
Lead your people to victory on an ever-evolving world in this strategy game featuring asymmetric factions led by powerful heroes. Build your empire, wield political influence, and raise grand armies to wage war in a race to uncover dark secrets buried within the planet.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.14/day in the week to Sep 17 → 83/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
ENDLESS Legend™ 2 is a fantasy strategy game where you lead wildly varied factions as they build grand empires and wage planet-spanning wars on an ever-evolving ocean world at the brink of extinction. Cataclysmic events have wrought havoc on the natural order, and the very world will change as time goes on revealing new opportunities for exploration and conquest to the bold and daring. Establish expansive cities to spread your influence and strengthen your economy, raise armies and command troops in turn-based tactical battles to overcome your enemies by force, and push forth into the unknown to uncover the dark secrets that lie at the planet’s core.

Whether you command righteous warriors descended from the stars, cursed knights seeking reprieve from their misfortune, or hive-minded beasts that know only how to fight, feed, and propagate, ENDLESS Legend™ 2 features vastly different factions each driven by their own philosophies, histories, capabilities, and narratives. Each of the factions have unique traits that set them apart from one another whether on the battlefield, in matters of commerce, with regards to empire-building, or in diplomatic affairs – it is up to you to adapt to their strengths and weaknesses and build strategies and distinct playstyles.
The choice of faction will influence every aspect of the game. Will you prefer to benefit from a constant state of fighting, untethered by the need to justify your wars, spawning additional warriors with each victorious battle to grow endlessly in strength? Will you choose to benefit from cohabitation and cooperation, spreading tendrils of influence throughout the world to build a network of allies, leveraging relationships with the minor factions of the planet to further enrich your empire? Or will you lead a people who feed upon their own kind for sustenance, taking advantage of a unique economy free from the needs of mere mortals? Learn what makes each faction distinct and use it to your advantage whether you’re leading them, or looking to destroy them. Or venture beyond the existing factions by making your own — mix and match affinities, traits, units, and populations from across the game to explore the world with your own creation.
Military doctrine varies greatly between the factions, providing unique opportunities for a capable commander to gain an advantage over their foe, even when out of combat. Build massive fortifications to defend cities and establish connections to powerful weapon and support systems waiting in orbit as the martial Kin of Sheredyn. Invest in the spread of coral so the spiritualist Aspects are able to support themselves outside of friendly territory. Dot the land with nests and burrows to quickly traverse vast distances and ambush enemies from beneath as the Necrophage hive.
Either auto-resolve combat or take direct control of individual units within your armies when battle begins, using the surrounding terrain to your advantage as you seek out chokepoints, cover, and the high ground. Apart from having faction-specific units, traits, weapons, and attributes, each faction also features special battlefield abilities that can turn the tide of battle if properly utilized. Where one faction might work best with a patient commander, able to meticulously maneuver troops to secure powerful adjacency bonuses, another might rely on force of numbers and overwhelming strength.
Recruit heroes and watch them grow over time as they gain new traits to bolster their abilities, build relationships that provide them with various boons, and acquire equipment useful both in and out of battle. Powerful commanders, properly trained and armed, can turn the tide of entire wars when wisely utilized.

Empires will rise and fall based on their ability to adapt to a changing world. Starting from a single humble city, expand according to your faction's unique strengths and limitations while adapting to the periodic monsoons and tidefalls. Build districts around your cities’ central structures, exploit strategic and luxury resources littered around the world, and develop your technological capabilities and industrial might.
Cataclysmic tidefalls will expose new opportunities and threats as the oceans recede to unveil new land ripe for expansion. While your existing territory will remain unscathed, the newly revealed terrain from the retreating oceans will open up new avenues of approach for you and your enemies, alongside new resources to exploit and new anomalies to explore. While this can fundamentally change the strategic value of various locations as time goes on, a wise leader will plan for the inevitable – will you prepare to expand into new lands as soon as a tidefall occurs, or focus on shoring up your defenses where you anticipate new landbridges to appear?
Plan the development of your cities to focus on population growth, industrialization, and commerce, or prioritize their contribution to the sciences, your empire’s influence, and your military might – the choice is yours based on the needs of your burgeoning empire. Establish districts that provide fortifications or further the production of various resources, take advantage of adjacency and terrain bonuses, and pursue technological advancements that allow you to upgrade established districts or unlock entirely new options. Will you patiently seek out ideal locations to establish long-term economic hubs and military strongholds, or will you spread rapidly to secure new lands and increased productivity ahead of your enemies?
The lands around you are teeming with both opportunity and danger alike. Crush the weaker minor factions littered around the world to pillage their resources, or instead cultivate friendly relations and have them join your growing empire, incorporating their distinctive units and heroes to further strengthen your people. Explore ancient ruins and strange anomalies, braving the dangers of the unknown to enrich your lands and gain powerful artifacts to wield against your enemies.

