
A deep idle strategy game with extensive progression: heroes, promotions, arcane arts, gear, spirit beasts, talents, and runes. Create thousands of unique builds to form powerful teams! Experience adventure, team battles, and Demon Tide defense, and win easily with smart strategies!
Modeled estimate, not a reported figure. How we estimate →
About
As we are currently in the Playtest phase, your feedback is our most valuable asset.
Discord : Elemental Master: Heroes Assemble
Collect and cultivate a vast roster of heroes, guiding their evolution through Breakthroughs, Class Advancements, and Relic Augmentation. Each hero is distinct; you must master the synergy of their unique skills, elements, roles, and battlefield positioning to craft the ultimate team.
Whether you favor a rapid-fire Combo/Basic Attack build, a high-stakes One-Shot Critical Hit build, a stalwart Counter-Attack strategy, or debilitating Damage-over-Time (DoT) styles like Burn and Poison—the depth of strategy is in your hands. Experiment with endless combinations to maximize your combat power and define your own meta.
As an indie developer, I despise mindless grinding. That’s why I’ve designed diverse dungeons that prioritize meaningful tactical decisions over repetitive tasks.
Glory Battle: Face off in the ultimate peak showdown.
Warlord Hegemony: Master the art of team-based maneuvering.
Demon Tide: Survive the desperate struggle against relentless hordes.
With multiple difficulty tiers and strategic resource management, you can steadily strengthen your roster and conquer peril-filled realms at your own pace.

We respect your time. Our automated features handle the busywork—like gear crafting and rune affix rolling—so you don't have to be glued to the screen.
From Common to Legendary: Upgrade and ascend your gear to unlock specialized skills and powerful affix bonuses.
Tailor-Made Sets: Every piece of equipment can be customized to fit your specific build requirements.
Combine the right resources, heroes, and gear to watch your power skyrocket, making even the most daunting high-level stages feel rewarding to overcome.
Experience the excitement of deep customization! Spend time perfecting your build with high-tier affixes—that moment you finally roll an A-Rank Affix to complete your strategy? That’s pure "Chosen One" energy.

If you love deep strategy, complex theory-crafting, and diverse build variety, add it to your Wishlist now!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 74 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
刚开始很好玩的,但是越后面越拉,这数值真不知道怎么填的,恶心死人,而且后面没什么内容,作者是真的很会坑钱
Really fun game, almost 30 hours in and still have alot to farm. Basically a team based idler, incremental, but no paid features, u can get everything just playing the game. Thank youu for this game devs
后期难度太高,经常无意义的长时间挂机
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: Simplified Chinese, English, French, German, Spanish - Spain, Russian, Japanese, Traditional Chinese, Portuguese - Portugal, Korean
Hours played at review time, across 74 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
일단 기본적으로 거의 모든 영웅 렙업을 해야하는데 렙업이 너무 느리고 시끄럽고 답답함 업적은 전체수령 있어야 할 것 같고, 1-50 스테이지 클리어 후 영광의전 전투10 클리어해야 2스테이지 넘어가는데 모든 자원 다 쓰고 영웅 6마리 다 100레벨인데 클리어가 안됨 얼마나 방치를 하고 넘어가라는건지 난이도 조절 실패한것 같음 시작하자마자 거의 바로 막혀버린 느낌이라 하고싶은 맘이 없음 데모 플레이 시에 나름 괜찮게 생각하고 출시하자마자 구매해서 1시간 플레이하고 조금 실망임 뭔가 목표도 없고 무한 노가다 feel 이라 개인적으로 별로임
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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