
Become immersed in exhilarating battles as a nameless hero in the Three Kingdoms
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #80, worst KR #95 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.29/day in the week to Sep 14 → 7.71/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $48.99−30% | 30.2Kreviews | 93% | — | $34.3M |
| $69.99 | 14.8Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1162 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
垃圾游戏,刚玩一回就打不开了,什么垃圾开发商
本作无论从画面人设打斗武器和优化上都称得上佳之作。唯一美中不足之处就是剧情有些过于薄弱,下邳之后所有线都开始潦草起来,尤其蜀线if谁能告诉我我与各种人形高达大战三百回合后侥幸获胜后获得了什么,与8只有CG能看真是走了两个极端。DLC属实也是在量小吃半饱但为了角子还是入手了,结果体验最好人设最丰满的竟然是董卓线。虽然吐槽了很多但光荣认真做游戏还是能让我午夜梦回曹操传,希望后作有钱了能更好的完善剧情,SHUT UP AND TAKE MY MONEY.
好玩爱玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.3M | 30.1K | 87% | $49.99 | |
| $34.4M | 70.3K | 65% | $29.99 | |
| $34.3M | 27.4K | 91% | $39.99 | |
| $34.4M | 41.6K | 88% | $29.99 | |
| $34.2M | 23K | 47% | $69.99 | |
| $34.2M | 24.3K | 87% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $39.99 | |
| — | 0 | — | — | |
| $1.1K | 13 | 69% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $5M | 9.5K | 72% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8/day in the week to Jul 30 → 8.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese*, Traditional Chinese, Japanese*, Korean, Arabic*languages with full audio support
| $44.99−25% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Es macht spaß
就是不带结婚生子系统其他都很不错,要是多出些MOD就更好了
love Dynasty Warriors: Origins, but I wish the protagonist appeared in more story cinematics. During major historical cutscenes, it often feels like my character doesn’t exist, even after fighting alongside the heroes. I’d love future updates or sequels to integrate the protagonist into more cinematic moments so the player truly feels like part of the story while still respecting history.
三国无双的革新之作,玩了很久,喜欢自己是原创角色的养成设定玩法
优点:1、摒弃了轻重击机器组合/堆武器模组的祖宗之法,转向了类怪猎+仁王的武器系统 2、最爽的一代大战场,优秀的割草,“大”的氛围优秀 缺点:1、内容量不足,内容仅仅到了赤壁之战后没有后续,东吴线更多时间都在打山越,DLC也更多的是“补充性质”,而非“新游戏类型",毕业大概只能玩60小时 2、战场素材复用/人物关系同质化,导致后期跟其他武将刷关系时的体验雷同 ——瑕不掩瑜,8.5
This is one of those rare times an old franchise makes a superb comeback in spectacular fashion. Dynasty Warriors: Origins brings back your favourite features and adds new ones with great quality. The optimisation is great and with a million things on your screen the game runs it really well. It has widescreen support and the game looks amazing in terms of visuals. The gameplay is also really fun and interactive and brings a bit more difficulty while retaining its hack and slash mechanics with great battlefield dialogue. My only complaint would be that you play as a stand alone hero and dont really control anyone else for the majority of the gameplay. Id love for them to use this exact formula with a roster in every single future dynasty warriors game. At times i felt it was missing more cutscenes in battle events but in turn it gives you great dialogue and detail combined with the lore of The Three Kingdoms. Overall, a huge jump from DW9 and a big W for Koei techmo and omega force. This game is worth it even at full price. 8.5/10
my first ever dynasty warriors games besides abyss. i had a lot of fun but im not very good at it, so some of the boss fights and missions made me mad lmfao would recommend though
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.