A deep mystery lies buried beneath the surface of this once-tranquil ocean world, where an ancient power stirs in the darkness. Gain dominion over the planet through violent conquest, seek victory through diplomatic and technological advancements, pursue quests and tackle events that can alter the course of a campaign, or empower your sworn heroes to unveil the story of your people – the choice is yours.
Will you be a ruthless conqueror or a cunning builder? A cultivated diplomat or a flesh-eating beast? Will you bring harmony back to the planet, seeking out lost legends and heroes, or will you defy the fate that drives your faction and carve a legend of your own?
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99−50% | 3.4Kreviews | 84% | #54 | $5.5M |
| $49.99 | 138ratings | 72% | Top 100 | not modelled |
Updates
Engagement
Reviews
Themes across 1170 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As a big fan of Endless Legends I started supporting this game early. It differs from the original in enough ways it might be becoming hard to compare. As it is in early access still I will refrain from too much philosophy. If you like the first game you will probably like this one but think it doesn't have as unique and fun factions as the first.
Endless Legend was the best 4x game I have ever played. The faction design, the world, the story, the writing, and the mechanics were all top notch. Even mechanics that were not well received by everyone, namely combat, I thought were very compelling and added depth to the game which others in the genre lacked. Endless Legend 2 is, appropriately for a sequel, better in almost every way by this point. The standout mechanic is the monsoons and tidefalls which are a substantial upgrade on the winter mechanic from the previous game and ensure that the exploration part of 4x remains relevant all game. The city management is fundamentally good (though district cost scaling is an issue, but its getting balance passes so hopefully will be improved) and it is engaging to try and plan out a city. The population management is, actually, a standout for me as well. Other 4x games, including EL1, often include the presence of other cultures or peoples but do not mechanically differentiate between distinct pops. Endless Space 1 was unique in actually caring about the fact that different species of pops would have different capacities and preferences. This game also cares about how different populations will have different capabilities and actually rewards the player for managing their population and growing a diverse population. It is legitimately fun, at least for me, to look at the pool of different populations and carefully consider how introducing a new population would affect the empire. It also adds a whole new dimension to deciding which minor factions to integrate (an excellent mechanic making a comeback from EL1) because beyond the per village bonus and new military unit there is also the population's unique capabilities to consider. The further development on heroes and notable characters is also a good foundation that still needs some work but with that work will be very fun. There are some issues though. I think combat is, overall, a step back. Much of the complexity of EL1 combat has been taken away and as a result most of the depth has been lost. Unit types and upgrades are not very interesting and the solution to most problems is to simply throw the biggest stat stick you have at it. The limit on only two armies engaging in a battle at a time further reinforces that you should simply throw whatever has the biggest stats in, quantity does not have any quality of its own in this game. limiting armies to one battle per turn and taking away all remaining movement points after attacking also leads to annoying situations where trying to chase down many small armies becomes an annoying chore. Some of the writing still needs further passes and some aspects of city management still need some work. But outside of combat the fundamentals are excellent and even combat could be fixed with further balancing. Overall, I fully recommend this game to anyone who enjoyed EL1 or 4x games generally. I truly believe this could be the best 4x game of all time with some work.
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Latest in each market: best FR #34, worst JP #77 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese +4 more
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Das Spiel ist noch in Early Access. Der erste Teil hat mich überzeugt, also wird sich dieser auch noch in die richtige Richtung bewegen
looks very promising, with developers actually caring about the communitys opinion.
Game is fun! Obviously not as fleshed out (yet) as Endless Legend 1 or Humankind, but what is here is great. Highly recommended if you like Amplitude's games, or 4X games in general.
Like the first game, this title brings lots of innovation and good ideas to the 4x genre. It has storytelling, an interesting universe and many new cool concepts - the major one being that the map gradually becomes bigger, as water is turned into new land. A great concept, that make the map dynamic and there's always something going on. But I would advise waiting - the game is still very buggy, and it will hopefully become a lot more enjoyable with time.
This is gonna be awesome :)
need to huge development . but non big bugs . very enjoyable to pay
Очень классная игра, интересная альтернатива цивилизации. Жанром как фентези игры лучше. Хотелось бы побольше фракций, хотя бы 2-3 добавить еще.
Great game, if you liked the first one, this one is just better in every way
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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