
Build a civilization of real people, working together to advance society and stop a meteor, all without destroying the ecosystem in the process.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 7 → 4.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Engagement
Reviews
Themes across 904 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amazing game, and the developers are active and open! Cannot recommend enough. It is a bit niche of a game, but it's amazing, I have nearly 1500 hours...
dsd
A little buggy, but I haven't encountered any fatal bugs. Amazing in all aspects.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Italian, Spanish - Spain, French, Portuguese - Brazil, Korean, Russian, German, Japanese
Hours played at review time, across 910 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Captain pollution finds it funny!
Απλά τέλειο σε όλα!
Eco ist grundsätzlich ein richtig tolles Spiel mit einem sehr interessanten Konzept und nach mittlerweile über 230 Stunden hatte ich definitiv meinen Spaß damit. Allerdings ist mir der Fortschritt auf den Standardeinstellungen gerade alleine viel zu langsam und zäh. Ewigkeiten auf Forschung und Produktion zu warten und teilweise nur kleine Mengen transportieren zu können, macht mir solo einfach keinen Spaß. Deshalb habe ich beim Solospielen Forschung und Produktion deutlich schneller eingestellt und die Stapelgrößen auf 100 oder mehr erhöht. Damit spielt sich Eco für mich wesentlich angenehmer und man kann sich aufs Bauen, Produzieren und Ausprobieren konzentrieren, ohne dass jeder Fortschritt ewig dauert. Seine eigentliche Stärke dürfte Eco aber mit mehreren Spielern ausspielen. Wenn jeder andere Berufe und Gewerke übernimmt, man miteinander handelt, Ressourcen austauscht und gemeinsam größere Projekte plant und umsetzt, funktioniert das ganze Konzept erst so richtig. Solo kann man definitiv sehr viel Spaß haben, wie meine über 230 Stunden wohl beweisen. :D Ich würde dafür aber die Einstellungen anpassen. Mit Freunden oder einer aktiven Community und aufgeteilten Aufgaben kann ich mir Eco nochmal deutlich besser vorstellen.
Very time consuming and grindy, but I like it
This game is better than sex! Not that i have any sex, my mom wont sleep with me... Anyways point is this game is great - i wake up with it, i go to sleep with it, i think about it when my mom yells at me and pushes me away when i make advances
.
Good Game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8K | 50 | 56% | $9.99 | |
| $326.3M | 279.7K | 97% | $39.99 | |
| $10.3M | 13.6K | 81% | $19.99 | |
| $7.2M | 44.1K | 89% | $5.99 | |
| $65.1K | 102 | 66% | $19.99 | |
| $46.8K | 78 | 65% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.7M | 9.3K | 38% | $59.99 | |
| $11.6M | 22.1K | 95% | $19.99 | |
| $11.6M | 19.6K | 74% | $29.99 | |
| $11.7M | 113.2K | 79% | $4.99 | |
| $11.6M | 13K | 66% | $39.99 | |
| $11.6M | 21.9K | 92% | $29.99 |