeavour to finish it, but I leave this game running in the background for most of my playtime so ignore that.
[h1][b]表现出色的类生化恐怖解谜冒险[/b][/h1] 《Enigma of Fear》有个非常带感的中文译名《渎神之夜》,本作是一款恐怖冒险游戏,玩家将要扮演女主亲自探索曾被称为不存在的地方,揭开跨越多年的秘密以及超自然现象背后的真相。 本作采用了一种越来越流行的美术设计,大部分场景是3D建模的,角色和一些特殊互动物则为像素纸片人风格,二者融合的非常好,配合优秀的光影,视觉表现非常不错。 开场没有多余的剧情,直接切到了游戏场景,主角叫做米娅,其为寻找失踪的父亲来到了此地,这里非常的神秘,据资料显示之前曾有超自然侦探组织来此调查,但后面就没有消息了。 与之同行的还有黑客塞缪尔、智囊阿加莎、以及小狗卢比,两个同伴负责在外围提供情报支援,狗子则跟随主角一起冒险。 游戏打造了多个场景,诸如豪宅、地下设施、水晶洞穴、教堂等,每个场景都有非常复杂的结构,其中一些区域更是需要满足条件才能通过。 玩法则是经典的箱庭探索加解谜,通过四处调查可以获取各种线索,其中有很多文本内容,这些内容表面看起来是之前造访的人员留下的资料,但只要用紫外线照射便可发现隐藏信息。 紫外线设计同样被用到了场景设计上,比如照片上的邪神标志、墙面上的血迹等,如果卡关了或是没有头绪,便可以四处照一下。 游戏的精彩之处在于多段记忆的切换以及meta内容,推进到地下室后画面出现干扰效果,随后会跳转到主菜单。 这时候只需要根据刚才纸片上的标志点击符文便可跳转到另外一个角色线,这个角色正是女主的父亲,通过其剧情便可得知此前发生的故事。 整体来说《Enigma of Fear》的关卡塑造、谜题设计、探索互动玩法等表现都可圈可点,游戏的引导较弱,部分内容也略显硬核,需要静下心来游玩,比较适合喜欢经典恐怖冒险游戏的玩家。 另外,本作虽然暂时还没有官方中文,但是有汉化补丁可用,效果还不错,急着玩的话可以试试。 [quote]热爱游戏,畅玩游戏,分享游戏,专注鉴赏评测与深度解析 欢迎关注[url=https://store.steampowered.com/curator/44110339/]游理游据[/url],走进游戏世界,品味第九艺术[/quote]
모든게 답답한 답답이 게임. 압긍을 준건 일단 한국인은 아닌것 같습니다. 이런 장르 좋아해서 압긍 믿고 구매했는데 일단 유저 한글 패치가 없구요, 혼자 해석해서 하려니 텍스트의 양이 너무 많아서 피로감이 찾아옵니다. 오랜만에 루시우를 보니 반갑기는 했으나 그게 끝이었습니다. 전체적으로 화면이 어두워 답답함을 유발하고 느릿느릿한 주인공과 여기저기 걸리는게 많은 조작감도 답답함이 느껴집니다. 게다가 루시우를 비롯하여 모든 NPC 들이 가진 대사량이 상당해서, 역시나 답답하고 피로합니다. 이상한 퍼즐들이 있는데 직관성이 떨어져 이 역시도 답답했구요. 영어권 사람들에겐 추천하나 그게 아니라면 굳이 살 이유는 없어 보입니다. 바쁘다 바빠 현대사회의 한국인들에게는 스트레스 유발 게임이라는 생각이 들었고 왜 한국어 평가가 없는지도 이해가 되네요. 짧게 해보고 때려친 리뷰라도 도움될까 싶어 솔직하게 평가 남깁니다.
jogo não é ruim, tem um visual bonito, uma ideia boa, mas não tem desafio, parece um loop entre ouvir fitas e correr por ai. dos puzzles que eu vi que não foram muitos pq eu não joguei, são extremamente simples. eu não gostei mas talvez voce sim
Walking simulator com combate, comprei pelo enigma, e até agora não achei enigmas, só combate paia e ficar andando de um lado para outro, para um jogo pixel art com graficos poligonais esse jogo exige mt do hardware do pc, mal conseguia rodar o jogo antes de comprar minha placa de video, o pipewire mal conseguia rodar realtime enquanto o jogo tava aberto de tão alto que era o uso de cpu. Se o objetivo era desorientar com um mapa que parece um labirinto com tela de loading acada 10 metros esse jogo conseguiu muito bem fazer isso.
Historia maravilhosa, infelizmente ou felizmente fica melhor, quando se sabe sobre o universo do jogo, gameplay simples, puzzles daora, e estética simples porem muito gostasa de se jogar
So this game looked intersting but even after a few minutes in it got on my nerves. They throw you in, no explanation, no real clue what you doing there. The surrounding looks good but the character has nothing to say about it. You walk around, there are weird things in the grass and its completely normal for the characters. If you want a convo then you need to talk to the dog. This game has combat which I think is completly unnecessary. It just does not work correctly with targeting an enemy. The explanation for the controls is, let me say, pretty poor. They tell you how you shoot but not how to reload your gun. First thing to do is look up the controls by yourself. When an enemy hits you, the corners of the screen will glow red and take up quite a space. You dont have a health bar nor an explanation if and how you will be able to heal the taken damage. They give you a radio but you cant use it, it just shows the next radio station you can talk to your friends. So for everything you find, you need to walk back to that radio station to talk to your friends. You cant skip dialogs you already had, if you miss click, you need to click all the way through the conversation. In the beginning you can choose between two difficulties, the Normal one is with a mental map and the "Detective Mode" is without it and you need to make notes by yourself. The thing is, even in the Normal Mode you need to make own notes. You dont have a note book with already discovered information, you only get a map. And not very long in the game, you will find a map as a "clue". Why cant you just pick it up and use it??. In the end, I didnt even came to the riddle part. The beginning of this game already f*cked so hard with me, I closed it and will never look at it again.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.