
It’s 11pm and the last house on your route. The windows are boarded up, the yard is overgrown, but the lights are on and the front door is open… strange place to deliver a pizza. You’re getting soaked from the rain, so you hesitantly step inside the house. You shouldn’t have done that.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 24 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 2.3Kreviews | 79% | — | $373.2K |
| $4.99 | 2.7Kratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
o Silvio santos enche o saco
不浪费时间了,没法玩。 本质是用零提示+难度来掩盖无聊玩法和小体量。作为一个恐怖游戏+步行模拟器没有充足的气氛渲染与剧情推进,也完全没有给你时间去熟悉游戏,直接机制见面杀。进入一个庞大复杂的豪斯却并不需要找关键道具逃出去或者调查起因经过,通关只需要了解怪物特点和应对策略活到天亮,但这在开局的时候没有一点提示。怪物机制也是一样,你能猜到kiki的机制是木头人,但不看攻略想不到一直看她会消失,而这竟然是核心玩法。除了emily本人捉迷藏最直观,其他的机制都需要用大量死亡尝试才能了解。 其实我也想过是否所有恐怖游戏都该用一个模板、这种类型的游戏是否应当采用独立的评价标准,但无论如何我也无法认可这种跟ob duty一样的纯玩法既定套路。纯玩法不是你的错,无聊才是。
Güzel Bi oyun okadar korkunç değil tadında güzel Bi oyun
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese +4 more
Hours played at review time, across 64 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Spooky game!
oyun bozuk 2026 itibariyle
mierdón histórico
Игра, которая умеет держать в напряжении. На самом деле, она достаточно простая, однако с порога вам правила никто не будет объяснять: борьба с персонажами познаётся через методы проб и ошибок, что может составить первое не самое лучшее впечатление об игре. Если вы ищите какой-то нормальный хоррор без каких-либо серьезных системных требований, сложного сюжета, то прошу-Эмили хочет с вами поиграть.
This game is nostalgia overload. along with the mid 2010's horror gaming era, this game was a staple. I've played this game and 100%'d it at LEAST a dozen times within the past ten years over multiple different console accounts, and I can say this game even while flawed is one of my favorite games and comfort games of all time. This most recent playthrough I've experienced things i never have before after a dozen playthroughs. Unless your into niche clunky goofy ahh indie horror games, skip this. but if not, I'll tell you; the first 5 hours of this game as easy as ♥♥♥♥. and then the last hour of this game is like facing every single Lord of Cinder from the entire Dark Souls trilogy all at once. The last hour it's honestly annoying, especially when Chester (who chases you until you leave the current room) can spawn at the same time as Mr. Tatters (who literally makes you stop in your track so you can't move and even the most miniscule movement will make you die to him). All achievements can take less than 1 hour, I've done it before. On this playthrough I died at the same exact moment the last hour hit, and the achievement popped but I had to redo the night. Game can be buggy, but overall a good indie horror experience
eu tenho medo :C
Ezdi be
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $373.1K | 1.6K | 97% | $9.99 | |
| $373.5K | 1.2K | 93% | $9.99 | |
| $373.6K | 2.8K | 67% | $3.74 | |
| $373.6K | 531 | 85% | $28.99 | |
| $373.6K | 713 | 54% | $19.99 | |
| $373.7K | 582 | 97% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3K | 15 | 93% | $4.99 | |
| $4.9M | 9.4K | 88% | $19.99 | |
| $3.6M | 12.7K | 90% | $7.99 | |
| $1.4M | 11.6K | 94% | $7.99 | |
| $36K | 427 | 79% | $2.99 | |
| $27.9K | 70 | 74% | $19.99 |