
With dozens of hours of gameplay set across a rich tapestry of time, Empire Earth: Gold Edition offers real-time strategy for the ages. Choose any point in time - from the discovery of fire to the laser battles of the future - and command your civilization with one goal: make Earth your Empire.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 2 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
With dozens of hours of gameplay set across a rich tapestry of time, Empire Earth: Gold Edition offers real-time strategy for the ages. Choose any point in time - from the discovery of fire to the laser battles of the far-flung future - and command your civilization with one goal: make Earth your Empire.
Advance a fledgling civilization through the course of history, as you build an empire capable of dominating the Earth. From humble beginnings you must carefully use natural resources if you want to prosper. As you progress through time you’ll uncover new technologies, buildings and weapons - but be warned, advancement doesn’t necessarily mean success! Your civilization might flourish in one epoch only to become history in the next.
The original Empire Earth
The official The Art of Conquest expansion pack
(Multiplayer notice: Because the official multiplayer servers have been taken offline, playing over the Internet is no longer possible.)
4 single-player campaigns set across 29 different scenarios in the original Empire Earth.
3 further campaigns and 18 scenarios in The Art of Conquest expansion.
15 different epochs to advance through, from the Prehistoric to the Space Age.
More than 200 different units to develop and take into battle on land, sea and air.
Editor tools to create and customize your own empires, scenarios and campaigns.
2 modes to suit your style – Standard mode offers a more strategic empire-building game, while Tournament mode offers faster-paced RTS action.
Stats
Engagement
Reviews
Themes across 158 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is fine to play for nostalgic reaons, it has it's flaws, but thats to be expected for an old game. The reason for negative review is that there is absolute ZERO game polish or QOL added for the digital release. Also, given how much more compute the average gamer has nowdays it's a bit sad to see the low unit cap and terrible AI.
A guide on how to launch EE AoC: - Start EE FIRST and close it - Start EE AoC only after having run EE at least once, otherwise EE AoC will throw a "missing game" error For high resolution monitors: if the game is too zoomed in, you can check the dreXmod 2.01 mod files to have further-out views. I managed to run EE AoC on Linux Ubuntu 24.04 LTS and patch it as above. The only issue I had was that the game wouldn't start if installed in an external mount partition, but only if the game is installed in Linux's system partition. Enjoy!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 158 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I havent been able to play this game since Windows XP. I finally see it on Steam, buy it and.....the damn thing wont work!! It starts up but then when I click on "random map" the game shuts down!!! WTH!!! I thought it might actually work since its on Steam, but nope. It STILL will not work!! This sucks!! it's like my 3rd favorite game ever & id love to be able to play it. Sadly, the Windows Gods dont want me to play it it seems. :( Anyone have any ideas on how to play this game on Windows 11?
Favorite RTS from childhood.
Quando l'ho visto qua su Steam, nell'Anno Domini 2026, mi è preso un colpo. Era il 2003, mio padre comprava il primo PC fisso di casa, dentro c'era di tutto e di più. E pensò, quindi, fosse una buona idea insegnarmi a leggere e giocare grazie ad Empire Earth e Serious Sam. Io non andavo nemmeno alle elementari, passavo giornate intere a costruire accampamenti e far evolvere civiltà. (E ad ammazzare mostri, ma non è questo il gioco. Almeno non del tutto). Adesso che sono una donna, mi duole ammettere adulta, con un PC che sembra un'astronave rispetto a quel primo aggeggio, torno in mezzo a questi pixel e questi barbari con la clava, a buttare giù torri di difesa e costruire meraviglie. Perché è vero, Expedition 33 e Kingdom Come Deliverance 2 sono giochi meravigliosi, ma Empire Earth è stato il mio primo vero motivo di gioia videoludica, la ragione per cui non volevo praticamente uscire mai di casa. Ero così piccola che nemmeno arrivavo alla tastiera, quasi. E che momento allucinante fu lo scoprire di poter impostare la lingua in italiano facendo zapping molto casualmente fra i settings. Cosa che ad oggi, nella versione presente, ancora non si può fare. (SIAMO SOTTO ATTACCO!!!! Dalle casse del computer a tutta la casa, facendo venire infarti ai miei parenti...) Non sono lucida mentre scrivo questa recensione, l'emozione di aver ripescato per caso un pezzo così bello della mia infanzia mi fa un po' discorrere in piena confusione. Per chi, come me, è già stato/a qui: rigiocate Empire Earth pure in una 5080, ne vale la pena. Per chi non lo conosce: dategli lo stesso una possibilità, penso ne valga ugualmente la pena. Io e mio padre siamo tornati bambini. Con un dubbio gusto per il massacrare guerrieri in pixel, ma sì, forse è giusto così. Forse, ma forse, ma sì.
