
EMPULSE is a fast-paced 6v6 movement shooter. Wall-run, grapple, Holojump, pilot mechs, and P.A.I.N.T. your way through Freehold's vertical streets. Outmove your opponent or get outgunned.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.71/day in the week to Sep 3 → 6.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
EMPULSE is a fast-paced 6v6 movement shooter where movement is the weapon. Outmove and outgun your opponents across the post-utopian streets of Freehold, chain wall-runs into grapple swings into mid-air kills, and fight for Crews to control mechs for the ultimate power spike.
Movement is the foundation on EMPULSE. Every district in Freehold is built for chaining movement together and finding your flowstate. Here’s a look at the toolkit:
Wall-running: Run forwards and backwards, chain almost any mechanic into a wall-run, and ride virtually every vertical surface on the map.
Grapple hook: Build momentum, swing around cover, whip into a wall-run faster than you could on foot, or hook an enemy to reel them in for a one-hit melee.
Holojumps and jetpacks: launch off boost pads to keep the movement chain alive.
P.A.I.N.T. Bombs: Reshape any surface with Jump, Speed, Explosive, Heal, and Sticky P.A.I.N.T. Bombs to gain the advantage in fights.
Grapple into a wall-run, swing into a Holojump, slide into Speed P.A.I.N.T. In EMPULSE, every move flows into the next
Mechs are the most contested objective in a match. They act as a power spike that spawns mid-round and forces your team to fight for control. Two of them spawn at the center of the map at a time, and whoever claims one is piloting a machine built to take over a round. A claimed mech comes loaded with a full kit:
Chaingun that ramps up the longer you hold the trigger
Rockets that delete anyone caught in sight
Melee that hits enemies for heavy damage and knocks them back
Deployable bubble shield to lock down a position or act as cover
Charge jump that launches the mech high into the sky, then slams down with a shockwave, crushing anyone caught underneath on impact
Dash to reposition with surprising speed, especially for something so massive
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 1.7Kreviews | 61% | — | $838.3K |
| $19.99 | 553ratings | 81% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 400 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
may be one of the weirdest games of all time, and not in a good weird more in a bad weird, I feel like im playing splitgate 2 but with mechs, prolly best if you just save your money for a different game
Rug pull
Dont bother, game had amazing potential and was a blast. At the beginning. Now its a shell, studio grabbed cash and ran with it. Absolutely disgusting excuse for a game developer/ studio. Dont waste your time or money.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $838.8K | 1.7K | 62% | $29.99 | |
| $838.8K | 907 | 91% | $27.99 | |
| $839.1K | 7.9K | 88% | $4.79 | |
| $837.5K | 2.3K | 84% | $16.99 | |
| $837.3K | 17.5K | 96% | $2.99 | |
| $839.4K | 4.2K | 92% | $10.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9K | 9 | 89% | $9.99 | |
| — | 5 | 0% | — | |
| — | 0 | — | — | |
| $13.9M | 286.4K | 96% | $4.49 | |
| $1.7K | 25 | 100% | $2.99 | |
| $735 | 4 | 100% | $7.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese +4 more
Hours played at review time, across 401 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
got the game full price when it released because I really enjoyed the demo just for them to make the most stupid changes they could have made, and then they stop developing the game :/
was fun but id like my money back if im getting 10 months less than the expected development time
I'm playing it in early access and so far, I don't see any point in playing it. I want to love this game, but compared to games like splitgate, the finals, marvel rivals, etc its just not worth it. I'm definitely not the best at the game but from what I've played it feels like there's no way to get better at the game :(
Don't buy! The devs stopped development after only 2 months in what can only be described as a rug pull scheme. This has to be punished! Issue refunds!!!
no
it was a rug pull scam game is already dead in less than 2 months no further development
As most expected, the game wont make it out of early access and if it does it wont feel like anythings changed. Typical of the devs. very mildly ok gameplay. Would be fun for a week if it were free. not worth money. Any mention of this being like Titanfall is wrong. Sure it has mechs. Mech? its not a mech game. Its a bad arena shooter
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.