
In SRPG Elysium Above, you will be a Commander of state Bo to direct the heroes to fight against enemies, and defend the newly restored land that has been annexed for 11 years! Wit the era of chaos and excitement with eight heroes!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
作为福瑞游戏足够好
Loved The Game
关注履云录很久了,上线以后玩过后没有让我失望反而给了我不少惊喜,人物立绘很好看角色塑造也不错,战棋可玩性也比视觉小说好很多,非常喜欢,希望之后的章节也能继续保持!制作组辛苦了!
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
目前而言,游戏剧情做的还可以,完全可以当小说看一遍。希望在主线做完后的自由活动时能再多加点互动。其次人物的表情也很丰富,但还是希望官方多加点。图册多画点(:,还有就是官方快点更新......
我们需要更新。别辜负了我们对于这款游戏的期待 因为期待所以暂时给个好评 we need update
很好玩,期待更新。
画风非常喜欢的一部作品,战棋类的玩法可玩性也比较高,属于一个买了不会亏的作品。光是看着这些动态立绘都非常满足的。这么多毛毛动态立绘斯哈斯哈。美术和立绘是绝对满分!满分的! 目前游戏剧情更新了三章,整体的剧情铺设的还算不错,现在出场的几个人物塑造的都还可以。可能目前剧情发展的还不够深入,感觉还埋了很多坑需要填,很多角色目前的故事都还没有展开。期待制作团队可以早点将完整版搬出来啦~ 战斗来说整体是没啥难度,战斗系统目前做的也比较完善,体验还是不错的,注意生存把小老虎攻击buff叠满以后直接乱杀,有单攻有群攻,强无敌。 关于技能系统,感觉目前还是稍微有点问题。由于角色技能升级会大幅增加技能出手费用,导致主c角色的技能体感不如不升级,升级加的一点输出比起多出手一次或者多调整一次站位在战旗类游戏里面比较,还是多一次行动的收益普遍更高,举个例子,小老虎1级普攻费用是5点,2级普攻费用9点,a两次的伤害或者a一次再跑一下调整位置的收益都比升级后a一次要高。对于奶妈和buff角色来说,升级会让技能范围增加,不挤占输出位置的同时,费用点基本也够用,倒是不存在这个问题。可能关于这个的技能数值和费用的平衡问题还得再考虑一下。 另外,说点小小的吐槽,剧情中有些角色有了自己的CP,虽然嗑CP也很香吧,但是看着自己喜欢的角色对着别的角色脸红啥的稍微有点别扭哈哈。期待在好感度系统上可以开发出更多可以探索的内容(比如单独的约会CG呀啥的,有一些特殊的场景走近角色的内心啊,或者在角色个人线里面会有一些其他信息展开啥的)。不过也确实,军师这个角色蒙着脸的感觉做进去可能会有些违和23333
好玩,剧情不错虽然现在整体流程不算长但也是很不错的兽游期待后续,期待可以与已经实装的游戏有更多的互动
emmm,怎么说呢也算玩过转型之前的版本,对转型之后的版本蛮有兴趣的,蛮想看完这个故事。也就在微博和b站关注过主创,才知道这款游戏没死。 毕竟人手有限,没什么人宣发,能理解。就能不能有空的时候,更新和优化的内容做成公告发出来,不求能立刻更新,起码能让我们知道你还活着。 已经一年了,下一个大章今年能更新出来吗?
Playing the game through Early Access, joined in when there was only three chapters and been playing the update all the way up to Chapter 4. I'm really enjoying the game so far with the cute character interactions, fun combat setup, and amazing OST. The story's been surprising me with every update between the backend plot threads and the mysteries behind several of the characters. Everything is apparently a conspiracy of one kind or another. The protagonist is an interesting character too, and my original theories as to who/what he is had to be thrown out after reading the latest story bits. The second biggest surprise to me was the musician party member expressing an appreciation of hot guys all around, but frankly I agree with that. Combat starts off rather slow, but a few battles in and options start opening up for everyone. The UI is a bit opaque since status effects won't be described to you until after they get put on, so you'll have to keep some brain space open to remember what is what. Damage typing is a thing too, and you'll have to pay attention to know how they're any different. Like, it took me a bit to figure out magic damage (and potent I guess) ignores the armor bar, throwing damage has a pierce/trample effect if you overkill an armor bar, and I have no idea what makes heavy strike damage any different from standard melee. Some skills are buggy too at the moment, like a variation of the musician's first(?) skill being able to restore armor not doing so. One other bug currently in that bears mentioning is inventory items sometimes disappearing. The healer gets a new staff as part of the plot in Chapter 2 and I actually forgot to put it on, but it wasn't in my bag when I tried putting it on later. Also, when I switched off one accessory for a new one for Centurion, the original accessory went into the void or something. But this is an indie game, so I'm willing to wait and hope it'll get fixed. Looking forward to continuing the adventure in Furry Fantasy Warring States China!
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $0 | 638 | 68% | Free |
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| $49.7K | 202 | 83% | $9.99 | |
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