
Embark on an e-commerce startup journey in E-Shop Tycoon! Optimize warehouse logistics, hire and train staff, and design unique office spaces as your business grows. Handle industry events and marketing crises. Come grow your startup into an e-commerce giant!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Start from nothing and build your business empire step by step! Overcome the struggles and accomplish great things in the market surge and rise to dominate the scene. Strategize, capitalize on events, manage your staff, and handle crises. Transform your small company piece by piece into a commercial empire! Hire more employees and further expand your corporate scale to gradually become a true E-Shop king!

A legendary business simulation experience awaits you! As you continue to grow, many choices will present themselves! Do anything it takes to increase your revenue! Advertise your company, expand and customize your office space, surpass your competitors, and boost your brand visibility! Every choice you make paves the way for your success.

Capitalizing on market trends is the key to success! Various holidays are crucial for promoting your empire. Make good use of your marketing tools to build your company's reputation, attract a continuous stream of traffic and orders. Deploy diverse marketing strategies and demonstrate your foresight to ensure your sales figures soar! Unexpected situations will test your responsiveness: sudden interviews and "strange" requests can all become turning points for your company's public image. Handle them cleverly, business reputation is the golden badge that attracts customers!

Plan your company's office environment to make employees feel like the office is their home. Here, your goal is not just decoration it's to provide a source of productivity. Design your office to your heart's content! Don't neglect the needs of your employees. A positive work atmosphere boosts work efficiency, while a poor environment will only lower employee morale. Boss, you wouldn't want everyone to go on strike, right?

