
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $2.5M — a different platform, not this one.
Will a mother fox manage to keep its little cubs alive? Experience a world ravaged by mankind through the eyes of the last fox on Earth in this eco-conscious adventure. Discover the destructive force of the human race, like it, day after day corrupts, pollutes, and exploits the most precious and valuable resources of the natural environments. Explore various 3D side-scrolling areas and defend your tiny furballs, feed them, watch them grow up, notice their unique personalities and fears, and most importantly, help them to survive. Use the cover of night to stealthily guide your litter towards a safer place. Spend the day resting in an improvised shelter and plan your next movement carefully since it could be the last for you and your pups. Features: Explore devastated environments based on real current issues. Hunt other animals to feed your cubs and avoid becoming the prey. Put your survival instinct to the test and get involved in emotionally taxing decisions. Find new shelters to be safe from natural and unnatural threats Care for your kits, feed them, and teach them new skills to make them less vulnerable. Survive. https://items.gog.com/endling_extinction_is_forever/Bafta.png
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $29.99 | 30ratings | 72% | — | not modelled |
| $29.99 | 3.7Kreviews | 95% | — | $2.5M | |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
| $9.89−67% |
| 6.2Kratings |
| 90% |
| — |
| not modelled |
| $29.99 | 383ratings | 96% | — | not modelled |
| $4.49−85% | — | — | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 6 | 50% | $8.09 | |
| — | 169 | 68% | $0.99 | |
| — | 7 | 86% | $19.99 | |
| — | 12 | 80% | $23.99 | |
| — | 230 | 74% | $1.49 | |
| $2.5M | 3.7K | 95% | $29.99 |