
From the inventor of the acclaimed web-swinging movement in *Spider-Man 2* comes the extreme sport of the future! Swing on a line of pure energy to perform death-defying stunts and insane parkour moves!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 54reviews | 76% | — | $13.6K |
| $14.99 | 40ratings | 61% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The Spider-Man 2 web-slinging experience revisited, what more can you ask?
Yeah. Its OK. If your desperate to play other games after buying it then refund it. Im getting more money soon and it was on my wishlist. Not worth its price. Its a laugh though. Buy it if you have money to waste.
Edit: TAKE IT BACK DEV IS COOL 10 OUDDA 10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, French, German, Russian, Swedish, Spanish - Spain, Polish
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A good time. Less of a game than an elaborate playground where your job is to thwart gravity in as many different ways as possible.
The Dev behind this game is really nice, responds quickly and is is very friendly. Game is really fun to boot ! Worth a go if you liked Sman 2 web slinging for sure.
В чем прикол?
It's no surprise that this game comes from a guy who worked on a bunch of the Tony Hawk games as well as Spiderman 2. It feels a lot like a cross between THPS and Spiderman 2's swinging mechanic. But you probably know that already. This is a game made by a single dude, and you have to judge it as such. If you come in expecting the polish of a $100M game, you're going to have a bad time. It's an indie game, and the mechanics are solid! It takes a bit to figure out, and the game doesn't really hold your hand, but once you figure out all mechanics and you get your swing down you will have a blast soaring around. If you're the type that played Assassin's Creed or Prototype or Spiderman (or any of those sandbox-type games with creative movement controls) and you found yourself wasting hours and hours just running/jumping/flying/tricking around and seeing what kind of crazy moves you could pull off instead of playing through the story, this game is for you! You get this incredible sense of freedom and speed, and it really is beyond satisfying to swing and fly yourself from the streets up to the top of the level's tallest tower. In addition to free play in each level, you have a host of challenges to choose from. In addition to in-level challeneges, there are also VR challenges (i.e., no big level; just a challenge course) you can find in each of the main levels that are a great way to learn the ropes...honestly I would love to see a VR set of training levels to start you off and teach you the ropes, but knowing how long and hard Mr. Fristrom has worked on this already, I completely understand if that never happens. A couple tips for beginners to get good as quickly as possible: 1) Unlock the second level (Southstar Island) ASAP as it's a much better environment to learn to link a bunch of swings together IMHO. It's much bigger and much more uniform, so you can really get the mechanics down. You can do that by doing just a few challenges in the starter Gravship Dock level. 2) You aim your energy hook left/right with the left joystick, not the right. Once you figure this out the whole game opens up. This realization took me longer than I'd like to admit :) 3) When you're just starting out, instead of relying on the momentum of swings alone, throw in a jump/boost at the end of each swing to keep you high in the air and keep your speed up.
Brings back really good feelings of the swing-and-fling games of a decade ago. Exciting to see where it goes next!
i'm not saying i hate the game the game is great but you really need to update this because my pc is too advance for thisd game i'm serious her!
The swinging mechaning feels good, and is a ton of fun; and the game is basically just the swinging mechnic in different environments. So, I guess that means it's a ton of fun.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.4M | 41.6K | 88% | $29.99 | |
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| $20.7M | 15.9K | 83% | $39.99 | |
| $20.1M | 174.1K | 93% | $4.99 | |
| $20.1M | 21.6K | 94% | $23.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.6K | 54 | 67% | $9.99 | |
| $13.6K | 105 | 64% | $4.99 | |
| $13.6K | 60 | 30% | $8.99 | |
| $13.6K | 123 | 89% | $5.99 | |
| $13.6K | 54 | 98% | $10.99 | |
| $13.6K | 109 | 91% | $4.99 |