
EA SPORTS™ Madden NFL 26 leverages a new AI-powered machine learning system to convert thousands of plays from nearly a decade of real NFL data into more explosive gameplay.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 5.9Kreviews | 53% | — | $18.5M |
| $69.99 | 21.6Kratings | 64% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 937 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I would like it better if one could build one's own plays and playbook.
Kinda bad game but I spent $60 on it so I am going to play it
I just started, but this game seems so unbalanced. I've just played the two-minute drill and even on rookie mode I can barely complete a pass or run it. Not fun.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.4M | 13.8K | 96% | $69.99 | |
| $18.5M | 14.5K | 96% | $59.99 | |
| $18.4M | 129K | 86% | $8.99 | |
| $18.6M | 36K | 97% | $29.99 | |
| $18.3M | 37.8K | 82% | $19.99 | |
| $18.7M | 61K | 97% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 2.8K | 40% | $69.99 | |
| $3.8M | 925 | 36% | $69.99 | |
| — | 5.1K | 56% | — | |
| $0 | 128 | 66% | Free | |
| — | 0 | — | — | |
| $1.9M | 837 | 82% | $49.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $69.99 |
| 5.9Kratings |
| 52% |
| — |
| not modelled |
| $69.99 | — | — | — | not modelled |
| $69.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 943 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of the worst madden games ive played im on keyboard and my guy starts moving like i have stick drift and when i try to go forwawrd i go to the side this game would be great if i could play it
fun
good football
peak
sadness
its fun
EA has ♥♥♥♥ the bed in regards to supporting online franchise for the PC. I sponsored a league from 2002 to 2022 and for the first dozen years we had a full 32 team owners and a waiting list at one point with about 70 coaches wanting in. Every year the support and innovation got worse and worse! Online Franchise is the BEST version of any Madden gameplay.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.