
A tactical sci-fi RPG set in an alternative 1970's, where an enormous and inexplicable artifact –the Dome– is discovered in a remote desert. Fight enemies, explore the anomalous wasteland, level up your character, join one of the forces in the ruined world.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 18 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.8Kreviews | 77% | — | $3.8M |
| $2.99−90% | 367ratings | 72% | #247 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Хорошая игра с интересным сетингом, жаль что сыровата и ещё пустая, почти каждая идея и лока интересная в её концепте но по сути они все пустоваты. Смотрим на Санитаров Подземелей которую делал гоблин с огромными городами и тоннами квестов и понимаем что можно было лучше за эти же деньги. Жаль.. ........................................................................................................................................................................................................ A good game with an interesting setting, it's a pity that it's raw and still empty, almost every idea and location is interesting in its concept, but in essence they are all empty. We look at the Dungeon Cleaners, which was made by a goblin with huge cities and tons of quests and we understand that it could have been better for the same money. It's a pity..
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 23.1K | 74% | $5.99 | |
| $3.8M | 4.2K | 63% | $24.99 | |
| $3.8M | 16.4K | 96% | $9.99 | |
| $3.8M | 7.5K | 93% | $19.99 | |
| $3.8M | 4.4K | 70% | $34.99 | |
| $3.8M | 7.4K | 81% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 10.6K | 85% | $14.99 | |
| $6.7M | 8.1K | 83% | $29.99 | |
| $999.1K | 1.6K | 79% | $19.99 | |
| $231.8K | 4.4K | 83% | $3.29 | |
| $12.1M | 12.7K | 95% | $29.99 | |
| $5.6M | 25.2K | 94% | $9.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 834 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A great 2d rpg with very Fallout 1 and 2 vibes, with a setting derived from the amazing short story Roadside Picnic, which also inspired the stalker series. Very fun game.
Все как я люблю. - разбор перков, мин максинг статов, 12+ часов в редакторе персонажа - 12+ часов кайфа от работающего билда и 9 лвл соло в конце пролога Минус один - нельзя посмотреть перки в редакторе персонажа И не видно требований к уже доступным перкам Строго рекомендовано к прохождению на макс сложности
Pretty fun Crpg with a lot going on and some quirky characters. Has a weird 1970s future vibe. It was slow to start but once you get into it a bit it opens up and there is a lot to do.
Great game. It reminds me of the early Fallout games.
i got it for 3.99 so um yeah def worth it
A magnificent isometric RPG. Perhaps the best thing to happen to the genre since Fallout 2. Minor flaws in balance (at least on lower difficulties) can be attributed to the project's small team. I sincerely recommend it to all genre enthusiasts!
I hate isometric games. There is no situation in which an isometric game is better than a first or even third person game. If you need an overview for a battle, scroll out and upward. But for exploration, first is best and third is ok. So, I almost never play isometric games. I played disco elysium because it was disco elysium and therefore entertaining in its own way. I played Encased because graphically, contemporaneously, and somewhat tonally it resembled disco elysium, so I thought I'd check it out. And also because of the Roadside Picnic/STALKER theme connection. Exploration was tedious because it always is in isometric games, and also there was no compass so it was harder to figure out which way to go. Combat was tedious but still somewhat entertaining in some hard to define, isometric turn-based sort of way. Companions were annoying and weak and it was too easy to accidentally click them in combat and shoot them. You had to steal to get all the best items, which is ok with me in a game but there's no way to RP a good guy without crippling yourself even further. The story was meandering, the quests were interconnected in unnecessarily confusing ways and I had to consult guides many times for things that should have been clear. Ultimately, Encased was different enough from other games that I put 100 hours into it, so despite most aspects being problematic, it's a thumbs up.
This game has raw potential. Unfortunately, only the beginning is interesting. They could have gone closer to fallout level stats/combat and the lore and world building would have been AMAZING. Swing and a miss =(
Bugs iven in 2023
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.