
Build twisting mazes with tetromino blocks and deploy unique towers in this strategic roguelite tower defense adventure!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

Build a maze before the battle begins! Be creative and find the best setup with the block cards in your hand.
Make good use of your limited wall blocks! Will you make the monsters take a longer route, or will you use the blocks to position your towers more strategically?
After the battle, add various runes to the block cards! Runes can enhance your towers, grant blocks special abilities, or even double their size!

Tower with various sizes: 1x3? 2x2? 3x3? Building powerful towers requires careful planning!
Poison Towers that Span Monster Paths: Instead of shooting, we pour poison directly on the enemies' heads!
Drone Towers that Track Enemies: Why wait for enemies to come? Attack is the best form of defence!
D20 Towers that Test Your Luck: Higher number equals higher damage!
(...and a lot more!!)

Choose your character and flame before starting your adventure!
Each run is unique with different maps, tower compositions, and mazes.
Collect new towers, block cards, or power relics during your journey.
Each battle grants you experience. Learn from various talents and become stronger for your next adventure!

Adventure Mode: Fight through a series of stages and take on powerful bosses.
Endless Mode: Play special event maps and over 80 stages while competing for the top spot on the leaderboards!
Enigma Sanctum: A fast-paced game mode where you build the strongest defense with a limited set of cards.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 178 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
game good
Amazing game with great replayability between the difficulties, achievements, and cycling competitive modes. A lot of other reviews have covered what I like about it already - the tetris-y/create-your-own-path feel and I like the starting character choices (there's a lot of different playstyles.) I picked this up during early access and have played on/off since. Some achievements are challenging which for me is a good thing. The only downside (if you could call it one) is that each run WILL take you a long time, especially in higher difficulties. On heroic levels where I'm gunning for certain achievements, each run can take more than two hours. But each "level" within each run is much shorter and you can easily stop in between.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best KR #31, worst FR #95 · 4 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese
Hours played at review time, across 178 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I found this game after reading some steam reviews on other tower defense games, which had reviewers refer prospective tower defense enjoyers to this one. And honestly, i'm glad i did, because i really enjoy this game! I hadn't had a tower defense itch in forever and this one does it for me. It has a decent amount of content and a lot of replayability. Its unique selling point of having to build your own maze to guide the monster through the map works brilliantly. I can only recommend this game, especially for its very fair asking price. Two thumbs up!!
思わず時間を忘れるくらい没頭してしまってとても面白いです ベースがタワーディフェンスですが、ローグライクとパズルが組み合わさったゲームです 中央の命の火をめがけて敵が突っ込んでくるので開けた場所にパズルのように壁を作り、防衛する設備を構築していくという感じで進んでいきます 一度置いたものはそのターンのみ自由に入れ替えることができますが、次のフェーズでは壁は動かせなくなるので最終のコースを予測しながら壁を作らないと詰みます タワーやパズル、攻撃要素の色んな部分に強化をすることができるので戦略性の幅もとても広くて色んな手段で楽しめます ぜひプレイしてみてください
emberward is hot
好玩 支持
10/10
Personally my favorite TD game. If this looks even a little bit like something you'd like, it's well worth. Developer is awesome, responsive, and the game is CLEAN. It's a polished experience and honestly felt that way all through EA as well. Emberward earned Overwhelmingly Positive, without a doubt.
Very fun! Been playing this game on and off since EA and beta, and I've had a blast. Just tossing out the review so this indie dev gets some more love for this excellent game.
i relapse every update
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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