
Build a civilization of real people, working together to advance society and stop a meteor, all without destroying the ecosystem in the process.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 7 → 4.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Engagement
Reviews
Themes across 902 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game would be a lot of fun if the community wasn`t so toxic. It`s a perfect example of what happens when you introduce forced peace into a game with a hell of a lot of competition, League of legends ain`t got nothin on this one. I have led wars that numbered a thousand. I have fought in server wide dueling competitions among the top 30. I have cleared raids where a single boss took 18 hours, where the top whales couldn`t pass it even a half a decade of power creep later. I have held server first titles for years with literally no mechanical comeback for anyone else. I have farmed skills that require you to stay alert for 6 hours a day for a full week with a full retinue of guards with no safe zones. I don`t have what it takes to play this game...
Гайд для этой игры - труды Маркса и Ленина, а коллективная экономика шатает сервера без военного вмешательства. 11,1(1) тонких расчетов ресурсов в эксельке из 10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Italian, Spanish - Spain, French, Portuguese - Brazil, Korean, Russian, German, Japanese
Hours played at review time, across 908 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Man sollte das Game komplett überarbeiten...
[b] When i first played i was iffy on this game, I didn't understand how it worked and ended up not playing it for a while. But recently i reopened the game and joined a server without anyone i had played with before. I have never spent so much time learning a game and falling in love with it at the same time. Eco is one of the best game i have ever played. There is so much i havent even done in the 102 hours ive spent playing. Each server is different and fun and the community is the most friendly welcoming ive ever been apart of. If you enjoy a game with building, crafting, cooking, farming, and much much more all while working with others who all learn different skills and work together to save the world then this is an easy [h1] MUST BUY!! [/h1] There are also hundreds if not thousands of mods that makes each server and world fresh and exciting. [/b]
Do not play it alone; this is a social simulation. Aim for well populated servers.
Minecraft kinda but no physical combat. The combat in this game is mostly scheming, back stabbing, and economic in nature. Flood the market with goods and drive your competition into bankruptcy. Dig a hole into their mine and flood it with ocean water to make it unprofitable for them to continue. Become mayor and tax them into quitting. Make a law preventing them from interacting with the game in any meaningful way. Loan money to new players with atrocious interest rates and seize their property on their 3rd day in the server. The Eco world is your oyster, super fun. If you want to play more casual, make sure you play on your own server.
Great respect to the devs. The progression update hit the nail in the head and tackled the game's most pressing balance and gameplay loop issues in an elegant way. This is a game that benefits from it's developpers having both of the most valuable traits a dev team can have: They listen to their players. They have common sense. What more can you ask for from a dev team these days? The concept of the game is completely unique, there is nothing like it on the market. If you are interest by ecology, economics, law, and real politics, play this game. If you like building a pretty house and actually getting rewarded for it by the game's mechanics, play this game. If you like cooperating with others to achieve a common objective, play this game. Think about it! Someone with a steam name like this giving out a good review, it means the game is goated. The game does have a downside. You will feel the need to play everyday once you commit to a server, others will ask you to log in because you are needed in your settlement. My advice is to play whenever you want and free yourself from those obligations, there are other people out there who can become the mason or the potter, worst case scenario the admin can give some stars to the more active players. Don't sweat it.
Не рекомендую, сервера не загружаются.
на самом деле невероятно крутой проект, жаль обделён вниманием. Очень залипательный мультиплеер, со своей невероятной торговой системой. Одному играть тухловато, если есть стак людей можно поиграть.
EA for 10 years, 155$
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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