No revenue estimate for NINTENDO — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at approximately $7.6M — a different platform, not this one.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Nintendo | $24.99 | — | — |
| Steam | $9.99 | 94% | approximately $7.6M |
| PlayStation | $24.99 | 93% | — |
| Xbox | $24.99 | 94% | — |
| Epic | $24.99 |
| 94% |
| — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Prices
Each copy's latest price in every market we collect, cheapest first. Dollar figures are converted at the exchange rate on the day of that price. A store may not sell to you from another country.
| Store | Market | Local price | In USD | Price date |
|---|---|---|---|---|
| Xbox | Türkiye | TRY 218.29 | ≈ $4.47−82% | |
| Steam | United States | $9.99 | ≈ $9.99−60% | |
| Xbox | Japan | ¥2,728 | ≈ $17.28−31% | |
| Xbox | South Korea | ₩27,980 | ≈ $20.16−19% | |
| Xbox | Canada | CA$30.99 | ≈ $22.12−11% |
−% is against $24.99 on this store in the United States.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Nintendo · best_sellers · United States has just 8 day-to-day chart moves that followed a price cut, against 2,685 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.