No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $416.8K — a different platform, not this one.
"A rare flash of design style... for pure race-to-the-exit charm, Edge is hard to beat." The 50 best iPhone / iPod Touch games, EDGE Magazine See the gameplay video at : www.mobigame.net AWARDS: ------------------------ BEST MOBILE GAME - Videogame Festival Milthon Award, Paris EXCELLENCE IN GAMEPLAY - IMGA (International Mobile Gaming Awards) Winner BEST MOBILE GAME BEST iPHONE GAME AUDIO ACHIEVEMENT - Triple finalist in IGF Mobile (Independent Game Festival) REVIEWS: ------------------------ 9/10 - PocketGamer.co.uk (Gold Award) 5/5 - FingerGaming.com 4/4 - slidetoPlay.com 4,5/5 - Touchgen.com 4,5/5 - 148apps.com DESCRIPTION: ------------------------ Develop your telekinetic strength by pushing a Cube within a geometric universe. Platforms, enigmas and reflexes combine to make Edge a rich and very comprehensive game. • An original game ideally suited for mobile devices • 48 levels to challenge + 17 bonus levels • 19 unique tunes! • A simple, addictive game for every type of player TIPS : ------------------------ • To play Edge in landscape mode, pinch the screen with 2 fingers and rotate either clockwise or anti-clockwise during the game (not in the menu) • If you use the d-pad in landscape mode, double tap in the bottom right corner or on the cube to move the d-pad • Finish the 48 levels to unlock the Turbo mode! MOBIGAME : ------------------------ Check out our other games: Zombie Tsunami, Perfect Cell, Cross Fingers, Truckers Delight. Stay connected with us on https://bsky.app/profile/mobigame.bsky.social and twitter.com/Mobigame Visit our website at http://www.mobigame.net
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the App Store price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best UA #75, worst RU #97 · 2 markets collected
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
"A rare flash of design style... for pure race-to-the-exit charm, Edge is hard to beat." The 50 best iPhone / iPod Touch games, EDGE Magazine See the gameplay video at : www.mobigame.net AWARDS: ------------------------ BEST MOBILE GAME - Videogame Festival Milthon Award, Paris EXCELLENCE IN GAMEPLAY - IMGA (International Mobile Gaming Awards) Winner BEST MOBILE GAME BEST iPHONE GAME AUDIO ACHIEVEMENT - Triple finalist in IGF Mobile (Independent Game Festival) REVIEWS: ------------------------ 9/10 - PocketGamer.co.uk (Gold Award) 5/5 - FingerGaming.com 4/4 - slidetoPlay.com 4,5/5 - Touchgen.com 4,5/5 - 148apps.com DESCRIPTION: ------------------------ Develop your telekinetic strength by pushing a Cube within a geometric universe. Platforms, enigmas and reflexes combine to make Edge a rich and very comprehensive game. • An original game ideally suited for mobile devices • 48 levels to challenge + 17 bonus levels • 19 unique tunes! • A simple, addictive game for every type of player TIPS : ------------------------ • To play Edge in landscape mode, pinch the screen with 2 fingers and rotate either clockwise or anti-clockwise during the game (not in the menu) • If you use the d-pad in landscape mode, double tap in the bottom right corner or on the cube to move the d-pad • Finish the 48 levels to unlock the Turbo mode! MOBIGAME : ------------------------ Check out our other games: Zombie Tsunami, Perfect Cell, Cross Fingers, Truckers Delight. Stay connected with us on https://bsky.app/profile/mobigame.bsky.social and twitter.com/Mobigame Visit our website at http://www.mobigame.net
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 6 | 73% | Free | |
| — | 0 | 0% | $0.99 | |
| — | 0 | 0% | Free | |
| — | 49 | 91% | Free | |
| — | 143 | 94% | Free | |
| — | 2.6K | 99% | Free |