
Extreme battles versus crazy bosses in this Intense 2D Platformer
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 25 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 290reviews | 40% | — | $139K |
| $5.99−70% | 321ratings | 55% | — | not modelled | |
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game so bad it killed me during a screen transition
i REALLY hate this game. NOT fun. first boss is so freakin not diddy blud tuff. 0/10 do not recommend.
So I held off on buying this game for a long time because of the negative reviews. But recently, the developers released a major update last month announcing adjustments, improvements, and new bosses so I decided to give the game a try. I am a huge Cuphead fan, and I was hopeful that even if this game was a third of what a great game that Cuphead is, I would be happy. Now, that being said, this game is not as good as Cuphead, not even close. But, I would describe it as Cuphead-Lite. And I have to say, I enjoyed this game very much. It obviously has the Cuphead feel, the devs have not been shy about their desire to pay homage to Cuphead. And I feel like they did a pretty good job at nailing some of the aspects that make Cuphead a great game. Enchanted Portals obviously has gorgeous graphics, character animation, and backgrounds. The character movement is also pretty good as well. The Jump, Double-Jump, and Dash all feel smooth. Shooting is responsive, and the 3 bullet types didn't bother me as much as it apparently bothered some other people. I mean these devs had to change it up at least a little bit as compared to Cuphead. The Run & Gun levels were a little repetitive, but they were still somewhat enjoyable. Obviously, the highlight of a game like this is the boss battles, I thought they were creative, challenging and fun. They even added some new bosses with this new update, I really enjoyed the new Painter boss! I played thru all the levels as well as the new bosses in about 3-4 hours, so it is short and sweet. I'm not sure why the Steam page says no controller support, I played the whole game with my Xbox controller and it worked fine. I give credit to the developers for sticking with this game, still adding new content and refining their game even over 2 years after its initial release. A lot of devs would have just abandoned the game after the initial negative reviews, but they stuck with it, are making improvements, adding new content, and I think the game has turned into something to be proud of. I wanted to post this positive review, hopefully other people who enjoyed the update will as well, and maybe we can get some momentum built for these devs and this game. Perhaps, turn the overall Steam reviews from Negative to MIxed or Positive. I mean, more games like Cuphead is NEVER a bad thing, am I right!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, French, Italian, German, Korean, Japanese, Portuguese - Brazil, Russian
| $3.99−80% |
| — |
| — |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Temu Cuphead, but its actually a fairly decent game.
t’s basically a worse copy of Cuphead in almost every way. The mechanics feel clunky, and switching weapons with LB is unnecessarily awkward. Gameplay is just moving forward with little variety, and the enemies are generic and forgettable. Where it really falls apart is in the movement and hitboxes—they feel off and frustrating. For some reason, you’re forced to switch between specific colored weapons (green, blue, red) without any real logic behind it. The worst part might be the sound design, with the same generic music looping over and over.
This game is a little impossible first off all it is a rip off of cup head and yeah... that's it but i would not recommend playing it
ليست بمستوى كب هيد, وليست قريبة منه حتى, الفرق بينهم يقاس بالسنين الضوئية أعتقد, ولكنها لا تزال ممتعة قليلا, الرسوم جميلة ولكن الصوتيات كارثية جدا, والتحكم غريب, تشعر ان الشخصية التي تتحكم بها تنزلق في الهواء بطريقة ما.
this game in the most repectful way posible is actual ♥♥♥♥♥♥♥♥ in the ''tutorial'' it doesnt show you ANYTHING
Год за годом , баг за багом Багами полна игра, И отрывки этих багов , Будут баговать меня
I always appreciate when a developer continues to fix a game even when there seems to be no hope of recovering from its infamy. Apparently, there were problems like not being able to switch spells while moving, not being able to move while or after dashing, enemies completely flooding platformer levels, progress and button remapping not being saved, etc.. I can only imagine how much I would've hated this game if I had played it any earlier than November 10th of 2025. Unfortunately, because it's two years old at the time of this writing, everyone had already moved on, which means that most people probably aren't going to care that it's better now. The sour taste had already left a lasting impression on them and I don't see them giving this game a second chance anytime soon. Even if they did, there's still only so much that you can do to improve this game without just flat out remaking the whole thing. I'm just hoping that this will be a good learning experience for the devs and these updates will show people that they want to make something good and win their good graces back by the time they make their next game, whatever that may be. Full Review: https://infinitebacklog.net/users/thenegativeion/reviews/enchanted-portals
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $62.9M | 221.4K | 96% | $19.99 | |
| $257 | 14 | 50% | $0.99 | |
| $2.5M | 7.1K | 92% | $14.99 | |
| $1.4M | 3.4K | 91% | $19.99 | |
| $248.9K | 1.1K | 93% | $14.99 | |
| $1.1K | 8 | 50% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $139K | 1K | 93% | $5.49 | |
| $139K | 262 | 71% | $19.99 | |
| $139K | 275 | 99% | $19.99 | |
| $139K | 939 | 95% | $3.99 | |
| $139.1K | 586 | 81% | $9.99 | |
| $139.1K | 296 | 91% | $13.49 |