[h1][b] An award-winning British independent studio? Puh-lease! Shame on you! You couldn’t add a couple of resolution options? Bezos is sending Oprah’s husband to Mars again next week! What’s your excuse? Early access to the kirking Hantavirus? Bloody Ebola? Empire Earth: 94 FPS cap?! Unlimited FPS in the menu screen. Vsync is available. Empire Earth II: Vsync option is gone. And no resolution beyond 1920 x 1200 is available. Empire Earth III: Vsync is back. But again unlike Empire Earth 1, resolution again only goes up to 1920 x 1200. [/b][/h1]
[h1] 成也时代,败也时代 [/h1] [h2] 【迟到25年的补票和评论,致敬Rick Goodman大师,也致敬并惋惜这个没能成为经典的经典系列】 [/h2] 由于我没有玩过续作《地球帝国2》与《地球帝国3》,所以接下来有关续作的描述不会具体展开说,仅具体描述本作有关的内容,如果有说的不到位的地方希望能在评论区回复指出,本评论会持续修改。如果能给点个赞那就更感激不尽了 【注:本游戏没有自带中文,但各类论坛和站点上能找到汉化补丁。但汉化补丁只能修改UI语言,而剧情战役的文件是单独的不由语言文件控制,所以大部分的汉化只能生效于功能UI但不能直接汉化战役。后续我可能会在本游戏的指南区编写战役教学和剧情解析,但进度不能保证(因为我也很久没玩这游戏了得先熟悉一下),还望见谅】 [h2] 每当提到《地球帝国》,就一定会提到他的兄弟系列《帝国时代》。如果说《帝国时代1》是首席设计师Rick Goodman梦想的具象化,那本作《地球帝国1》就是这位大师梦想的完全体[/h2] 本作《地球帝国1》和隔壁的《帝国时代1》是完完全全由同一位首席设计师(Rick Goodman)操刀制作的作品,所以如果你玩过帝国1或帝国2的话,我保证你上手这个游戏是可以直接无缝衔接的,因为操作逻辑几乎完全一致 [h2] 《帝国时代1》明明已经成功,为什么大师却要自立门户重新开发一作看起来和它长得一样的作品? [/h2] 理由很简单,但很浪漫,因为他想要的是一场跨越人类整个文明的史诗 《文明》系列开创了一个“文明随时间进化” 的宏观概念,深刻影响了 90 年代几乎所有历史策略游戏制作者,Rick Goodman大师也不例外 《帝国时代1》的确是成功的,但这不是大师想要的【完整人类文明史诗】,而他的这一梦想在《地球帝国1》得以实现 与《帝国时代》局限于一小段时间段不同(1代古典文明,2代/4代中世纪与文艺复兴,3代大航海时代),《地球帝国》从一开始就纵跨整个人类文明发展史,从史前原始人木棍石头对砸,到铜器时代与中世纪的骑兵长矛,再到近现代的热兵器,最后展望未来科技。这点与《文明》的设计理念是相同的,但即时战略的底层设计使得它在当时成为了独树一帜的存在 或者换句话说,《地球帝国》其实就是即时战略版的《文明》 [h2] 为何同出一脉的《帝国时代》辉煌至今,而《地球帝国》却走向衰亡? [/h2] 并不是说《地球帝国》真的不如《帝国时代》,而是在RTS逐渐衰落的大环境下,《帝国时代》的设计特点明显是更适合时代潮流的发展 两作在表面上看起来完全是一样的游戏,但有一处最为核心的区别 《帝国时代》侧重的是以【文明】作为特色导向,同一时期的不同文明能够打出自己的特色,后来的3代和4代将这一特点完整发挥出来,与接近同时期的《星际争霸》《魔兽争霸》等竞技类RTS游戏形成了求同存异的发展路径 而《地球帝国》侧重的是以【时代】作为特色导向,从一开始就奠定了整条纵向发展路径,文明发展的时间轴已经完全敲定,若再引入不同文明兵种特色的话那设计量将成几何倍增长,在当年《地球帝国1》那个各家RTS都兵种同质化的时代是很难继续完善下去的 再加上后来工作室解散、版权变更等诸多场外因素,Rick Goodman大师不再参与续作开发,后来《地球帝国2》的外包大重做和《地球帝国3》的内容大缩水最终将这一系列彻底断送 到这里就呼应了最前面的主题,《地球帝国》这个系列【成也时代,败也时代】 [h2] 总结:这是一部因各种因素导致未能成为经典的经典 [/h2] 后来的2代和3代我没玩过,所以不进行过多评价,但本作《地球帝国1》应是初代制作人Rick Goodman大师理想中的完全体,尽管有早期RTS游戏普遍的兵种同质化问题,但与早期《帝国时代》几乎完全相同的操作机制和贯穿整个人类文明发展史的时代设计让我至今没能找到第二个同类竞品,哪怕是它的兄弟系列《帝国时代》都与它有很明显的风格差异 [h2] 如果你喜欢《帝国时代》的历史即时战略设计,但又想要《文明》的时代贯穿感,那么这一作是为你量身打造的 [/h2]
empire earth is basically what you would get if civilization and age of empires had a baby.
Old classic. It has no multiplayer and the graphics didn't age well. If the Devs could add better camera view and Steam multiplayer, this would be fantastic. A great nostalgia game with interesting mechanics
What can I say - take a trip down memory lane with this absolute masterpiece. Despite 23 years having passed, almost a quarter of a century, I still find it thoroughly enjoyable - and not just for nostalgic feelings. However they will not do the basic task of adding steam server support like Star Wars Empire at War did. Its a shame too having a functional multiplayer browser for this game would really lead to a resurgence in popularity. With that being said I can not recommend this game as playing with friends will require Hamachi or game ranger.
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