
Here is the 5-year contract to get your son back. You must become the morse messenger during World War II. Each day comes with new tasks to overcome and challenge your morse coding skill.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Honestly, I enjoyed this. I did get it on sale and I think it was worth the $2.00 I spent. I would recommend getting it on sale like I did. The story is really short but fairly decent. Tough topics, but then again, it is set in WW2, so it is to be expected. There were some pretty cool elements thrown in from time to time. The last day had the most frustrating element in my opinion, but that's primarily because I was confused by it at first. The timer for the critical messages could be longer, but hey. If you hurry, you don't need to worry too much. It is pretty well made for a small team of people, I will say, but it does lack the polish I think it needs. A tutorial or a brief description of what needs to happen would be nice. I had to figure out all the controls on my own pretty much. Not a bad thing, but it was a little annoying. Overall, I enjoyed the time I spent playing, but it was on sale.
I like the idea to play with the Morse code. Just wish the player could have the option to rebind the keys. The main keys to play currently are the space bar, the enter key, and backspace, which are a bit scattered and not very friendly to quickly switch between.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good game. expect updates to support reassigning hotkeys cuz my spacebar gonna be broken some day, and why theres not a shortcut to use the stamp, hoping a control system without mouse.
WE NEED MORE LANGUAGES SUPPORT!!!!
Everything is good except the fact that the story line is too short. Good start for the development team!!
Small game that could be longer and explore different endings, potential feels wasted On the positive side - a good start for Somnolent Team
故事不错,对我这种记忆力差的玩家来说,后面加速有点折磨,就像上班一样高强度干活,而且速度快起来没有时间去仔细阅读信件内容,来好好体验游戏。如果能出一个简单剧情纯享模式就好了。 总的来说还是挺不错的游戏,玩法有意思,改天试一下无尽模式折磨自己。
I buy this game in exchange for a coffin. 10/10
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Great game that fools you into thinking it's a regular Morse code edu project while hiding some family drama against the backdrop of WW2. Pretty good story, although it's a bit short and since the devs aren't native English speakers there's a couple of typos and such here and there. Gameplay difficulty is increased as time goes on (à la Papers Please) which keeps it entertaining and engrossing!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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