
Echo Point Nova is an open-world FPS that offers unparalleled freedom and thrilling speed. Designed for both singleplayer and coop. From the creators of Severed Steel.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 896 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Не стоит ждать от игры всего, что было в Severed Steel. Непродолжительный, скоростной экшен с видом на облаками с хорошей музыкой и в меру сложной в плане сражений. Трейлер игры вполне соответствует игровому процессу. Критику игроков понять можно. Видов врагов мало и не все умения использовались в бою. Почти все задания - это нажми на кнопочку и получишь заполненную арену врагов. Эндгейм не очень. Учитываю бюджет и опыт разработки команды - я знал какую игру я покупал и мне она понравилась. Понравилось искать усиления, оружие (правда 2 оставшихся пушки вы получите только после эндгейма в на арене с усложненными испытаниями). Шапочки и костюмчики не было желания собирать на 100%. Приятно видеть, что всё доступно без доп. денежных вливаний. Облака и острова нарисованы ярко и самобытно. Правда вся атмосфера пропадает в DLC когда тебе дают лес с подводными уровнями - что то я не понял для кого это делалось, ведь всё лучшее я уже увидел в кампании. Касательно геймплея. Летать по островам с крюком-кошкой и кататься на доске по арене доставило немало удовольствия. Скоростной мувмент имеет по ощущениям имеет корни с нашего всеми любимого Quake. Отдохнуть и пострелять - мне вполне хватило этого в игре. Сюжет простой (буквально просто текст) и без лишнего пафоса - чего очень не хватает в играх просто взять пушку и крошить врагов (как в Doom). Советую. (Есть сомнения - пробуйте демку. По впечатлениям от демки я и приобрел себе в коллекцию. Думаю у этого разработчика в будущем есть шанс сделать игру еще круче и драйвовее).
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 2 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Turkish
Hours played at review time, across 898 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Holy peak
The movement is fun and extremely forgiving which allows you to go fast easily and do backflips which is cool. However, once the initial wonder wears off, the game doesn't seem to have much beyond that. The game is mostly fighting enemies in a small area until you kill enough of them, then you move onto the next area and repeat. Going fast doesn't matter except to charge your slow-mo meter since there's no timed challenges (at least in the first 3 hours) and you're tied to the specific area you began the fight in. Also all of your weapons are relatively slow projectiles so shooting in slow-mo is sluggish where you can't just line up long range shots but also need to lead perfectly then wait a second to see if you hit them or not. The big enemies (mechs and gunships) just have a big weak point on top of them you need to shoot once or twice to destroy them, so no real thought other than flying above them. The presentation is the worst part of the game. Character dialogue is on floating boxes you need to stand next to. The UI at best is basic with zero art style, and at worst: sloppy and incomprehensible. And worst of all, the hoverboard and gun model will cover up your crosshair so you can't see where you're shooting. This feels like an early access game where I would say to wait for the big 1.0 update to fix everything, but this appears to be the full release.
8/10. A speedy open world adventure-shooter with satisfying progression that doesn't overstay its welcome. It was fun go back and 100% it. The bosses are a delightful challenge. • Combat can feel under or overwhelming, until you realise the goal is generally to find a loop through all the health packs, while shooting. • Each island feels a little underdeveloped, but what they lack in quality they made up for in quantity. • The UI and menus feel unpolished. It can be hard to tell what each bar and number conveys, especially in combat, but they get the job done. • Controls on PC felt a bit awkward. There's maybe one too many guns, and switching between elements slowed down the otherwise fantastic pace (especially ice; elements may have benefited from a radial menu, or being combined with the weapons). • The story is thin, but unobtrusive - which is great!
Кайф
Einen Headshot aus 200m Entfernung flicken während du selbst kopfüber weit oben in der Luft bist und einen Kickflip ziehst? Check! Ich wußte bisher nicht, dass so mich so eine Combo an macht. Jetzt weiß ich es.
飞来飞去固然有意思,可射击游戏的核心射击的体验却不怎么好
这款高速FPS能体验到包括但不限于: 是谁在轮椅上飞行?是我! Non terrae plus ultra! 闭上眼睛听听R99会怎么说 这个电充就是菌啊!就是爽啊!
This game is the closest thing I've seen to perfection. It's fantastic. It deserves every good review it has, a thousand times over. The movement is PERFECT. The shooting is PERFECT. The enemies are PERFECT. The level design is PERFECT. The only thing this game needs is simply MORE content exactly like what it already has. Do not buy this game on sale, buy it at full price. The dev deserves it.
лучше ультракилла, но меньше реиграбельности
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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