
ENDLESS Legend™ is a 4X turn-based fantasy strategy game by the creators of ENDLESS Space™ and Dungeon of the ENDLESS™. Control every aspect of your civilization as you struggle to save your homeworld Auriga. Create your own Legend!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−75% | 19.1Kreviews | 83% | — | $3.7M |
| $29.99 | 672ratings | 44% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Takes everything one loves about 4X games, and does it right! The graphics are beautiful, the music is hypnotic, and the game is complex enough to keep one interested without getting frustrated. From the opening prologue, the game immerses the player in a compelling and unique world that is rich in lore. It is starting to show its age in 2025 but still worth playing if you have not already tried it.
why why why would anyone stop supporting a winning game??? oh i see like the chicago bulls.....
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 30 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Russian, Italian, Spanish - Spain, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 826 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Плюсы: 1. Интересный сеттинг с интересными расами. 2. Красивая музыка. 3. Простая, но интересная боевка. На шаг выше Цивки, на шаг ниже Age of Wonders, HoMM3 и т.д. То есть бои быстрые, но имеют небольшой элемент тактики, где можно более слабыми выиграть у более сильных. 4. Расы играются по разному. 5. У каждой расы свой квест. Есть рендомные квесты у нейтралов. 6. Управление городом интересное. Баланс населения на работах может дать какую то рутину в ранней игре на каждый ход. 7. Часть вселенной/глобального сеттинга Амплитудов. 8. Есть моды которые фиксят часть проблем. 9. Фэнтези Цивка. Почему то она одна такая, кроме модов для Цивки. Минусы: 1. Технически плохо, даже со скидкой на возраст. Настроек игры мало. Нет окна без рамок, даже Borderless Gaming через раз справляется. Размер интерфейса жестко привязан к настройкам видны, из-за чего масштабирование не работает при низком разрешении игры на большом мониторе. Если что, Винда может адекватно масштабировать игры даже 25 летней давности. 2. Мало настроек карты, нельзя отключить зиму, нельзя рендомизировать спаун на рукотворной карте. 3. Зима. Кто то решил что раз в несколько ходов делать всю карту белой и мешать дофига дебафов на всех это круто. Видимо тот же человек что решил что хаккинг для Endless Space это весело. 4. ИИ тупой. Начинает что то делать только на самых высоких сложностях где получает под 60% бонусов на все. Ниже - просто ничего не делает. 5. И игры нету динамики в начальной и средней игре. Мало городов, армию быстро не сделать, воевать нет смысла. Нету каких то ключевых точек для захвата и войны. У ИИ нету никакой мотивации нападать. У тебя нет никакой мотивации нападать. 6. Руины и нейтралы скучные для начального развития. Лут в руинах может дать крутой лук которые ты не можешь скрафтить. Или немного бабла. Нейтралы отлетают на раз-два, а их патрули 90% времени ведут себя пассивно. 7. Зима. Ну в целом играть было скучно из-за отсутствия динамики в начале. Игре не помешал бы более агрессивный ИИ без выкручивания сложности, более интересные нейтралы, больший фокус на ранних сражениях.
谢谢你给我打开4x大门,义无反顾的买了文明六的豪华版
Really like the designs and its got its own uniqueness in music, design etc. going. However it is boring as hell. It offers you essentially the complexity of Stellaris, while making it twice as boring. Better play HOM3, while less research oriented, it at least does not put you to sleep.
I would rate it a thumb up if not for horrible in battle ui and optimisation. It's clunky af and after some time I just couldn't stomach it anymore.
Endless Legend is part of the Endless universe, but unlike Endless Space, it leans heavily into fantasy rather than pure sci-fi. That works well. Why? On the world of Auriga, different factions fight for dominance, and advanced tech often feels more like magic or ancient relics. Each faction plays very differently, which keeps things fresh, and the dynamic winters add an extra strategic layer that makes the gameplay more interesting. The game is played on a hex grid, and both the visuals and soundtrack are excellent. That said, it’s starting to show its age a bit, especially when it comes to the menu and user interface. In my opinion, it’s still very playable today. 5 out of 5 Necrophages
+ Deep gameplay + Rich, unique lore + Appealing visuals and brilliant music + Huge variety and replayability - Steep learning curve; the tutorial doesn’t do a good job explaining the basics. - UI takes time to get accustomed to
душно
"у нас есть цива дома"
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.3M | 23.1K | 83% | $39.99 | |
| $10M | 12.8K | 80% | $29.99 | |
| $14.6M | 14K | 61% | $39.99 | |
| $2.6M | 9.6K | 81% | $9.99 | |
| $812.3K | 4K | 91% | $6.99 | |
| $756.5K | 934 | 90% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 5.7K | 90% | $19.99 | |
| $3.7M | 10.4K | 89% | $9.99 | |
| $3.7M | 6K | 72% | $19.99 | |
| $3.7M | 4.6K | 97% | $24.99 | |
| $3.7M | 16.7K | 95% | $9.99 | |
| $3.7M | 6.7K | 70% | $24.99 |