
"Oedo x Zombie x Rogue-like" A rogue-like action where traditional Japanese characters (Samurai, Sumo Wrestler, and Ninja) destroy hordes of zombies. Since everything is randomly generated, no run will be the same. Decision making will be essential but there are some RPG elements as well.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 211reviews | 73% | — | $168.4K |
| $29.99 | 355ratings | 69% | — | not modelled | |
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
有点抽象的小游戏,没中文很难受,不过砍僵尸的打击感很不错
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I think this game deserves a mixed review. It's a fun union between the Mystery Dungeon and Souls-Like genres, the action is tight, the rogue-lite mechanics are light but the combat is challenging. So what's the negative? No strafing. Targeting enemies is artificially harder than most souls-likes, because your character does not automatically position themselves towards anyone they lock on. This one major flaw prevents the game from truly shining.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese**languages with full audio support
| $5.99−80% |
| 308ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its pretty fun but the tutorial system is REALLY ♥♥♥♥♥♥♥, really must be fixed
[h3] 「3D版風来のシレン」であって無双系ゾンビゲーではありません [/h3] 今から買おうとしている諸氏はこの点に気を付けて購入するか決めると良いと思います 私は「思ってたのと違うな」ってなりました
Very weird but suprisingly fun roguelike.
Malisimo, menus pop-ups interminables, no tiene ningún sentido nada, ni hay un objetivo claro, va dando tirones cada vez que carga un sonido nuevo o lo que sea, controles horribles. No veo nada positivo en este titulo.
how is possible that CAN'T fast the story, is or skip or wait the game read for me, really who tought that was a well game made waiting simulator or not know what is happening... really will not give it a chance if the developer is really this dumb
After thinking it over I can safely say that this game is garbage. The levels are way too long, the mechanics are way too buggy, and the gameplay get stale fast. I fought the final boss 5 times on different difficulties and every time I won because he bugged out in his second phase and would get caught in a loop of sitting there and not attacking or moving. I think the worst part about this game is how unfair it is, there exists a flaming charm that will keep the player on fire as long as it is equipped however when thrown at a boss or enemy it will were off after a couple tiks of damage. Also the bosses are stupidly easy if you can find a heavenly charm and throw it at them and they'll take damage over time till they die.
recomendo que vejam vídeos antes de jogar, achei o jogo bem genérico e a movimentação um tanto estranha, mas muita gente gostou então talvez só não seja meu estilo.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $431.1K | 983 | 67% | $14.99 | |
| $357.6K | 1.1K | 69% | $15.99 | |
| $201.6K | 727 | 91% | $9.99 | |
| $16.6K | 86 | 79% | $9.99 | |
| $5.4K | 103 | 65% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $168.4K | 180 | 68% | $12.49 | |
| $168.4K | 1.6K | 81% | $4.99 | |
| $168.3K | 290 | 87% | $19.99 | |
| $168.3K | 684 | 71% | $7.99 | |
| $168.4K | 266 | 66% | $29.99 | |
| $168.4K | 341 | 72% | $19.99 |