
Embark on a story-rich 2D Metroidvania adventure with breathtaking hand-drawn art, playing as miser-turned-hero Ebenezer Scrooge in a reimagined Victorian-fantasy based on Charles Dickens’ classic novel, A Christmas Carol. Enlist the help of ghosts to save the people of London before it’s too late.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 8 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

From the team at Play on Worlds creating the much anticipated, Maui the Shapeshifter (Wishlist now on Steam!),
Join Ebenezer Scrooge and a team of spectral allies as they battle to save London from the clutches of the wealthy industrialist, Caspar Malthus, and his militant Private Guard. With each Ghost lending their unique abilities, explore the dark corners of London and uncover the sinister influence of the Dark Spirit and an army of Unrepentant Ghosts. Will you have the courage to confront Caspar and stop his malevolent plans before it is too late?
Meet and unlock powerful Ghosts, each with their own stories and quests to complete, lending their powers to Ebenezer on this adventure.
Explore Victorian-era London across multiple regions of the city and uncover the dark secrets of the Malthus family.
Traverse the world in extraordinary ways with the help of Movement Ghosts, including trapeze artists Rose and Flossie Reed, mountaineer Victoria Peak, professor of time and space Haley Hall, and many others.
Use each Ghost’s special ability to explore the world while fighting a legion of Unrepentant Ghosts who have descended upon London since the return of the Dark Spirit.
Enjoy the narrative through dialogues and in-game cutscenes and learn the tragic backstories of Ghosts now tethered to the mortal world.
Learn and master an intricate map in a classic non-linear, ability gated, Metroidvania.
Collect limited materials such as Ether, Iron, and Mugwort to unlock new items and abilities.
Discover secret areas and rare materials.
All art is hand-drawn featuring frame-by-frame coloring and animations.
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 131reviews | 77% | — | $50.8K |
| $19.99 | 112ratings | 69% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Underrated game. It's basically old-school Castlevania set in 19th century London with repentant Scrooge. Lots of variety in the types of attacks you can do once you befriend various "ghosts". Weapon variety and reach. So you can play with heavy blow, quicker light blow, or range. Lot of secret passages and hidden stuff. Slightly rough movement, but it really is a minor criticism as you won't notice it after you make some simple adjustments. Nothing to groundbreaking here but a fun game, suitable for Christmas season or any time. Suitable for Metroidvania fans. Probably an 8-10 hour game or so
BUG一堆
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Portuguese - Brazil, Russian
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Simple, Elegantly done. Very nice graphics. Music is good and unobtrusive. Honestly, I really enjoyed this game and it scratched a similar enough itch to Symphony of the Night, or any of the DS Castlevania games. Well worth the time and money.
I'm at a loss for words
Это скам на деньги. Ценник 1800р. Для метроидвании уровня Silsong это будет много, а тут это подделка... Не тратьте более 300р, если хотите поиграть в это, красная цена. Игра очень дешево выглядит с очень дешевыми механиками и анимациями, да к тому же и сломанная, ачивки совсем не дают
Not ready for prime time. Bugs and clunkiness everywhere. There's a key remap option, but if you remap the keys, several game functions WILL NOT WORK at all. This also happens in a way where it just seems like you need to acquire another ability first... but you don't. Instead you'll wander around the map for ages wondering why you seem to be gated everywhere by the same stupid block puzzles that you can't interact with. Other than that, metroidvania style progression is OK, but the maps themselves are big and sparse and feel a little empty, and enemy balancing is not great. Walking is fine but movement feels clunky otherwise. Warp points seem to be few and far between. As for the writing and design... Dickens is overrated, but this game doesn't live up to him either way. Things feel very anachronistic, and not in an intentional way -- putting what appears to be an extremely milquetoast version of a half-hearted contemporary American protest (people just holding signs and standing around) into Victorian England, with heavy-handed attempts at making people talk in a way that feels "old." Sigh.
It has often been told that Lin Manuel Miranda got the idea for Hamilton when reading Ron Chernow's biography of Alexander Hamilton on vacation and thinking to himself "how is this not a musical already?". Well, the creator of this game clearly read (or watched one of many adaptations of) Charles Dickens' A Christmas Carol and thought "how is this not a Metroidvania?" The premise is absoutely wild: you are Ebenezer Scrooge, post Christmas Carol. Because you were visited by the three (four, counting Marley) spirits, you have the ability to communicate with the spirit world in a way that others can't (you also have the ability to perform a backdash for some reason). As a result, other repentent spirits who were not saved during their mortal years send you on some fetch quests and, in exchange, lend you their powers to dash through spiritual gates, double jump, bash through walls, etc. in an effort to save the soul of another living industrialist who has lost his way and is mistreating his workers. This is a great one to play during the holidays, as along with the obvious Christmas Carol themes, the backgrounds are absolutely gorgeous, hand-painted London scenes full of Christmas trees, holly, etc. If you've had enough of Metroidvania's in spooky castles and grimdark tunnels, this is one for you, as one of the four main areas is basically the streets of Victorian London. The enemies are a mix of the real (factory security and police officers) and spiritual (ghosts with absolutely bonkers names), and Scrooge can whack them with his cane or use one of a variety of spirit weapons against them (if you manage to find said weapons). All this said, the game isn't without its flaws: - You can beat the game in less than 10 hours and 100% it in a little more. This was great for me, but may not be for others. - Scrooge's attack animations are lengthy and frustratingly un-cancellable, so you'll often find yourself wailing on a boss (Victor Malthus I'm looking in your direction) who will start telegraphing his attack but be unable to dash away in time. If you're looking for a tightly-controlled Metroidvania like Ori, Hollow Knight, etc., this ain't it. - The game doesn't explain much, and things are easily missable. I spent the first 75% of the game collecting crafting materials and coins with no idea what to do with them, since I didn't happen to go down the hallways to the shop or the upgrade ghosts. Likewise, the red ghost powers are never explained, and some cause environmental effects that are needed to solve puzzles (the ghost who strikes the ground with a pickaxe does *not* destroy breakable floors, while the one who smashes into the ground does. The ball and chain tossing ghosts breaks walls, some of which are marked as breakable while others are not). I got to the third boss with no upgraded health or spirit and having only found one additional weapon, which (combined with the aforementioned movement issues) made the battle extremely tough. The spirit weapons in particular are easy to miss, and there are some enemies that only take damage from them and not Ebenezer's cane. One thing to be aware of (that the game doesn't tell you) is that rooms will turn green on the map when you've found all secrets in them (although this is buggy). - There are the number of bugs that you'd expect from an indie game that has mostly gone unpatched. A main game-stopping one was apparently patched, but I still encountered a few freezes, and the map and menus were quite glitchy. What is meant to be the most powerful cane is actually the worst one because the damage modifier on it just doesn't work. All this said, if it's the holiday season and you're looking for a unique, high-concept Metroidvania that won't wear out its welcome, you can do much worse than this one.
Хорошая игра, но не за фул прайс , по скидке за 500-1000р самое то
buen juego, divertido y su historia está bien. Lamentablemente, le falta pulir algunas cosas : - los golpes de Ebenezer ya que presionas y no golpea - queda enganchado en una esquina al saltar y no sale de ahí - el mapa, hace destellos y desaparece por completo... debes hacer zoom para vuelva a la ubicacion.
Très bon jeu, j'ai beaucoup aimé !
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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