No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $5.5K — a different platform, not this one.
Forge power. Brew fate. Climb the ranks. This is a handcrafted idle RPG about building an engine of gear, cards, and alchemy that grows stronger every time you play. Plan your build, push as far as you can, then return with lasting echoes that reshape the next run. FEATURES • Idle + strategy: progress at your own pace—short bursts or long sessions both work. • Deep crafting: use the Forge to roll, refine, and specialise gear; brew synergies in the Cauldron. • Meaningful meta: unlock echoes and cards that permanently expand your options. • Stats that matter: movement speed and defence follow clear diminishing‑returns curves for fair balance. • Compete and compare: chase global leaderboards. • Built to last: smart numbers, clean tooltips, and thoughtful quality‑of‑life throughout. RECENT HIGHLIGHTS • Overhauled leaderboards for clearer ladders and fair competition. • Eternal cards arrive in the Cauldron—new ways to define a run. • Cleaner Forge readouts and formatting across the UI. • Balance: movement speed now scales as a percentage with diminishing returns similar to defence. • Bug fixes: crafted resources no longer jump tiers; resource displays avoid confusing partial values. • Under the hood: pooled echoes and a split hero/echo system for smoother performance; improved graph tooltip. • Future‑proofing: the Forge now stores per‑stat quality percentiles so your great rolls stay great across balance changes. Blindsided Games is an independent studio crafting forward‑thinking idle experiences. We ship frequent improvements and listen closely to feedback—thanks for being part of the journey.
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the App Store price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
Forge power. Brew fate. Climb the ranks. This is a handcrafted idle RPG about building an engine of gear, cards, and alchemy that grows stronger every time you play. Plan your build, push as far as you can, then return with lasting echoes that reshape the next run. FEATURES • Idle + strategy: progress at your own pace—short bursts or long sessions both work. • Deep crafting: use the Forge to roll, refine, and specialise gear; brew synergies in the Cauldron. • Meaningful meta: unlock echoes and cards that permanently expand your options. • Stats that matter: movement speed and defence follow clear diminishing‑returns curves for fair balance. • Compete and compare: chase global leaderboards. • Built to last: smart numbers, clean tooltips, and thoughtful quality‑of‑life throughout. RECENT HIGHLIGHTS • Overhauled leaderboards for clearer ladders and fair competition. • Eternal cards arrive in the Cauldron—new ways to define a run. • Cleaner Forge readouts and formatting across the UI. • Balance: movement speed now scales as a percentage with diminishing returns similar to defence. • Bug fixes: crafted resources no longer jump tiers; resource displays avoid confusing partial values. • Under the hood: pooled echoes and a split hero/echo system for smoother performance; improved graph tooltip. • Future‑proofing: the Forge now stores per‑stat quality percentiles so your great rolls stay great across balance changes. Blindsided Games is an independent studio crafting forward‑thinking idle experiences. We ship frequent improvements and listen closely to feedback—thanks for being part of the journey.
Stats
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | $1.99 | 12ratings | 77% | — | not modelled |
| $4.99 | 55reviews | 71% | — | $5.5K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | 0% | Free | |
| — | 20 | 65% | Free | |
| — | 0 | 0% | $3.99 | |
| — | 2 | 80% | Free | |
| — | 0 | 0% | $1.99 | |
| — | 0 | 0% | $7.99 |