
Lead your people to victory on an ever-evolving world in this strategy game featuring asymmetric factions led by powerful heroes. Build your empire, wield political influence, and raise grand armies to wage war in a race to uncover dark secrets buried within the planet.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
ENDLESS Legend™ 2 is a fantasy strategy game where you lead wildly varied factions as they build grand empires and wage planet-spanning wars on an ever-evolving ocean world at the brink of extinction. Cataclysmic events have wrought havoc on the natural order, and the very world will change as time goes on revealing new opportunities for exploration and conquest to the bold and daring. Establish expansive cities to spread your influence and strengthen your economy, raise armies and command troops in turn-based tactical battles to overcome your enemies by force, and push forth into the unknown to uncover the dark secrets that lie at the planet’s core.

Whether you command righteous warriors descended from the stars, cursed knights seeking reprieve from their misfortune, or hive-minded beasts that know only how to fight, feed, and propagate, ENDLESS Legend™ 2 features vastly different factions each driven by their own philosophies, histories, capabilities, and narratives. Each of the factions have unique traits that set them apart from one another whether on the battlefield, in matters of commerce, with regards to empire-building, or in diplomatic affairs – it is up to you to adapt to their strengths and weaknesses and build strategies and distinct playstyles.
The choice of faction will influence every aspect of the game. Will you prefer to benefit from a constant state of fighting, untethered by the need to justify your wars, spawning additional warriors with each victorious battle to grow endlessly in strength? Will you choose to benefit from cohabitation and cooperation, spreading tendrils of influence throughout the world to build a network of allies, leveraging relationships with the minor factions of the planet to further enrich your empire? Or will you lead a people who feed upon their own kind for sustenance, taking advantage of a unique economy free from the needs of mere mortals? Learn what makes each faction distinct and use it to your advantage whether you’re leading them, or looking to destroy them.
Military doctrine varies greatly between the factions, providing unique opportunities for a capable commander to gain an advantage over their foe, even when out of combat. Build massive fortifications to defend cities and establish connections to powerful weapon and support systems waiting in orbit as the martial Kin of Sheredyn. Invest in the spread of coral so the spiritualist Aspects are able to support themselves outside of friendly territory. Dot the land with nests and burrows to quickly traverse vast distances and ambush enemies from beneath as the Necrophage hive.
Either auto-resolve combat or take direct control of individual units within your armies when battle begins, using the surrounding terrain to your advantage as you seek out chokepoints, cover, and the high ground. Apart from having faction-specific units, traits, weapons, and attributes, each faction also features special battlefield abilities that can turn the tide of battle if properly utilized. Where one faction might work best with a patient commander, able to meticulously maneuver troops to secure powerful adjacency bonuses, another might rely on force of numbers and overwhelming strength.
Recruit heroes and watch them grow over time as they gain new traits to bolster their abilities, build relationships that provide them with various boons, and acquire equipment useful both in and out of battle. Powerful commanders, properly trained and armed, can turn the tide of entire wars when wisely utilized.

Empires will rise and fall based on their ability to adapt to a changing world. Starting from a single humble city, expand according to your faction's unique strengths and limitations while adapting to the periodic monsoons and tidefalls. Build districts around your cities’ central structures, exploit strategic and luxury resources littered around the world, and develop your technological capabilities and industrial might.
Cataclysmic tidefalls will expose new opportunities and threats as the oceans recede to unveil new land ripe for expansion. While your existing territory will remain unscathed, the newly revealed terrain from the retreating oceans will open up new avenues of approach for you and your enemies, alongside new resources to exploit and new anomalies to explore. While this can fundamentally change the strategic value of various locations as time goes on, a wise leader will plan for the inevitable – will you prepare to expand into new lands as soon as a tidefall occurs, or focus on shoring up your defenses where you anticipate new landbridges to appear?
Plan the development of your cities to focus on population growth, industrialization, and commerce, or prioritize their contribution to the sciences, your empire’s influence, and your military might – the choice is yours based on the needs of your burgeoning empire. Establish districts that provide fortifications or further the production of various resources, take advantage of adjacency and terrain bonuses, and pursue technological advancements that allow you to upgrade established districts or unlock entirely new options. Will you patiently seek out ideal locations to establish long-term economic hubs and military strongholds, or will you spread rapidly to secure new lands and increased productivity ahead of your enemies?
The lands around you are teeming with both opportunity and danger alike. Crush the weaker minor factions littered around the world to pillage their resources, or instead cultivate friendly relations and have them join your growing empire, incorporating their distinctive units and heroes to further strengthen your people. Explore ancient ruins and strange anomalies, braving the dangers of the unknown to enrich your lands and gain powerful artifacts to wield against your enemies.