Your team is your most crucial asset! Even with billions of orders in your hand, you can't move an inch without the support of capable assistants. Don't forget, employee satisfaction directly impacts work efficiency and creative output. There is strength in numbers. Use your management wisdom to lead your team to their best!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 350 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Globalement un très bon jeu, sympa à jouer et prenant. Par contre y'a un vrai souci en fin de partie : une fois qu'on atteint les grosses entreprises, on est limité en nombre d'employés qu'on peut avoir. Du coup les colis s'entassent et ça crée des tours de colis gigantesques, le jeu n'arrive plus à suivre niveau performances : je passe de 600 FPS à 30 FPS facile. C'est d'autant plus dommage qu'on a d'immenses entrepôts avec plein de racks qui ne sont même pas utilisés, vu que les colis restent entassés au lieu d'être rangés correctement. Ce serait top de pouvoir débloquer plus d'employés en fin de partie pour suivre le rythme de production, sinon ça casse un peu l'expérience sur la fin.
Me resultó similar a juegos como game dev tycoon o similares, comienzas en un garaje con 4 cosas y acabas gobernando el comercio global (en este caso en una empresa como amazon) La idea es buena, pero a pesar de tener en cuenta muchos parametros, estadisticas, tipos de productos y demás, cuando llevas una hora jugada se vuelve monótono, simplemente tienes el tiempo al maximo y esperas a tener los puntos para la siguiente investigación o el dinero para la siguiente compra. No hay cambio de mecanicas durante el juego, nada te hace perder, y nada te hace ganar más rápido Tal vez si hubieran trabajado en algo que te hiciera estar más pendiente del juego, se habría vuelto más divertido, pone 10 horas jugadas pero la mayoría las pasé con el juego en segundo plano y he completado toda la historia
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $213.6K | 190 | 61% | $39.99 | |
| $213.6K | 347 | 48% | $19.99 | |
| $213.6K | 347 | 58% | $24.99 | |
| $213.5K | 259 | 68% | $29.99 | |
| $213.7K | 1K | 85% | $9.99 | |
| $213.5K | 331 | 88% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 74 | 91% | Free | |
| $63.3M | 73.9K | 89% | $29.99 | |
| $2.4M | 4.4K | 91% | $14.99 | |
| $777.8K | 1.4K | 89% | $8.99 |
Languages: English, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Turkish, French, German, Russian, Spanish - Spain
Hours played at review time, across 352 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Oyun daha yeni çıktı ama mükemmel sarıyor ve bir de tek bir hatası var ürünleri depolara yerleştirirken yetişemiyorlar bunun düzeltilmesi gerek çok fazla oyunun karizmasını çiziyor ama oyuna daha fazla özellik gelebilir bence takipte olacağım.
1.仓库是不是可以再加几个升级的挡位?比如说自动化或者机器人之类的。现在这个速度完全不够,仓库员工那个上限也不高,所以后期的货物总是堆在门口堆得非常高,看起来最后一个图给了三个仓库的地方,其实实际上会堆满的货架只有最靠近门口那三四个。 2.最后开出来的那个全球仓库是做什么的?因为我看了半天没看明白,没看到解释介绍全球仓库的用处,而且也是最后才开出来的,其实感觉和整体游戏是很割裂的。 3.最后全部品种都开出来之后,蹦出来的评论绝大部分都是认为品种太少的评论,但是游戏内能开出来的售卖品种已经全部开出来了,我认为这种评论和游戏设置的售卖品种数目比较冲突吧。也许可以再加一点品种比较好?
Ce jeu de gestion d'entreprise est sympa, il y a pleins de fonctionnalité franchement top, qui mériterais d'être approfondis. Néanmoins, il y a quelques petits bugs à peu relou tout de même, certains PNJ restent bloqués entre les bureaux, machines à café et autre, obliger de déplacer manuellement les meubles pour les débloquer. Parfois les opérateurs et les chariots élévateur de l'entrepôt se plaignent de ne pas avoir de stockage alors qu'il est vide, bon pourquoi pas. Il y a 0 collision entre certains meubles avec des PNJ, ils traversent les meubles et les racks, sur la première map, j'ai remplis l'intégralité du garage de rack l'opérateur les traversait sans problème, même dans les autres maps finalement. Pour répondre à l'inquiétude de certains joueurs, mes 2 premières run, j'ai fais faillite au deuxième bureau, j'ai eu tendance à développer trop vite le service R&D alors qu'il faut bien doser quitte à virer des salariés et réduire les campagnes de publicités pour éviter de trop perdre d'argent. A partir de la 3e maps, les commandes vont tellement vite qu'il est presque impossible de suivre les dépenses en temps réel, je ne parle même pas de la 4e maps où là ça va encore plus vite. L'équilibrage est vraiment mal pensé, je parle pour la 4e maps, pour les précédentes, cela n'est pas flagrant, les camions n'acheminent soit pas assez de ressources ou soit beaucoup trop, en ayant le même nombre d'opérateurs et de chariots élévateur. Pour gagner un maximum d'argent je focus qu'un seul type de livraison, donc je ne sais pas si c'est lié à ce choix. A peine l'article est livré, qu'il part directement dans une commande, donc pas de stock et là que je reçois une avalanche de message sur les réseaux sociaux, où ils se plaignent H24. Les racks niveau 3 n'ont aucun sens, tu peux stocker une quantité de ressources tellement importante que les 2 entrepôts annexes de la 4e maps servent uniquement de déco, je me suis amusé à les remplir entièrement de rack et autant dire que c'est super long mais c'est surtout plus qu'inutile, puisque les opérateurs ne pourront jamais les remplir de toute façon. Pour conclure, c'est fun mais il faut que 8h pour finir le jeu, il est très simple de se faire de l'argent en end game mine de rien, c'est vrai que certaines taxes font mal, mais c'est pour nous rappeler que l'URSSAF existe aussi dans ce jeu. Je n'irai pas jusqu'à le recommander, mais si vous êtes étranger au genre éviter, tester d'autres jeux de ce type avant de l'acheter.
Abi On Numara Mall
It's a fun game up, until the runaway order system at the end of the game. Good pacing and easy but if you expand workforce faster than sales you will go bankrupt which is nice that its not as babying for the player there. The End game needs some tweaking though because you get more orders than the maximum amount of product your logistics can handle, thus piling up ingoing and outgoing product until they are towering off screen. I would suggest for every warehouse bought you get like 10 more forklifts or add forklift efficiency upgrades in research. You could make it so we manage the international warehouses like the main and build those up splitting the load of the main warehouse with however much those facilities could manage. The products just become unruly messes around the point you go international. The byproduct of this is the asset count goes through the roof and starts to cause some lag. IMO, if you got room to serve a billion people you have to have the option to scale the logistics to handle a billion people. Obviously it has some issues but what game doesn't nowadays, its fun and its worth playing but if some things get tweaks and the end game gets flushed out is will be great.
现在还是半成品,就跟挂机游戏差不多
O jogo tem uma proposta interessante e uma jogabilidade agradável, conseguindo divertir durante as primeiras horas. Porém, a experiência acaba sendo curta e limitada. Com pouco tempo de jogo, já não há muitas atividades ou desafios novos, e a sensação é de apenas permanecer na tela sem ter muito o que fazer. A progressão também é rápida demais, fazendo com que o jogador chegue ao final antes que o jogo consiga explorar todo o seu potencial. É um bom jogo, mas precisa de mais conteúdo, variedade e desafios para manter o interesse por mais tempo.
후반부에 탑처럼 물량이 쌓여서 배송이 지연되는점. 후반 총 소지금 300만달러 이상/사이트 이용자 10억명 이상 갔을때, 나가는 물량이 너무 적어서 점점 렉이먹기시작함. 물량이 안나가니까 소지금이 줄어들기 시작함. 파산엔딩남 / 대형창고 3개를 꽉채웠는데도 물량이 없어서 못나가는건 이상함, 트럭 업글 전부 다해놔도 느림 / 내 시간 돌려줘
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.