
Build a civilization of real people, working together to advance society and stop a meteor, all without destroying the ecosystem in the process.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 7 → 4.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Engagement
Reviews
Themes across 904 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i just love its community
I do like this game alot. Some servers are better than others, but the game is great.
2018年4月买的,到现在为止,进游戏1小时左右,还是闪退!!!没有错误提示,直接闪退!! 不论是单机,还是进其他服务器,直接闪退!!! 当前已坚持了362小时,也算是有发言权了,每年都会玩上几天,游戏创意很好,这次又回想起游戏中的体验,时隔1年再次回来,但是,进入游戏1小时后的闪退,将我拉回现实,提醒我,以前就是因为实在受不了闪退,才卸载了游戏。 现在看来,闪退问题仍然没有解决!!! 这个价格和游戏体验不对等,每过1-2小时,就闪退,会让人抓狂。入坑请慎重!! PS: 看了评论,在这里提示一下,游戏创建自己的服务器,可以有“单人”模式。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Italian, Spanish - Spain, French, Portuguese - Brazil, Korean, Russian, German, Japanese
Hours played at review time, across 910 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
After a Long day of Playing, you might stay in the stone age, if you like LONG survival games, Then this is a game for you, but if you don't like feeling like you bearly made progress, i suggest you try other survival games other than this. i will say it was fun, just for me personally i don't enjoy how long it takes to progress.
It was fun at first, but lost interest and a lack of mods I want.
Absolutely recommend giving this game a try. Lots of fun. Lots of depth to the game.
sehr gut
I recommend Eco because I believe in it as a game, I think it fulfills a niche very well and I hope to see it get better. Right now I think the game has a very obvious route for improvement, which will help with automation, making the experience feel "bigger", and create some new ways for players to get ahead. This would all be done by Implementing some kind of AI citizen presence, kind of like in Necesse, so that the players at least have the option to have a more full server/community than the interest level in their server might allow. I get that the game is about community, but a community built by people who have lives outside of the game is gonna have holes, and cause the experience feel a bit underwhelming sometimes.
+ Задумка классная. - Проект походу больше брошен чем им прям реально занимаются. - Обновлений мало выходит. - Перевод плохой, местами нету. - Благодаря РКН проблема с подключениями для жителей России, но если используете zapret, то пару сайтов добавляете и всё работает.
mucho
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8K | 53 | 55% | $9.99 | |
| $326.2M | 279.8K | 97% | $39.99 | |
| $10.3M | 13.6K | 81% | $19.99 | |
| $24M | 44.1K | 89% | $19.99 | |
| $65K | 102 | 66% | $19.99 | |
| $46.8K | 77 | 65% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.7M | 9.4K | 38% | $59.99 | |
| $11.6M | 22.1K | 95% | $19.99 | |
| $11.6M | 19.6K | 74% | $29.99 | |
| $11.7M | 25.4K | 74% | $19.99 | |
| $11.6M | 22K | 92% | $29.99 | |
| $11.5M | 20K | 92% | $19.99 |