
Earthion is a side-scrolling space shooter developed natively for 16-bit systems. Guide space fighter pilot Azusa Takanashi in her fight to repel the alien invaders and save planet Earth.
Modeled estimate, not a reported figure. How we estimate →
Yuzo Koshiro’s Earthion is a side-scrolling space shooter developed natively for 16-bit systems by legendary Japanese developer Ancient Corporation.
Guide space fighter pilot Azusa Takanashi, through eight chaotic levels, each with their own unique environment, enemies, and boss fights, to repel the alien invaders and save planet Earth.
Legends of the 16-bit era return
Instrumental in the creation of some of the 16-bit era’s most defining games, Ancient Corporation and Yuzo Koshiro return to their roots after three decades to deliver a generation-defining experience and an unforgettable fight among the stars.
Classic Arcade Shooter Action
Strap in and deploy a devastating arsenal as you fight your way through eight chaotic levels, each with unique environments, enemies and boss fights. Beat the game on Hotshot difficulty, up the ante in Challenge mode and become a flying ace to claim your spot in the online leaderboard*.
Original Soundtrack by Yuzo Koshiro
With an original soundtrack from one of the most renowned composers of the 16-bit era, Earthion offers a truly immersive audio experience featuring 27 original tracks and incredible soundscape of effects to transport you back to a golden age of retro gaming
Developed natively for classic 16-bit hardware
Developed to run natively for 16-bit hardware, pushing the original system to its absolute limits while ported to modern platforms with meticulous care, Earthion offers great quality of life features, including highly customizable scanline configurations to give an authentic retro experience on modern displays*.
About Ancient Corp
Ancient Corporation is a Tokyo, Japan-based development studio founded by renowned game music composer Yuzo Koshiro. With over 35 years of experience in game development, Ancient has become a pioneer of 2D action experiences, having produced beloved classic hit titles such as Streets of Rage 2, Sonic the Hedgehog on Game Gear, and more. Earthion represents Ancient’s first 2D shooter game, and its first Mega Drive title since Beyond Oasis, which was released back in 1995.
*Feature not available for Mega Drive/Genesis editions of Earthion.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 502reviews | 95% | — | $260K |
| $19.99 | 260ratings | 96% | — | not modelled | |
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
YUZO KOSHIRO IS BACK BABY!!! An amazing shoot'em up game with an incredible heart pounding soundtrack, good challenge and awesome graphics that push the Genesis hardware with awesome graphical scaling. My only complaint is that the soundtrack price is as much as the game. I love your music Yuzo, but come on man, that's crazy LOL
a mega drive shmup in 2025? where do i sign up!?!?
had a lot of fun learning the levels and weapons, the visuals and enemy patterns get really crazy but the shield mechanic makes it really approachable despite that. music is of course amazing but i was disappointed by how many sound effects were samples rather than FM. i mean i get not wanting to get in the way of the music and it's impressive that there's so many of decent quality but the mega drive still doesn't do great at samples so the soundscape is generally kind of crusty. *got to credits on two continues, no password, normal difficulty
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love this game, but at some point an update forced it into a different language and no matter what I can't get it back to English.
It's a great shmup. The negative mark comes from the fact that this is the console port and we need the more arcady EXA version for the same price.
This game is fantastic if you meet it on its own terms, a sega genesis game with a couple design flaws, a bit rough around the edges. But that doesnt stop it from getting a spot easily on the top 10 Megadrive games of all time, along Shinobi 3, MUSHA, Streets of Rage 2, Lightening Force and Castlevania Bloodlines. Hell, the sound designer actually crafted the OST for this, SoR and Shinobi, and it doesnt dissapoint at all on this entry. I bought this initially for the ps5 along with extra copies for two friends, + obviously my steam copy, do I regret buying this game 4 times? Not at all, shmups deserve more love and support. My biggest complains would be that, on steam deck at least, the reset button crashes the game so you have to close and restart it. Also the lack of savestates is a mayor pain for practicing your 1cc, I actually had to get a, uhm, rom to practice with savestates through emulation, although I may just suck at shmups, as apparently a lot of people got their first 1cc easily after just starting the game. Mine on normal did take roughly 15 hours across platforms but it was time well spent, I will definitely be returning to it throughout the years.
Will end up being regarded as one of the best shmups on the Genesis. Great visuals and gameplay that is challenging yet feels fair. The mechanic that allows you to restart a run with your existing upgrades is interesting, but feels overpowered to me (too easy to beat the game with a fully stacked ship). Maybe on harder difficulties this becomes more fair/essential to use. I also must say while the music is very good, I was expecting a few more hyper-memorable tracks from Yuzo Koshiro. Perhaps it's my fault for expecting Streets of Rage-like house tracks in this genre, but even still, shmups need amazing music and the music here is merely very good. But it's still very good.
masterpiece for retro lovers
Gran matamarcianos de corte clásico. Espectaculares gráficos y buena jugabilidad con ideas nuevas aplicadas en las mecanicas. Música excelente de Yuzo Koshiro. Recomendadble para todos los amantes del género. Como contra, a dificultades altas solo el uso del v-Fire es eficiente para las oleadas de enemigos lo que limita el disfrute del juego utilizando otras armas.
Games good. Soundtracks good. It's forgiving enough for bad shmup players (like myself) to enjoy themselves while also still offering a challenge for vets. I enjoyed this greatly.
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3K | 40 | 85% | $9.99 | |
| $193 | 1 | 100% | $6.99 | |
| — | 0 | — | — | |
| $0 | 32 | 91% | Free | |
| — | 0 | — | — | |
| $6.3K | 32 | 78% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $260.2K | 2.2K | 95% | $7.99 | |
| $260.2K | 264 | 70% | $19.99 | |
| $259.7K | 1.5K | 97% | $6.99 | |
| $259.6K | 272 | 94% | $44.99 | |
| $259.6K | 246 | 65% | $29.99 | |
| $259.4K | 403 | 76% | $17.99 |