
《锋芒录》是一款古风武侠题材的经营类独立游戏,讲述的是古时江南一名喜爱武学的公子,以寻找失踪家人为契机,经营起武馆的故事。
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 3 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Stats
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
這也叫遊戲?
冲着画风来的 本来不想给差评的 但是这个完成度真的很离谱~~
完成度太低了,节奏太慢,江湖贴要刷新多,要可调游戏速度
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
正式版本什么时候出呢?
优点:画风 多个可培养的角色 武器、功法 缺点:1、玩法单一、我进行到第六次还款了没有任何游戏性的变化;2、竟然没有系统界面,无法调整任何参数;3、角色界面、武器界面显示内容不完整,人物、武器可培养方向不明确;3、功法获取渠道太少,我现在只有一本奇遇的紫色杖法,其他都是杂毛蓝书;4、没有保存、暂停、载入,游戏只有一个存档。想重玩都不行。5、几乎没有任何提示,完全靠玩家自己摸索。我用一个外功角色戴着内功心法打了三场架才知道不能混搭。6、遇敌机制太鬼畜了,20多万的标竟然遇不到一个敌人,白费我体力。或者一趟遇到三四组敌人,直接给我锤爆。7、敌人等级成长太快、基本和我的角色平级(后来发现是按出镖三人的平均等级算的,向下取整),没有碾压的可能,除非全力培养一组,但是会遇到体力不够的情况。8、没有食谱,做东西全靠摸索。现在只知道烤肉。清水白菜的做法。。。其他材料几乎做出来的全是糊糊;9、素材掉落不明确,连续几天不出强化材料,我已经快打不过怪了。(23小时更新:现有17人武器已全部20阶+,人物20阶+,越往后武器有等级上限,人物暂时没升满,没有高级功法支撑的话,敌人越来越难打)11、不知道一共多少个角色,现在遇到了17个,未搜到的是不是也可以做个黑背板,让玩家知道收集了多少。12、角色10/20阶分别增加一个天赋,但是有些天赋也太拉跨了 辛苦我培养半天。 有日子没更新了,希望制作组能用心一些。不要荒废了这么一个有意思的模板。 时隔3个月 不但没有更新,反而还下架。这操作可以的
玩法还不错的~!就是能不能搞个配乐或是打击声音什么的好啊~!一点声音都没有,蛮怪的~!
想退款退不了,♥♥♥♥,很久没更新了,群里也没动静,也没人出来说明,应该是跑路了
英雄所见略同。
这个要更新的勤快啊 连个demo都算不上把 真的很low 提示没有 玩法没有 不能快进 晚上就硬等好几个时辰 任务特性技能特性不明显 真就干饭呗
希望多增加些新的任务
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 3.4K | 69% | $19.99 | |
| $1.3M | 2.4K | 78% | $9.74 | |
| $326.2K | 44 | 27% | $199.99 | |
| $259.5K | 35 | 26% | $199.99 | |
| $232.1K | 599 | 85% | $9.99 | |
| $19.7K | 68 | 90% | $9.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28.5K | 137 | 70% | $7.99 | |
| $28.5K | 51 | 71% | $29.99 | |
| $28.5K | 74 | 66% | $14.99 | |
| $28.5K | 58 | 74% | $9.99 | |
| $28.5K | 70 | 90% | $9.99 | |
| $28.5K | 82 | 70% | $10.99 |