
Big group of people will be dropped into a deserted island where they will have to survive.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Another asset flip then abandon survival game. No updates since I was given a key over a year ago. Buyer beware
SUCKS!
Tja, ich verstehe nicht, warum es Entwicklern nicht bzw nur in so seltenen Fällen (wie zb bei Forest) möglich ist, ein anständiges survival game zu erstellen?? Ich habe ganze 36 Minuten im Spiel ausgehalten und bin dann gleich gestorben, weil ich Wasser aus einem See getrunken habe - krank werden wäre ja ok, aber gleich sterben? Aber es ist nicht traurig, das Spiel ist grundsätzlich nicht gut aufgestellt. Die Bedienung / Menüführung und crafting ist umständlich, die grafik langweilig und ziemlich leer alles/landschaft. alles dauert ewig. kaum etwas zu entdecken / looten. Schade. Es geht zurück.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's not a bad game, but quite frustrating, especially at the beginning. The biggest problem is the bugs that don't allow you to finish the game. For example, meat that disappears from the fire, so that a person will die of hunger in a short time. The game has potential, but I can't recommend it yet.
Going forward I think this game has great potential. Just playing this early access version I was having a lot of fun. I feel like the amount of materials that goes towards building and crafting may have been a bit much. I also feel the degregation on tools was a bit fast because it seemed like I would always need to craft a new stone tool until I got steel. I think the idea behind the game is awesome and I would love to see more added to it in the future. This game gives me Deadside vibes and partial Rust.
This is a really good game and good idea. From someone who has played every single survival game under the sun, its good and if it gets better this could really be one of those games that takes off. I really like it.
Fun, not grindy like other games, so far like what i see.
This game has a lot going for it. It's a NEW game and has it's bugs. One of the biggest is problems with their AI. The way they spawn right on you is ruining the game for many. I look forward to the time they repair the problem.
We are on like day 2 of the release, so take this with a grain of salt. The crafting options are severely limited. The storage slots never unlock. Worst thing: There is no way to craft a trunk yet, so I had just been throwing all my stuff on the ground around my shelter. The update wiped everything that wasn't in my inventory. Considering I played 11 hours the day it was released, that was a little upsetting. If at all possible, please provide a large storage option... like a trunk, that will protect all the gathered items from disappearing on each update. Thanks-
Ez így még nagyon üres és egy teljesen halott projekt, amin nem is dolgoznak.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $81.1K | 139 | 54% | $13.99 | |
| $16.7K | 28 | 29% | $13.99 | |
| $274K | 577 | 67% | $14.99 | |
| $5.3K | 19 | 63% | $9.99 | |
| — | 0 | — | — | |
| $5.1M | 9.4K | 83% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.3K | 98 | 66% | $12.99 | |
| $25.3K | 104 | 87% | $12.99 | |
| $25.3K | 237 | 75% | $4.99 | |
| $25.3K | 158 | 67% | $4.99 | |
| $25.3K | 343 | 94% | $4.99 | |
| $25.3K | 194 | 71% | $4.99 |