
Three limbs ripped off, infected with a deadly parasite, you must save your research. Drag yourself through the corridors of a secret research lab on a remote asteroid, fight off horribly mutated monsters, inject countless syringes of vaccines, and survive at all costs.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 13 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 115 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It is worth the price, I just think that it is more annoying to play than fun not because of the controls but because of the annoying rat enemies that appear from the start of the game. The Endemic mode gets very repetetive very fast and almost every boss except for the Slashr is basically a free win. I will buy tthe sequel because it´s possible that the dev added new fun mechanics while balancing the game. It may be a horror game but it did not scare me, I hope that I can´t say the same about the sequel.
Endoparasitic is a super fun little indie game. It has a really unique premise and almost entirely delivers on that idea. The exploration is fun, the combat is tense and stressful, locations are dark and eerie, and the visual style, while pretty minimalist, aids the tone of the game very well. I can honestly say I recommend you check this out, especially since you can get it for pretty cheap. Where this game starts to struggle is in the writing, voice acting, sound, and music. The story is fine enough, not really something I loved or hated, but it felt a little underwhelming. The voice acting feels pretty amatuer, and the script isn't really helping. The sound design is mostly effective, but there's a lot of areas that have basically no sound at all, some of the sounds are a little too loud, and some of the sound effects could've used variation to keep them from being repetitive. The single worst element of this game though is the music. For the majority of the game, there's no music at all, which honestly somewhat aids the atmosphere of the game. There are however a couple segments with music, and they completely take me out of the game. The songs themselves aren't terrible, but they just do NOT fit the game at all and are WAY too loud in the mix. Also ♥♥♥♥♥♥♥♥♥ THE RAT ENEMIES ARE SO ANNOYING. Overall, really fun title. Some improvements could be made, but it was a really unique concept and I think the game overall delivered. 7.5/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $475.3K | 657 | 96% | $9.99 | |
| $476.1K | 2.3K | 93% | $9.99 | |
| $475K | 1.7K | 98% | $10.99 | |
| $476.4K | 3K | 91% | $4.99 | |
| $476.5K | 1.7K | 89% | $9.99 | |
| $474.8K | 3K | 88% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $182.7K | 661 | 87% | $11.99 | |
| — | 0 | — | — | |
| $86.8K | 225 | 87% | $15.99 | |
| $87 | 4 | 100% | $1.00 | |
| $116 | 6 | 100% | $0.99 | |
| $23 | 1 | 100% | $1.00 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Indonesian, Portuguese - Brazil, Russian, Turkish, Maltese, Hungarian, Korean, Polish, Lithuanian, German, Simplified Chinese +2 more
Hours played at review time, across 115 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jogaço muito bom
would play again
one of my arms has grown in size when i finished this game.
[h1] Personal Experience [/h1] 9/10 Really enjoyed the playstyle of the game and the story was amazing too. I was fascinated by seeing the superiority complex our protagonist carries and how that was one of the reasons he was driven to use humans as test subjects. The reload mechanic of the guns is a pretty cool addition to the game, as well as the different types of enemies this game has to offer, ESPECIALLY the hunter and the monster that lays down and waits for any sound to attack the player. I find myself enjoying this game pretty well and had a good amount of fun. [h1] Achievement Difficulty [/h1] 4/10 To be honest, the achievements of this game are pretty straightforward and did not require too much effort, considering there are still a few missables. The game itself is not too long, so it shouldn't be too difficult. It might take longer if the player gets impatient or goes around the map recklessly, but other than that, the achievements are easily obtained. [h1] Overall [/h1] 8/10 The whole design and concept of the game are awesome (including the lore and the virus). It is of interest to me to try the sequel of the game and find out what more happens. It is definitely replayable due to the endemic mode this game has. I recommend this game to anyone who might be wondering if it's worth the pick. Have a nice day everyone!!
Very good game! It has tons of potential and I can't wait to see how the story is going to unfold in the second game. It can be very challenging so please be patient and try your best to enjoy the game.
gud
6
As a Steam deck user I can say the gyro controls are not the ideal way to play this game. There was a strange effect where using the joystick and triggers made moving your arm incredibly and obnoxiously slow. HOWEVER, due to values incredible customisation options for controls, seriously the steam decks control customisation is unmatched, I manged to have the game work as intended without gyro. Which allows me to move on to the actual review. The game is fantastic, if you enjoy survival horror or indie games I highly recommend it especially if it’s on sale. It took me about 6-10 hours to beat and I think that’s a pretty good average play time for a game like this. The one armed system is inventive and really does define the game as its own. The reloading was skill based and watching the wobbly loading get faster is really satisfying. The difficulty does scale a little odd however, the start of the game starts really easy and ramps up very suddenly. Each level feels more like a puzzle then much of a survival horror due to the very limited inventory. However it does give it its own unique flavour to survival horror. I do warn you however, the game can be near soft-locked very easily. Be prepared to load previous saves, as getting hit with few vaccines will leave you on a very short leash for time and a very small margin of error for damage. The health bar slowly decaying as time goes is either a nothing situation or borderline unfair. It leave no pressure when playing well but is your biggest obstacle when stuck. But do not doubt the game is very fun and well worth it. I hope that the issues are changed in the second game which I intend to play very soon. Overall the game is fun, inventive and worth your time and money, for a indie game it is a fantastic experience. However be prepared to be near soft-locked and rage a bit at certain spots. With a story that’s interesting if not quite obvious. And gameplay that keeps you engaged I highly recommend the game with the caveat of knowing some spots are a little sticky.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.