
Ecopunk is a survival and colony management simulation game set in a post-apocalyptic world. Balance survival, resource management, and hope as you guide your colony through the ruins of civilization.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 25 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Civilization has fallen.
Mutants and rogue machines roam the wasteland, carrying on the chaos that destroyed the old world.
But from the ashes, a new force rises: the Ecopunks.
United. Determined. Ready to heal the Earth… and crush anything that stands in their way.
Hunger. Disease. Scorching heat. Freezing cold.
The wasteland forgives no one.
Grow crops, hunt, and forage to keep your people alive.
Cure deadly illnesses—if you can find the right remedies.
Fight back against the elements with heating, cooling, and solid shelter.
Survival isn’t guaranteed. Prove you deserve it.
From ruins, build a future. From nothing, create a home.
Free-form building: design your colony tile by tile—walls, defenses, homes, the works.
Eight professions: cooking, tailoring, medicine, weapon-making… master them all.
Climate control: fireplaces, AC, insulation—keep the heat and cold at bay.
Comfort counts: furniture, rugs, plants—give your people a place worth living in.
She is ancient. She is powerful. She is your only hope.
Plant ancient seeds to bring life back to the wasteland.
Sacrifice fallen enemies to earn her blessings.
Heal the climate, revive ecosystems, and unlock her full power.
The greener the world, the stronger you become.
The wasteland belongs to no one—until you take it.
Face mutants and rogue machines in deadly encounters.
Raid enemy camps for resources. Defend your own with everything you’ve got.
Arm your Ecopunks with one-shot pistols, heavy shotguns, armor—and whatever else you can craft.
Brains win wars too. Unlock new tech, craft better weapons, and make your colony unbreakable.
Genres
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game and great successor to Green Project! It just needs more early, mid and endgame content. Hopefully devs will continue adding more stuff. Also would be great to have some custom scenarios with procedurally generated terrain.
The setting and the whole concept is amazing in my opinion. The biggest problem this game has is that for some reason even after assigning specific jobs for people, they still manage to stay idle. I know that it’s probably my fault but I don’t think that a person that only has an ecologist job while having tree seeds in the global inventory should stand idle when I set trees to be planted. Again it’s probably me not seeing something because a lot of the times they actually do their job but I still think that you should be able to directly order them to do a specific job that is not hunting. Other then that, amazing game
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
核心就是种树,什么问题都能种树解决
an sich gutes spiel aber bitte nehmt den spieler doch etwas mehr an die hand um gewisse überlebens punkte zu infomieren um unötige tote zu verhindern ^^
一般般吧,内容有点少。
Good Game :) Keep up the good work
just my casual game / müsst ihr wissen ... :D
I really like these types of games. this could be a great game with some teaks. I have played this for hours now and only 2 complaints one is even if you build your shelter in time to protect your people from the elements, they will wake up around 2 or 3 am and go outside for no reason and eventually get a cold, very frustrating.. second the storm that hits you does so much damage and there's not enough stone around your starter area to repair, so your colony gets sick yet again.. and planting dozens of trees to find herbs to heal them is a long wait. more stone would be nice and adjust the people constantly getting sick. there's already so much to think about and do to have this a constant.. other than that i really like the game and will wait for the game to be done to continue i quite because i was tired of people getting constantly sick or heat stroke even though i had them come inside for rest in the day for two hours.
Lack of basic Qol
pretty fun, nice type of building game with a really fun aspect of regrowing the world! would recommend playing once to figure things out and then do a game you will care about but that may just be my style of playing these types of games.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $48.5K | 81 | 65% | $14.99 | |
| — | 0 | — | — | |
| $741.1K | 770 | 84% | $14.99 | |
| $3.8K | 5 | 80% | $19.99 | |
| — | 0 | — | — | |
| $9.6M | 9.3K | 88% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $125.2K | 275 | 84% | $19.99 | |
| $125.2K | 295 | 96% | $14.99 | |
| $125.1K | 249 | 84% | $14.99 | |
| $125.1K | 527 | 75% | $9.99 | |
| $125.2K | 357 | 80% | $5.99 | |
| $125.3K | 333 | 91% | $19.00 |