
A tactical sci-fi RPG set in an alternative 1970's, where an enormous and inexplicable artifact –the Dome– is discovered in a remote desert. Fight enemies, explore the anomalous wasteland, level up your character, join one of the forces in the ruined world.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 18 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.8Kreviews | 77% | — | $3.8M |
| $2.99−90% | 367ratings | 72% | #234 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 829 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ugh. I couldn't even get past the introduction. With apologies to Teen Titans Go: EXPOSITION! EXPOSITION! EXPOSITION! Man, it felt like I had to read War and Peace just to get to the first encounter. I wanted a video game, not a novel.
漫长的加载与缓慢的移动
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I don't feel good about this, but I can't recommend this game. It was obviously made with a lot of love and care, a lot of reverence for the genre too, but it's not enough. Story is boring, quests lack variety, characters are interesting(companions are especially charming), but too verbose. The setting is overcomplicated(it's in 70's, and it's inside a Zone, with artifacts, and a soft apocalypse happened, and it has a psychic/mindmeld twist. like... pick one) and failed to pull me in. UI is terrible - inventory is hard to use, quest tracking is impossible to use(take notes yourself if you want to figure out where to go, who to talk to and what to do in what order). Movement speed is irritatingly slow, feels like half of my playtime was spent just running from one NPC to another, across town. I tried to love this game, tried and failed. After another main quest NPC sent me on another fetch/collect info quest, I decided that I'm done with this.
Super slow. Voice acting is okay. Graphically I like it. UI, design, easy to pick up once you understand the synergy between the skills. That said, I get knocked out from reloading my gun too many times. That is really irritating.
Encased es un juego con algunas cosas buenas y otras malas. Dentro de lo bueno podemos decir que tiene un setting interesante, mucha personalidad, los arboles de habilidades están bien (aunque ya a mitad del juego sos bueno en demasiadas cosas) y hay mucha decisión propia del jugador en como quiere encarar el juego. Por esas cosas yo lo recomiendo, es un CRPG diferente a otros, mas similar a un fallout viejo al que emula. Pero tambien hay varias cosas malas, principalmente creo que el combate es "poco inspirado" por no decir un poco aburrido, no le encontre ninguna clase de desafio tactico. Afortunadamente es bastante sencillo, si encima fuese dificil sería peor. Tambien hay muchos sistemas dentro de un juego que no lo necesita ni los usa efectivamente, desde el crafteo (munición, comida, medicina, etc), el sistema de escaneo me gusta pero el sistema de puntos cronus/precursores no tiene ninguna utilidad mas allá de conseguir articulos medicos que ya hay muchos, por ejemplo, hay un monton mas. Creo que es un buen juego, que por tener un presupuesto acotado y una escala bastante grande no logra desplegar sistemas mas solidos y divertidos.
I like post-apocalyptic theme, and I have played Encased and Wasteland 3. Between these two, I prefer Wasteland 3 more, even though it was published earlier than Encased. I also like Encased, it is promising, but after 20h into the game I decided to stop. Combat is not as smooth as Wasteland 3. I cannot modify my stat, which is very limiting. I cannot control my Companions' skills. Enter a room with 20 interactable objects, just to loot garbage items. Stealth mode is almost useless.
Жаль, выглядело многообещающе.
This game really should be more popular. It's like the OG Fallout, but much better, in my opinion. Definitely more polished than Wasteland 2 too. The only problem is, the game only subtly tells you to head on over to Junk Town after the prologue, and that led me to the Diner again, and I got my ♥♥♥♥ kicked in so hard by some mobs there that I quit once, and almost quit once again.
The first 50% of the game was quite good - new world, lore, classes, mechanics etc. After that my enjoyment of the game started dropping with every hour. Same enemies, same fights, boring fetch quests, constant back tracking when you need to spend tons of time in real life getting to the same NPCs again and again, big empty town ... I'd give the first half of the game 7 out of 10 and the last part of the game - 2 out of 10, I simply wasn't enjoying at all. Overall rating - not recommended.
Game is great. English translation is horrendous. It's a translation, not a localization, and a great example of how not to adapt a game for an internaional market. Play in Russian if you're fluent. You'll get stuck with a decent game otherwise — no jokes and cultural references for you. You can thank the translation team later.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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