
Build a civilization of real people, working together to advance society and stop a meteor, all without destroying the ecosystem in the process.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 7 → 4.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Engagement
Reviews
Themes across 904 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good!
Got it, it ran. Now it doesn't.
不废话,你看我游戏时长,建议找一个群聊服务器,另外官方赶紧更新啊,我已经有三个月没玩了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Italian, Spanish - Spain, French, Portuguese - Brazil, Korean, Russian, German, Japanese
Hours played at review time, across 910 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
très bon jeu
C oui, pour les personnes qui aiment farm c nickel sinon force à vous ! Je recommande tout de même !
You need to find a good community (Check out GreenLeaf) Talk to people, co-up with the world.
the new updates made the game much more involved with more steps and star requirements to level up. some of its good. some of its not. the skill tree now requires 3 stars instead on 1 star to unlock. alot of resources now need MORE refinement to use with a much higher processing ratio. coal for example was used right out of the ground 1 to 1 ratio. not any more. it works in nothing until you grind it at a 12 to 1 ratio. most resources like iron, copper and gold ores require much more ore for what used to be the same end game. the skill tree is much harder and needs way more stars . its certainly high collaberation whether you like / want it or not. im 5 days in and still cant make an iron tool until i get 3 more stars just to unlock blacksmith bench. patience is a requirement.
Le jeu éco est vraiment devenu un bon petit jeu qui change de tout ce qu'on voit habituellement.
after 2k hours on this game with mod or without mod, i always like play, because same if it's the same kind of way for each server, you can change your work way, i mean, in one server you can be a carpenter and do some work in wood way. I n a other server you can be a farmer and work on farm , on a other server you can be someone who work in feeding people way, so each game can be differents and all updates always changes something in general. so i love this game
About 30 hours in and already hooked. This game truly is a masterpiece. Learning curve is pretty steep, but its got so much to offer you can easily sink a couple 100 hours in it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $11.7M | 9.4K | 38% | $59.99 | |
| $11.6M | 22.1K | 95% | $19.99 | |
| $11.6M | 19.6K | 74% | $29.99 | |
| $11.7M | 25.4K | 74% | $19.99 | |
| $11.6M | 16.9K | 93% | $29.99 | |
| $11.5M | 20K | 92% | $19.99 |