
Stand and fight for humanity. This arcade shooter takes place in the year 2022, as the Earth Defense Force fends off an all-out attack by unknown life forms. Become an EDF soldier, battle against endless hordes of immense enemies, and restore peace to the earth.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 10 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 11.5Kreviews | 94% | — | $13.8M |
| $59.99 | 6.9Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
大ボリュームにオモシロ武器もいっぱい! でも鬱陶しい敵も増えたぞ! 例のごとく、地球に押し寄せてきた宇宙人をぶちのめすだけのゲームです 今までのEDFの敵は突っ込んでくる連中ばっかりだったけど、今作では ちょろちょろ逃げ回ったり、巨体でローリングしたりする人型生物も登場して これがまた中々鬱陶しい 使ってて面白い武器もいっぱい増えた。足がとろくてウィングダイバー以外使う気に ならなかった4とは違って、全体的に機動力が向上してるのも、ありがたいところだ 相変わらずロボットはポンコツ。どうせなら、僕ガンダムみたいなのに乗りたいよ! 総じて、シリーズが好きな人なら、大満足できる作品でしょう でも、射程距離という名の持ち物チェックしてくるのは、簡便な! 総合評価は98点
Хорошая игра.
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese*, Korean**languages with full audio support
Hours played at review time, across 854 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
заебца, как Хеллдайверс 2, но с аниме обскурщиной, всего в 10 раз больше
If EDF 4.1 is digital heroin, EDF 5 is digital-er heroin-er. The EDF series is genuinely one of the best video game series ever made, with some pretty deep themes buried beneath mountains of cheesy writing and over-the-top setpiece battles.
jogasso da porra
"Be a soldier" they said, "Its a good idea!" they said. THEY DID NOT SAY THAT I WOULD BE FIGHTING HUGE [REDACTED] BUGS AND FROGS. OH GOD THEY SEE M- [CONNECTION TERMINATED]
游戏性永远是比画质更为重要的。
ソロしかプレイしませんでしたが、面白かったです。 EDF!!
EDF 5 is a puzzle game in horde shooter paint. The game will give you a battlefield and you have to solve it by coordinating loadouts with teammates. It feels like an arcade game with how much it prioritizes gameplay compared to modern games today. Level design has greatly improved compared to 4.1 because every mission had a unique challenge while 4.1 has its filler levels. The enemies are better balanced compared to EDF 4.1 such as spiders not having as many threads that immobilize and instantly melt you. Although Deroy laser modules and laser Cosmonauts are super accurate. The game was perfect with two players on Hard and had the perfect difficulty curve of needing to strategize loadouts especially when a certain amount of picked up item/armor boxes are kept when failing which depends on the difficulty. The few standout enemy ai are the bees, bipedal frogs, and Cosmonauts. Bees will fly away when you approach them but will approach you if you move away. The frogs and Cosmonauts can take cover near buldings and can lose sight of you which is honestly better than most games today. Enemy dismemberment is present and can help by keeping bipedal troopers from moving or obliterating their arms so that they cannot wield their weapons. It's also satisfying for monsters to be dismembered upon death with certain weapons. Only a few of the last 10 missions felt nearly impossible to do with two players when there were just too much enemy variety to cover with two players. Compared to 4.1 which felt impossible with two players on Hard, enemies hit way too hard and accurately while health boxes were rare and failing gave no rewards. Story isn't amazing but it's immersive and unobtrusive. Lines are very corny but it's always treated seriously. It's also unobtrusive as story updates are given via radio transmissions during gameplay. It may seem odd but since it plays passively, you can choose to listen or to ignore them. No cutscenes or dialogue to interrupt gameplay. Downsides are that the game is locked to 60 fps, more optimization would be preferable since frame drops can happen, and the progression system is better but still pretty bad. The music is worse than 4.1 unfortunately. The progression system are enemies dropping armor or weapon boxes. Armor boxes increases armor which is basically health and unfortunately, you do not get enough armor boxes through regular play to reach the armor cap of the level. Weapon boxes drop weapons equipment that are biased towards your current class. Except they can be upgraded if you get the same drop with a better stat. Gear at their base are trash until you get upgrades. It's not guaranteed what gear drop you get and you could get duplicates without an upgrade. Overall, it's an amazing game that prioritizes gameplay and is refreshing compared to modern games today that prioritize macrotransactions, a story driven narrative, etc. It feels like a game and not some commitment that requires daily logins and grinding gear for numerical stat upgrades. EDF 4.1 does better in music and maybe the more arcade-y style graphics with the reflective metal of certain enemies. But 5 is such a massive improvement in regards to class gameplay, enemy balance, and level design that it's hard to recommend 4.1 over 5.
As someone new to this series with this being my first game, it was a bit confusing on what each weapon was, what was most effective and what each class did. However having a couple of friends who have already played to help guide helped a-lot The game play is fun, i have yet to actually use the other classes, having only played air raider so far, but the other classes seem fun Tanks are my favorite, helicopters are jank as hell to use and mechs are alright but i might be more biased to the tanks, though i have tried all three i haven't tried it solo yet, but this is a game that i would only play with friends and only really recommend to play with friends
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 10.5K | 95% | $19.99 | |
| $1.6M | 1.3K | 58% | $59.99 | |
| $10.7M | 7.2K | 70% | $59.99 | |
| $16.2M | 21.8K | 88% | $29.99 | |
| $10.7M | 21.2K | 72% | $29.99 | |
| $616.3M | 1.2M | 76% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.8M | 27.1K | 86% | $14.99 | |
| $13.8M | 20.8K | 79% | $29.99 | |
| $13.9M | 286.4K | 96% | $4.49 | |
| $13.7M | 36.1K | 96% | $19.99 | |
| $13.7M | 80.5K | 97% | $9.99 | |
| $13.7M | 32.8K | 82% | $29.99 |