A deep mystery lies buried beneath the surface of this once-tranquil ocean world, where an ancient power stirs in the darkness. Gain dominion over the planet through violent conquest, seek victory through diplomatic and technological advancements, pursue quests and tackle events that can alter the course of a campaign, or empower your sworn heroes to unveil the story of your people – the choice is yours.
Will you be a ruthless conqueror or a cunning builder? A cultivated diplomat or a flesh-eating beast? Will you bring harmony back to the planet, seeking out lost legends and heroes, or will you defy the fate that drives your faction and carve a legend of your own?
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99−50% | 3.1Kreviews | 84% | #35 | $5.4M |
| $49.99 | 133ratings | 70% | Top 100 | not modelled |
Updates
Engagement
Reviews
Themes across 1055 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love Amplitude Studios. I hope to see more from them in the future!
This game is a labor of love that I couldn't be more thankful for. So many fresh, new ideas have crammed into this 4x, in a genre that can feel pretty stale with how much time these games can demand of you. Was a huge fan of Endless Legend (1), and never really came across another game that provided the same problems to solve.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.5M | 13.6K | 38% | $19.99 | |
| $5.4M | 5.5K | 87% | $39.99 | |
| $5.5M | 49.2K | 94% | $4.99 | |
| $5.5M | 42.2K | 84% | $5.24 | |
| $5.4M | 9.2K | 89% | $19.99 | |
| $5.4M | 4.9K | 83% | $39.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.4M | 6.9K | 83% | $39.99 | |
| $16.9M | 22.8K | 87% | $39.99 | |
| $756.5K | 934 | 90% | $29.99 | |
| — | 0 | — | — | |
| $14.5M | 9.9K | 80% | $19.99 | |
| $3.3M | 7.6K | 82% | $14.99 |
Same day: best AU #10, worst KR #63 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese +4 more
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is good, but it is still in early access. The gameplay is great, the art is amazing, the music is transcendent. The AI is actually pretty good, in my view it's in the right spot to be fun without being obnoxious. The result is that, moment-to-moment, the game is really compelling, it really captures that "one more turn" vibe for me. There are problems. I've always found the radically asymmetric design of amplitude games to be a mixed blessing at best, and this is no different. The game has the obligatory "diplomacy" faction that isn't for me. The necrophages are the only returning faction from EL1, and I've never been that wild about them. The other factions are very good, although the Kyn is apparently getting reworked at the moment I doubt they will get worse. The reality is though, that the issues are surface level, and the fundamental gameplay loop is great. I think this is the best 4x game that isn't called Old World on the market today for me, although the limited factions give it more limited replayability.
I'm coming from Age of Wonders4 and was hoping this game could compete with that one. Unfortunately it didn't feel complete. The entire UI feels sloppy to use, which is a big problem. City building is there, but it feels like it could be more. I'm going to withhold my thoughts on combat for now. Edit: I feel like my initial opinion was a bit harsh but still on point. There's plenty of bugs in the UI that are place holder text. I've had rebellions with placeholder units (literally a grey figure). A game that's been out for this long should not have place hold text or units frequently. I'm constantly required to hold shift to look at various things when it should be more intuitive. It's a lot of small stuff adding up. I'm going to downvote this for now and revisit this later after a few more updates, in hopes they make it more user friendly.
Great game, big recommend, especially if you didnt agree with the combat/equipment system from EL 1. Devs do pretty much only great changes, I've played for the entire early access and it the game felt better with every change. Game loads incredibly quickly and I only had very minor sync problems in MP and never any problems performance wise.
If you are a 4x fan, I recommend this game. This is especially true if you enjoy the exploration phase. The mechanic that significantly alters the map at regular intervals helps keep the exploration aspect relevant much longer than in most of the genre. The zooming in for combat is also a nice feature that rewards smart choices at the tactical level. If that is not your thing, though, there is always the option to auto-resolve.
Great game with a lot of potential. I look forward to see how it shapes up in the coming year
Just not enough factions tbh, why are we wasting time reworking factions when we don't even have enough factions to play a full size game without duplicates, also the win conditions really need some thought since rework I feel like most pvp games are going to just end strictly off of points and not a real wincon because your options for the wincons are impossible most games if people are playing somewhat competently
very poor writing incomparable to their previous games
Пока что играбельны только Шередин. Остальные - лютый дисбаланс по войскам в ту или иную сторону. Трупоеды вообще слабые и бесполезные, Ты можешь сколько угодно водить хороводов личинок и пожирателей, придет пара стаков Шередин и вынесет абсолютно все. Дипломатия: закрытие границ абсолютно побоку вражеским армиям. Транзитом через все границы - только в путь
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.