
ENDLESS Legend™ is a 4X turn-based fantasy strategy game by the creators of ENDLESS Space™ and Dungeon of the ENDLESS™. Control every aspect of your civilization as you struggle to save your homeworld Auriga. Create your own Legend!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 18 → 0.5/day in the week after.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−75% | 19.1Kreviews | 83% | — | $3.7M |
| $29.99 | 672ratings | 44% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 827 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's nice, replayability value is good because of mods.
great economic, strategic, planning game, fights can be simulated
It has all the problems that any 4X has, so if you are at the age where you find those issues annoying then you will find them annoying here too. For example, you will steamroll the AI, no question about it, unless you basically handicap yourself to death. It has all the issues of micromanaging that all 4X, civ likes have.... The battles are meh... there are a ton of bugs, 11 years later. Having said all that, this is a game you should have as paradoxical as the advice sounds after my first paragraph.... It is just good. Probably the best civilization like game there is. It is hard to describe the old school allure of it, but if you happen to play it you will see what I mean. I understand that the review is not the most helpful but this is because of the nature of the game. If you are looking for Just One More Turn 4X game, this will do it for sure... but it has all the baggage of the genre and some bugs on top of it. But is it fun? You bet. Should you get it especially on a sale? Absolutely.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 6.7K | 70% | $24.99 | |
| $3.7M | 5.7K | 90% | $19.99 | |
| $3.7M | 10.4K | 89% | $9.99 | |
| $3.7M | 4.6K | 97% | $24.99 | |
| $3.7M | 7K | 82% | $19.99 | |
| $3.7M | 6K | 72% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.3M | 23.1K | 83% | $39.99 | |
| $10M | 12.8K | 80% | $29.99 | |
| $14.6M | 14.1K | 61% | $39.99 | |
| $2.6M | 9.6K | 81% | $9.99 | |
| $755.5K | 934 | 90% | $29.99 | |
| $812.3K | 4K | 91% | $6.99 |
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 30 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Russian, Italian, Spanish - Spain, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 829 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
When you first enter "Endless Empire", the mysterious Auriga Starfield is full of attraction. Every exploration is like unpacking a blind box, and every decision has far-reaching consequences. Novices are often scrambled by complex systems: balancing food and industry and dealing with racial characteristics need to be figured. But the sense of accomplishment of establishing a sub-city or unlocking key technology for the first time is enough to make people addicted. Veteran players have played with strategy: some rely on diplomatic expansion, while others rely on military conquest, turning every game into a feast of strategy. Significant advantages: highly customized gameplay to create exclusive worlds; Random planets and quests bring constant freshness; Distinct racial characteristics, innovative combat system, and ability to use equipment and terrain to defeat enemies. There are also shortcomings: insufficient guidance for novices, high threshold for entry; the later process is procrastinating and the operation is repeated; Online matching and balance need to be optimized. But it's still charming. The new can be fun in exploration, veteran players can write legends in challenges, and everyone can create their own empire story here
fena değil
Цивилизация отдыхает)
1- Depois de 13 hrs de gameplay o jogo simplesmente parou de abrir
I adore this game <3
Perhaps one of the best 4X games if you like a challenge. On downsides, interface happens to be awkward.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.