
Step into the modern era of college football, where personal ambition meets program pride. Balance expectations, identity, and everything Saturday demands while immersed in traditions and pageantry of game day.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 2.8Kreviews | 40% | #45 | $10.7M |
| $69.99 | 5.3Kratings | 60% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 1416 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
classic EA, game doesn't work doesn't even tell you why. just a waste of my time.
Woooooo preorder the game get some in game credits and cant use them on road to glory i guess i can only use them on the most pointless mode in the college game ultimate team.
road to glory is awesome. just wish I didn't get punished so much for skipping classes to netflix and chill with the college football groupies
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best US #45, worst UA #91 · 3 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $69.99 |
| 2.8Kratings |
| 44% |
| Top 100 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Every pass you throw gets dropped. Horrible, even if they are open they are gonna drop it.
Absolute disaster of a game, rittled with microtransactions in single player and multiplayer modes..... If you hate ultimate team avoid this game like the damn plague as it's toxic, and full of microtransactions and other bs that shouldn't be here at all, but if they have to be it shoulda been only in ultimate not everywhere else. 1/10 experience - I would give it a 0 but hey at least the game turns on and runs well.
peak ngl
Games not even ready, should have fixed the most obvious bugs in the game before launch, like cpu teams not recruiting at all, and lots of players 4/3 stars not even selecting a team to play for at the end of the year and also teams that where in the 80+ overall dropping down to 60 overall working 2 years, And also there’s the XP sliders/faster and fastest sliders for your coach not even in the game just slower slow and normal
I've been playing CFB 25 and 26 on PS5 collectively for a thousand hours. lets talk about what has changed and what I feel is the end of an era that hardly lasted 2 years. Butterfingers: Players keep dropping the ball, inexcusable. My players should not be getting railed mid air by defenders and then the user player acts like they caught it while the ball magically flies out of their hands. Can i get a flag at least? no, flags are reserved for when you the player have a breakout play and the cpu doesn't like it so the refs will arbitrarily call an offensive pass interference or holding. Good luck using the sliders to turn off these flags for more balanced gameplay as the ref will continue to call the flags on you despite them being deactivated. Bad plays: Are you going into your 3 star franchise facing another 3 star franchise that is rated in the top 25? There is no winning unless you want to rig the game in your favor. No amount of preparation or skill will get you past that team as your players will feel like they are stuck in molasses as everything sticks to them (including your own players) making it feel like every player is wearing magnets for pads, you will drop wide open passes, defenders will fly 20 yards + to make an interceptions and your offensive line will act like they've never played football in their lives. Defense: Its useless no point in playing defense as your team cpu players will find a way to take a water break and hit the sideline on any pass that is going 30 yards plus. Know how you the player cant seem to break into the open field or keep the green in front of you despite using a 99 speed & acceleration player? Well turns out the opposing team has been doing steroids and paying off the league as you will never catch an opponent who has found open field, better yet the cpu will make it easier for the cpu to find open field than you will ever experience even on freshman. Did you want your linebacker to simply stick his hand up as the qb fires it down the center right over his head? Nope these linebackers entered college CTE ridden with reaction times well below that of newborn children. Defense just doesn't work don't even try. Simulation: There is no good progression system for players and coaches the system is just shallow. I appreciate the addition of NIL and training facilities but I didn't want to role play my least favorite part of current college football. All I wanted was to have a decent challenge progressing and trying to rebuild a struggling school. Did you want the game to continue testing you late into a dynastys progression (lets say 5 years) well Georgia, Alabama, Miami, Clemson, Oregon, and Texas are all gonna be 99 OVR while teams like Vandy and Wake will abhorrently drop to 60 OVR. The training facilities help this a bit but if its a bad team with hardly any facilities the upside of this training system is hardly seen as the teams will fail to keep their vital or massive potential players. Recruiting is still broken but atleast you can use your fake money to flip a recruit so there is a bit of recourse in that section, yet i cant help but feel shafted when my hometown hero 4 star recruit who has dreamed of playing for my team his whole life flips his recruitment to Alabama in the offseason (was an issue in 25 and 26 as well). Overall: the game didnt improve in any meaningful way and they still found a way to steal my 70. In fact I gave my 70 so I could post this comment and confirm my suspicions. I also wanted it on pc. Its over now though ea you've squeezed my last dollar I'm done. you could fix this game and make it a generational experience and I still wont be able to forget you stole my money 3 years in a row and only made the game worse with time. 2/10 at least I can support my team.
THE GAMEPLAY IS GREAT JUST GOTTA FIX THE BUGS AND ONCE AGAIN THE AI CANT BLOCK FOR NOTHNG BUT ITS A GOOD GAME JUST GOTTA FIX THE BUGS
DONT BUY !!! CANT FAMILY SHARE SO STUPIDDDD !! FIX THAT SO WE CAN PLAY WITH THE BROS !
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 7.2K | 53% | — | |
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| $1K | 4 | 50% | $6.99 |
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| $10.7M | 16.6K | 97% | $39.99 | |
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